Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Chappy0
Arachne
Level 37
God Stats
8W - 4L
1,643 SR
Queue Stats
47W - 50L
1,480 Elo+
Solo
Charybdis
Charybdis
Remotus
Charybdis
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 136L
1,060 Elo+
Solo
Chaac
Chaac
killer9527
Chaac
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 65
1,529 SR
1,408 Elo+

VS

Team Averages
Level 67
1,500 SR
1,497 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
A1exMqez96
Tiamat
Level 81
God Stats
23W - 15L
1,620 SR
Queue Stats
281W - 319L
1,484 Elo+
Party 1
Poseidon
Poseidon
RedbrickWheel07
Poseidon
Level 60
God Stats
5W - 13L
1,552 SR
Queue Stats
117W - 121L
1,507 Elo+
Solo
Ganesha
Ganesha
cmrockyou
Ganesha
Level 50
God Stats
1W - 6L
1,500 SR
Queue Stats
232W - 251L
1,487 Elo+
Party 1
Pele
Pele
xXTheDomoXx
Pele
Level 37
God Stats
4W - 4L
1,330 SR
Queue Stats
161W - 159L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 1 / 0
6,021
502
2,447
5,571
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
 
Cerberus
9
1 / 3 / 1
5,770
481
3,185
11,638
8,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Chappy0
Arachne
10
2 / 4 / 1
5,970
498
4,554
9,227
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Remotus
Charybdis
9
2 / 4 / 2
5,720
477
7,063
8,765
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
7
1 / 5 / 0
5,024
419
3,158
7,642
3,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 2 / 2
6,720
560
11,246
8,353
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
A1exMqez96
Tiamat
13
4 / 0 / 5
7,801
650
7,840
6,202
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
13
2 / 0 / 1
7,276
606
3,768
3,400
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
cmrockyou
Ganesha
11
0 / 2 / 7
6,852
571
3,828
8,829
7,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 2 / 0
7,210
601
4,445
7,774
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
17
17
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
1
0
0
L
Cerberus
 
Cerberus
1
3
1
0.5
W
Neith
 
Neith
6
2
2
3.5
W
Tiamat
A1exMqez96
Tiamat
4
0
5
6.5
L
Arachne
Chappy0
Arachne
2
4
1
0.63
W
Poseidon
2
0
1
2.5
L
Charybdis
Remotus
Charybdis
2
4
2
0.75
W
Ganesha
cmrockyou
Ganesha
0
2
7
1.75
L
Chaac
1
5
0
0.2
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,407
Damage
31,127
42,843
Taken
34,558
17,980
Mitigated
16,386
10,771
Healing
13,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,447
326
104
2,521
5,571
1,388
200
2,003
3,352
44,286
0
L
Cerberus
 
Cerberus
3,185
132
128
2,089
11,638
8,463
0
2,412
8,996
18,153
0
W
Neith
 
Neith
11,246
7,385
248
3,091
8,353
2,258
1,101
1,654
6,699
0
40,006
W
Tiamat
A1exMqez96
Tiamat
7,840
1,663
0
2,812
6,202
3,631
864
241
5,961
40,886
0
L
Arachne
Chappy0
Arachne
4,554
3,365
0
1,792
9,227
2,661
0
4,564
4,379
0
30,247
W
Poseidon
3,768
160
0
875
3,400
997
0
1,705
1,695
44,139
0
L
Charybdis
Remotus
Charybdis
7,063
4,515
0
2,135
8,765
1,720
102
1,773
6,909
0
32,927
W
Ganesha
cmrockyou
Ganesha
3,828
363
1,738
1,833
8,829
7,019
71
1,486
7,343
22,692
0
L
Chaac
3,158
282
0
2,002
7,642
3,748
0
3,525
3,771
0
17,278
W
4,445
1,543
211
3,101
7,774
2,481
0
546
7,228
0
40,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,505
Gold Earned
35,859
261
Minions Killed
366
0
Camps Cleared
0
1,157,250
Distance Traveled
1,199,969
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,021
502
77
6
0
238,868
6
L
Cerberus
5,770
481
67
6
0
226,771
4
W
Neith
6,720
560
87
7
0
207,747
0
W
Tiamat
7,801
650
80
7
0
227,284
5
L
Arachne
5,970
498
47
4
0
266,434
2
W
Poseidon
7,276
606
102
9
0
271,191
6
L
Charybdis
5,720
477
51
4
0
219,881
2
W
Ganesha
6,852
571
7
1
0
220,781
3
L
Chaac
5,024
419
19
2
0
205,296
0
W
Pele
7,210
601
90
8
0
272,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role