Player Matchup

Tiamat
Tiamat
DizzySimp5685
Tiamat
Level 99
God Stats
5W - 7L
1,291 SR
Queue Stats
144W - 128L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 100
God Stats
390W - 353L
1,550 SR
Queue Stats
638W - 642L
1,412 Elo+
Party 2
Loki
Loki
Sad Simp5073
Loki
Level 43
God Stats
15W - 10L
1,874 SR
Queue Stats
37W - 39L
1,580 Elo+
Party 2
Sol
Sol
TheeExpressBus
Sol
Level 68
God Stats
5W - 2L
1,501 SR
Queue Stats
44W - 48L
1,263 Elo+
Party 4
Jormungandr
Jormungandr
bigspoodvv
Jormungandr
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 45L
1,263 Elo+
Party 4
Team Averages
Level 68
1,543 SR
1,410 Elo+

VS

Team Averages
Level 33
1,416 SR
1,285 Elo+
Arachne
Arachne
Asuna7424
Arachne
Level 5
God Stats
0W - 3L
1,202 SR
Queue Stats
156W - 179L
1,256 Elo+
Party 1
Nemesis
Nemesis
Epickirito6765
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 275L
1,256 Elo+
Party 1
Khepri
Khepri
FluffierMoney60
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 351L
1,317 Elo+
Party 3
Hera
Hera
Quill3619
Hera
Level 79
God Stats
22W - 21L
1,377 SR
Queue Stats
253W - 250L
1,256 Elo+
Party 1
Hel
Hel
Zehpo
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 186L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 13
10,644
560
19,394
14,392
8,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LT Firejay
Danzaburou
16
11 / 0 / 8
10,756
566
11,346
14,335
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 0 / 14
9,865
519
11,519
6,840
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 0 / 4
12,222
643
8,690
10,716
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
bigspoodvv
Jormungandr
13
3 / 6 / 14
9,380
494
7,340
18,481
16,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Asuna7424
Arachne
12
4 / 8 / 1
7,915
417
3,610
13,179
4,053
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 11 / 4
6,537
344
6,178
14,605
4,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 1
8,272
435
4,443
23,030
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
13
1 / 5 / 1
8,497
447
10,850
7,607
2,362
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
Zehpo
Hel
12
1 / 10 / 1
7,127
375
5,558
15,490
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
16
39
Kills
8
9
Deaths
39
53
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Asuna7424
Arachne
4
8
1
0.56
W
10
3
13
5.5
L
0
11
4
0.18
L
2
5
1
0.5
W
Danzaburou
LT Firejay
Danzaburou
11
0
8
15
L
Hera
1
5
1
0.3
W
7
0
14
14
W
8
0
4
10
L
Hel
Zehpo
Hel
1
10
1
0.15
W
Jormungandr
bigspoodvv
Jormungandr
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,289
Damage
30,639
64,764
Taken
73,911
38,205
Mitigated
25,792
22,778
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Asuna7424
Arachne
3,610
2,628
0
1,318
13,179
4,053
0
3,631
9,488
0
26,430
W
19,394
1,352
0
3,485
14,392
8,480
514
6,271
8,121
61,261
0
L
6,178
2,685
0
1,098
14,605
4,043
213
8,022
6,301
0
15,926
L
4,443
495
84
6,460
23,030
10,782
0
10,924
11,914
24,853
0
W
Danzaburou
LT Firejay
Danzaburou
11,346
6,342
510
7,839
14,335
5,472
3,856
5,525
8,810
0
62,044
L
Hera
10,850
2,395
0
57
7,607
2,362
706
3,681
3,870
54,149
0
W
11,519
1,194
285
1,787
6,840
2,553
233
2,266
4,574
0
42,122
W
8,690
3,855
0
8,033
10,716
4,823
1,832
4,461
6,255
97,908
11,174
L
Hel
Zehpo
Hel
5,558
555
1,715
4,372
15,490
4,552
671
7,324
7,584
38,182
0
W
Jormungandr
bigspoodvv
Jormungandr
7,340
1,378
0
839
18,481
16,877
1,048
2,328
16,153
34,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,867
Gold Earned
38,348
513
Minions Killed
285
0
Camps Cleared
0
1,751,980
Distance Traveled
1,637,256
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,915
417
35
2
0
326,123
3
W
Tiamat
10,644
560
105
6
0
348,121
3
L
Nemesis
6,537
344
24
1
0
354,396
0
L
Khepri
8,272
435
48
3
0
327,124
0
W
Danzaburou
10,756
566
90
5
0
321,875
1
L
Hera
8,497
447
116
6
0
334,117
0
W
Loki
9,865
519
59
3
0
410,573
0
W
Sol
12,222
643
196
10
0
341,080
1
L
Hel
7,127
375
62
3
0
295,496
0
W
Jormungandr
9,380
494
63
3
0
330,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role