Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Darth1Revan
Tsukuyomi
Level 48
God Stats
8W - 14L
1,447 SR
Queue Stats
376W - 538L
1,306 Elo+
Solo
Guan Yu
Guan Yu
Jesuselcrakaso
Guan Yu
Level 60
God Stats
3W - 0L
1,701 SR
Queue Stats
91W - 91L
1,364 Elo+
Party 3
Ymir
Ymir
Luistheproaso
Ymir
Level 63
God Stats
1W - 4L
1,304 SR
Queue Stats
93W - 91L
1,364 Elo+
Party 3
Izanami
Izanami
PsycoMysticWolf
Izanami
Level 116
God Stats
30W - 25L
1,417 SR
Queue Stats
73W - 77L
1,328 Elo+
Solo
Team Averages
Level 71
1,474 SR
1,373 Elo+

VS

Team Averages
Level 72
1,445 SR
1,378 Elo+
Izanami
Izanami
BadCompany0521
Izanami
Level 46
God Stats
2W - 3L
1,776 SR
Queue Stats
22W - 19L
1,447 Elo+
Party 2
Pele
Pele
Mexicanangel666
Pele
Level 88
God Stats
11W - 18L
1,356 SR
Queue Stats
17W - 25L
1,338 Elo+
Party 1
Ra
Ra
PaulPheonix
Ra
Level 62
God Stats
1W - 4L
1,303 SR
Queue Stats
19W - 22L
1,407 Elo+
Party 2
Bellona
Bellona
PickedRecord272
Bellona
Level 93
God Stats
1W - 3L
1,352 SR
Queue Stats
31W - 38L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
xVASTx00001
Cthulhu
Level 69
God Stats
110W - 122L
1,437 SR
Queue Stats
327W - 357L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
6 / 0 / 2
7,949
530
5,544
5,854
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
Darth1Revan
Tsukuyomi
13
2 / 2 / 6
7,682
512
6,266
9,236
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 2 / 2
7,883
526
3,567
7,628
6,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 0 / 5
7,356
490
3,349
7,048
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 3
7,581
505
7,495
8,048
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,848
390
2,622
6,939
1,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 5 / 0
7,426
495
4,200
11,188
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
6,864
458
1,287
9,270
2,769
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 4 / 1
7,587
506
7,025
9,546
7,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
xVASTx00001
Cthulhu
10
1 / 2 / 0
6,585
439
4,951
7,836
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
5
5
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
2
7
L
0
2
1
0.25
W
Tsukuyomi
Darth1Revan
Tsukuyomi
2
2
6
2.5
W
1
2
2
1
W
2
0
5
4.5
L
2
5
0
0.4
L
0
3
0
0
L
2
4
1
0.63
W
4
1
3
5.5
L
Cthulhu
xVASTx00001
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,221
Damage
20,085
37,814
Taken
44,779
20,423
Mitigated
18,658
14,534
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,544
48
1,095
3,256
5,854
2,065
50
1,077
4,777
33,031
0
L
2,622
1,106
204
1,318
6,939
1,596
351
1,778
5,083
0
24,773
W
Tsukuyomi
Darth1Revan
Tsukuyomi
6,266
2,349
0
1,329
9,236
3,173
0
1,916
7,320
0
50,486
W
3,567
1,070
356
2,548
7,628
6,796
978
1,323
6,305
0
41,242
W
3,349
664
0
1,783
7,048
5,604
173
2,287
4,761
18,357
0
L
4,200
917
0
5,033
11,188
2,842
0
2,254
8,832
0
41,996
L
1,287
41
182
1,578
9,270
2,769
0
1,988
7,146
45,981
0
L
7,025
1,745
0
1,683
9,546
7,836
444
1,098
8,336
8,537
30,118
W
7,495
5,749
229
3,938
8,048
2,785
974
1,392
6,656
0
53,510
L
Cthulhu
xVASTx00001
Cthulhu
4,951
692
0
1,391
7,836
3,615
92
1,310
6,489
21,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,451
Gold Earned
34,310
380
Minions Killed
334
0
Camps Cleared
0
1,479,891
Distance Traveled
1,328,200
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,949
530
70
5
0
311,752
5
L
Izanami
5,848
390
57
4
0
274,712
5
W
Tsukuyomi
7,682
512
76
5
0
310,592
0
W
Guan Yu
7,883
526
95
6
0
291,883
0
W
Ymir
7,356
490
39
3
0
291,643
2
L
Pele
7,426
495
83
6
0
276,602
0
L
Ra
6,864
458
81
5
0
274,626
0
L
Bellona
7,587
506
87
6
0
243,437
0
W
Izanami
7,581
505
100
7
0
274,021
6
L
Cthulhu
6,585
439
26
2
0
258,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role