Player Matchup

Ra
Ra
Ferny002
Ra
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,302 Elo+
Party 2
Ymir
Ymir
GreetyCr
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,302 Elo+
Party 2
Neith
Neith
WildAsura
Neith
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,302 Elo+
Party 2
Team Averages
Level 52
1,500 SR
1,302 Elo+

VS

Team Averages
Level 82
1,471 SR
1,452 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
SleepyxSam
Awilix
Level 16
God Stats
10W - 12L
1,444 SR
Queue Stats
11W - 16L
1,379 Elo+
Party 1
Anhur
Anhur
TobaDeTura
Anhur
Level 149
God Stats
24W - 24L
1,469 SR
Queue Stats
166W - 178L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 10
11,010
847
9,100
6,285
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
3 / 3 / 11
10,497
807
5,772
9,493
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
WildAsura
Neith
15
7 / 3 / 8
10,364
797
13,661
8,915
2,990
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 3 / 7
8,338
641
4,928
9,805
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
SleepyxSam
Awilix
13
6 / 7 / 2
9,282
714
9,315
12,842
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
12
1 / 6 / 5
8,436
649
5,400
10,439
2,977
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
16
Kills
9
9
Deaths
16
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
3
7
1.83
W
6
3
10
3.67
W
Ymir
3
3
11
2.83
L
Awilix
SleepyxSam
Awilix
6
7
2
1
L
Anhur
1
6
5
0.58
W
Neith
WildAsura
Neith
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,533
Damage
19,643
24,693
Taken
33,086
11,403
Mitigated
13,382
8,850
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,928
1,416
0
2,551
9,805
6,209
0
5,237
4,568
12,818
0
W
9,100
279
2,353
2,594
6,285
1,591
642
340
5,899
41,644
0
W
Ymir
5,772
1,269
221
1,936
9,493
6,822
190
3,512
5,712
10,824
0
L
Awilix
SleepyxSam
Awilix
9,315
2,776
0
1,502
12,842
4,196
0
5,946
6,896
0
27,859
L
Anhur
5,400
2,823
0
1,462
10,439
2,977
0
4,173
6,266
0
32,774
W
Neith
WildAsura
Neith
13,661
3,082
0
1,746
8,915
2,990
1,174
1,286
7,506
0
39,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,871
Gold Earned
26,056
149
Minions Killed
117
5
Camps Cleared
5
726,217
Distance Traveled
659,780
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,338
641
17
1
2
241,194
2
W
Ra
11,010
847
96
7
3
261,565
4
W
Ymir
10,497
807
4
0
0
229,622
7
L
Awilix
9,282
714
31
2
3
227,422
3
L
Anhur
8,436
649
69
5
0
191,164
1
W
Neith
10,364
797
49
4
2
235,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role