Player Matchup

Vamana
Vamana
 
Vamana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CagedData
Zeus
Level 159
God Stats
88W - 80L
1,602 SR
Queue Stats
201W - 230L
1,487 Elo+
Solo
Sol
Sol
watermelon767
Sol
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 20L
1,364 Elo+
Party 1
Team Averages
Level 109
1,534 SR
1,450 Elo+

VS

Team Averages
Level 65
1,720 SR
1,561 Elo+
Olorun
Olorun
Mingoduck
Olorun
Level 63
God Stats
5W - 1L
1,824 SR
Queue Stats
80W - 41L
1,710 Elo+
Party 2
Mulan
Mulan
Wubma
Mulan
Level 24
God Stats
24W - 4L
1,835 SR
Queue Stats
81W - 16L
1,951 Elo+
Party 2
Neith
Neith
tonyrafael
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,021 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 3 / 2
7,000
700
1,459
7,189
4,176
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
9
1 / 1 / 1
6,658
666
2,611
1,316
257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 4
7,225
723
3,702
5,928
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mingoduck
Olorun
12
1 / 2 / 6
7,516
752
2,063
6,444
2,782
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Wubma
Mulan
12
7 / 2 / 2
8,284
828
7,335
12,566
8,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
10
1 / 1 / 4
7,096
710
1,916
3,821
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
9
9
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
3
2
1
L
Zeus
1
1
1
1.5
W
Olorun
Mingoduck
Olorun
1
2
6
2
W
Mulan
Wubma
Mulan
7
2
2
4
W
Neith
1
1
4
3
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,772
Damage
11,314
14,433
Taken
22,831
5,907
Mitigated
12,593
2,468
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,459
903
0
1,425
7,189
4,176
0
1,439
5,577
0
6,721
L
Zeus
2,611
0
0
250
1,316
257
0
168
1,098
9,455
0
W
Olorun
Mingoduck
Olorun
2,063
1,323
66
487
6,444
2,782
1,420
2,824
3,526
19,599
3,416
W
Mulan
Wubma
Mulan
7,335
891
220
3,087
12,566
8,593
334
2,648
9,708
0
26,103
W
Neith
1,916
969
0
333
3,821
1,218
696
954
2,819
0
14,398
L
3,702
95
0
793
5,928
1,474
0
410
5,309
19,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,883
Gold Earned
22,896
51
Minions Killed
113
1
Camps Cleared
8
327,065
Distance Traveled
459,556
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,000
700
18
2
0
103,632
1
L
Zeus
6,658
666
11
1
1
101,265
2
W
Olorun
7,516
752
48
5
4
149,801
1
W
Mulan
8,284
828
40
4
3
182,832
1
W
Neith
7,096
710
25
3
1
126,923
1
L
Sol
7,225
723
22
2
0
122,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role