Player Matchup

Izanami
Izanami
CheesieGuy
Izanami
Level 16
God Stats
2W - 5L
1,249 SR
Queue Stats
3W - 12L
1,176 Elo+
Party 3
Loki
Loki
LargeLadLowe
Loki
Level 46
God Stats
11W - 14L
1,451 SR
Queue Stats
182W - 194L
1,468 Elo+
Party 3
Gilgamesh
Gilgamesh
Moisty Randy
Gilgamesh
Level 51
God Stats
8W - 6L
1,465 SR
Queue Stats
220W - 220L
1,446 Elo+
Party 1
Ah Puch
Ah Puch
XKingXFlowersX
Ah Puch
Level 44
God Stats
40W - 32L
1,514 SR
Queue Stats
249W - 256L
1,449 Elo+
Party 1
Ymir
Ymir
iiMoriMe
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,167 Elo+
Party 3
Team Averages
Level 32
1,436 SR
1,341 Elo+

VS

Team Averages
Level 80
1,652 SR
1,552 Elo+
Cabrakan
Cabrakan
Genghis13Khan
Cabrakan
Level 73
God Stats
2W - 3L
1,718 SR
Queue Stats
111W - 87L
1,534 Elo+
Party 2
Cerberus
Cerberus
Jfarf_
Cerberus
Level 69
God Stats
49W - 40L
1,573 SR
Queue Stats
184W - 160L
1,546 Elo+
Party 2
Shiva
Shiva
Slurk12_
Shiva
Level 80
God Stats
89W - 61L
1,592 SR
Queue Stats
380W - 318L
1,564 Elo+
Party 2
Thor
Thor
Tormial
Thor
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 34L
1,510 Elo+
Solo
Izanami
Izanami
hoors1ight
Izanami
Level 47
God Stats
9W - 1L
1,877 SR
Queue Stats
17W - 13L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CheesieGuy
Izanami
16
1 / 3 / 2
10,459
1,046
7,379
7,426
2,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 6 / 0
10,922
1,092
12,183
15,254
5,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Moisty Randy
Gilgamesh
17
0 / 4 / 4
10,652
1,065
9,228
17,134
22,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 5 / 2
10,242
1,024
17,306
10,400
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
16
0 / 5 / 3
10,103
1,010
5,970
12,852
8,602
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

131

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Genghis13Khan
Cabrakan
17
4 / 4 / 9
11,451
1,145
10,554
15,587
9,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Jfarf_
Cerberus
18
2 / 0 / 14
12,264
1,226
9,300
10,811
15,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
Slurk12_
Shiva
19
2 / 0 / 19
12,112
1,211
12,544
11,772
10,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
Tormial
Thor
18
11 / 0 / 7
13,296
1,330
16,757
7,941
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
hoors1ight
Izanami
18
4 / 0 / 11
11,867
1,187
9,810
10,165
4,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
4
Kills
23
23
Deaths
4
11
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Izanami
CheesieGuy
Izanami
1
3
2
0.67
W
Cabrakan
Genghis13Khan
Cabrakan
4
4
9
2.13
W
Cerberus
Jfarf_
Cerberus
2
0
14
9
L
2
6
0
0.33
L
Gilgamesh
Moisty Randy
Gilgamesh
0
4
4
0.5
W
Shiva
Slurk12_
Shiva
2
0
19
11.5
W
Thor
Tormial
Thor
11
0
7
14.5
L
1
5
2
0.4
W
Izanami
hoors1ight
Izanami
4
0
11
9.5
L
Ymir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,066
Damage
58,965
63,066
Taken
56,276
42,856
Mitigated
43,434
2,775
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CheesieGuy
Izanami
7,379
4,583
0
37
7,426
2,992
0
1,390
5,991
0
23,785
W
Cabrakan
Genghis13Khan
Cabrakan
10,554
0
0
1,151
15,587
9,909
0
7,106
8,481
23,963
0
W
Cerberus
Jfarf_
Cerberus
9,300
125
0
1,561
10,811
15,229
0
5,605
5,206
21,481
0
L
12,183
2,124
0
130
15,254
5,296
0
3,427
11,678
0
33,502
L
Gilgamesh
Moisty Randy
Gilgamesh
9,228
1,129
0
730
17,134
22,841
0
8,003
8,736
0
27,875
W
Shiva
Slurk12_
Shiva
12,544
3,913
1,574
3,000
11,772
10,987
0
4,045
7,727
0
32,018
W
Thor
Tormial
Thor
16,757
3,220
0
0
7,941
3,236
0
2,605
5,336
0
27,390
L
17,306
41
32
1,407
10,400
3,125
0
2,680
7,716
27,900
0
W
Izanami
hoors1ight
Izanami
9,810
5,551
609
901
10,165
4,073
0
3,915
6,250
0
34,134
L
Ymir
5,970
847
0
439
12,852
8,602
0
3,632
9,091
15,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,378
Gold Earned
60,990
175
Minions Killed
233
9
Camps Cleared
6
1,008,520
Distance Traveled
997,864
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,459
1,046
60
6
0
202,388
0
W
Cabrakan
11,451
1,145
42
4
1
180,944
0
W
Cerberus
12,264
1,226
34
3
0
194,566
0
L
Loki
10,922
1,092
34
3
6
217,695
0
L
Gilgamesh
10,652
1,065
26
3
1
212,740
0
W
Shiva
12,112
1,211
55
6
3
225,106
1
W
Thor
13,296
1,330
27
3
0
211,960
0
L
Ah Puch
10,242
1,024
33
3
1
190,948
0
W
Izanami
11,867
1,187
75
8
2
185,288
0
L
Ymir
10,103
1,010
22
2
1
184,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role