Player Matchup

Poseidon
Poseidon
AyItsDoxx
Poseidon
Level 129
God Stats
4W - 3L
1,592 SR
Queue Stats
266W - 324L
1,338 Elo+
Party 1
Zeus
Zeus
Daviotori
Zeus
Level 94
God Stats
9W - 11L
1,479 SR
Queue Stats
125W - 152L
1,310 Elo+
Party 1
Danzaburou
Danzaburou
Monkeyboy2255
Danzaburou
Level 67
God Stats
3W - 11L
1,294 SR
Queue Stats
99W - 141L
1,279 Elo+
Party 1
Ymir
Ymir
RobertoVG11
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Vamana
Vamana
ll Max II
Vamana
Level 108
God Stats
6W - 14L
1,349 SR
Queue Stats
66W - 79L
1,326 Elo+
Party 4
Team Averages
Level 80
1,443 SR
1,351 Elo+

VS

Team Averages
Level 63
1,353 SR
1,318 Elo+
Tiamat
Tiamat
DizzySimp5685
Tiamat
Level 99
God Stats
5W - 7L
1,099 SR
Queue Stats
144W - 128L
1,528 Elo+
Party 3
Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 100
God Stats
390W - 353L
1,541 SR
Queue Stats
638W - 642L
1,403 Elo+
Party 3
Hercules
Hercules
LittleConMan
Hercules
Level 28
God Stats
2W - 2L
1,149 SR
Queue Stats
4W - 11L
1,027 Elo+
Party 2
Sobek
Sobek
SKITTLZ301
Sobek
Level 45
God Stats
1W - 1L
1,142 SR
Queue Stats
8W - 24L
1,103 Elo+
Party 2
Loki
Loki
Sad Simp5073
Loki
Level 43
God Stats
15W - 10L
1,831 SR
Queue Stats
37W - 39L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AyItsDoxx
Poseidon
17
9 / 8 / 3
11,686
556
16,339
18,710
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
16
3 / 9 / 4
10,196
486
14,359
13,838
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Monkeyboy2255
Danzaburou
15
3 / 9 / 2
9,423
449
9,218
15,403
4,908
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 4
8,231
392
3,722
16,135
12,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
ll Max II
Vamana
19
1 / 4 / 1
11,238
535
14,654
15,105
13,318
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 3
11,583
552
16,469
16,382
8,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LT Firejay
Danzaburou
16
8 / 5 / 3
10,601
505
12,484
17,995
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
LittleConMan
Hercules
17
3 / 1 / 2
10,922
520
10,337
21,411
20,171
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
16
4 / 2 / 12
10,533
502
8,522
19,060
14,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 3 / 8
11,300
538
11,738
13,378
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
16
Kills
36
36
Deaths
16
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AyItsDoxx
Poseidon
9
8
3
1.31
L
Zeus
3
9
4
0.56
W
12
5
3
2.7
W
Danzaburou
LT Firejay
Danzaburou
8
5
3
1.9
W
Hercules
LittleConMan
Hercules
3
1
2
4
L
Danzaburou
Monkeyboy2255
Danzaburou
3
9
2
0.44
L
0
6
4
0.33
W
Sobek
4
2
12
5
W
9
3
8
4.33
L
Vamana
ll Max II
Vamana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,292
Damage
59,550
79,191
Taken
88,226
40,538
Mitigated
54,697
16,705
Healing
33,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AyItsDoxx
Poseidon
16,339
2,493
299
4,580
18,710
5,171
0
6,585
11,779
70,441
0
L
Zeus
14,359
1,333
0
837
13,838
4,341
652
6,078
7,309
61,782
0
W
16,469
952
0
2,244
16,382
8,727
240
10,609
5,321
56,844
1,710
W
Danzaburou
LT Firejay
Danzaburou
12,484
6,279
515
7,868
17,995
6,139
735
7,573
10,058
0
64,626
W
Hercules
LittleConMan
Hercules
10,337
6,246
0
9,141
21,411
20,171
487
1,923
19,442
0
69,786
L
Danzaburou
Monkeyboy2255
Danzaburou
9,218
2,414
0
2,347
15,403
4,908
1,437
5,178
10,111
0
50,473
L
3,722
960
0
1,360
16,135
12,800
85
6,072
9,916
15,967
0
W
Sobek
8,522
773
365
10,118
19,060
14,976
236
7,984
10,950
26,269
0
W
11,738
2,152
269
3,147
13,378
4,684
113
5,577
7,650
0
61,086
L
Vamana
ll Max II
Vamana
14,654
9,672
0
7,282
15,105
13,318
450
0
15,105
0
88,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,774
Gold Earned
54,939
469
Minions Killed
479
0
Camps Cleared
0
1,803,807
Distance Traveled
1,996,349
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,686
556
98
5
0
376,174
5
L
Zeus
10,196
486
105
5
0
358,960
0
W
Tiamat
11,583
552
96
5
0
403,128
1
W
Danzaburou
10,601
505
96
5
0
330,079
1
W
Hercules
10,922
520
158
8
0
376,352
1
L
Danzaburou
9,423
449
77
4
0
357,755
0
L
Ymir
8,231
392
23
1
0
337,206
1
W
Sobek
10,533
502
47
2
0
424,369
0
W
Loki
11,300
538
82
4
0
462,421
1
L
Vamana
11,238
535
166
8
0
373,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role