Player Matchup

Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bjeffer
Jormungandr
Level 147
God Stats
0W - 3L
1,247 SR
Queue Stats
95W - 97L
1,549 Elo+
Solo
Jing Wei
Jing Wei
KingOmarF
Jing Wei
Level 76
God Stats
0W - 1L
1,489 SR
Queue Stats
2W - 3L
1,621 Elo+
Solo
Bacchus
Bacchus
Protagify
Bacchus
Level 127
God Stats
1W - 2L
1,514 SR
Queue Stats
335W - 322L
1,477 Elo+
Solo
Mercury
Mercury
SKlWl
Mercury
Level 125
God Stats
4W - 6L
1,325 SR
Queue Stats
83W - 97L
1,515 Elo+
Solo
Team Averages
Level 119
1,415 SR
1,532 Elo+

VS

Team Averages
Level 126
1,535 SR
1,500 Elo+
Guan Yu
Guan Yu
Amateratsuwu
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,539 Elo+
Solo
Ne Zha
Ne Zha
Migg0
Ne Zha
Level 144
God Stats
6W - 5L
1,633 SR
Queue Stats
21W - 31L
1,478 Elo+
Solo
Chronos
Chronos
The3mbered0ne
Chronos
Level 118
God Stats
9W - 1L
1,711 SR
Queue Stats
195W - 202L
1,553 Elo+
Solo
Charybdis
Charybdis
illoqic
Charybdis
Level 102
God Stats
18W - 19L
1,366 SR
Queue Stats
787W - 790L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
lYeyoxl
Kuzenbo
Level 160
God Stats
1W - 3L
1,462 SR
Queue Stats
104W - 106L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 4 / 2
7,211
515
5,268
7,176
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Bjeffer
Jormungandr
12
1 / 3 / 0
7,215
515
6,255
12,554
9,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jing Wei
KingOmarF
Jing Wei
7
0 / 3 / 0
5,329
381
3,428
6,432
1,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Protagify
Bacchus
12
1 / 2 / 4
7,015
501
5,216
7,995
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
SKlWl
Mercury
13
2 / 1 / 2
7,838
560
2,884
9,441
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Amateratsuwu
Guan Yu
15
3 / 1 / 2
8,704
622
10,232
12,988
9,745
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Migg0
Ne Zha
13
0 / 4 / 5
7,421
530
3,566
11,894
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
14
6 / 1 / 0
8,522
609
8,935
6,073
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
illoqic
Charybdis
14
3 / 1 / 0
8,011
572
4,535
8,005
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
lYeyoxl
Kuzenbo
11
1 / 0 / 1
7,283
520
2,870
5,556
3,558
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
13
13
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
4
2
1
W
Guan Yu
Amateratsuwu
Guan Yu
3
1
2
4
L
Jormungandr
Bjeffer
Jormungandr
1
3
0
0.33
L
Jing Wei
KingOmarF
Jing Wei
0
3
0
0
W
Ne Zha
Migg0
Ne Zha
0
4
5
0.63
L
Bacchus
Protagify
Bacchus
1
2
4
1.5
L
Mercury
SKlWl
Mercury
2
1
2
3
W
Chronos
6
1
0
6
W
Charybdis
illoqic
Charybdis
3
1
0
3
W
Kuzenbo
lYeyoxl
Kuzenbo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
30,138
43,598
Taken
44,516
23,001
Mitigated
21,700
11,905
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,268
42
0
631
7,176
2,012
0
4,250
2,728
36,579
0
W
Guan Yu
Amateratsuwu
Guan Yu
10,232
2,465
0
3,676
12,988
9,745
676
8,260
4,728
0
57,161
L
Jormungandr
Bjeffer
Jormungandr
6,255
2,097
0
3,615
12,554
9,147
0
1,003
11,496
45,154
0
L
Jing Wei
KingOmarF
Jing Wei
3,428
2,132
0
1,619
6,432
1,268
0
864
5,568
0
21,888
W
Ne Zha
Migg0
Ne Zha
3,566
1,866
0
4,691
11,894
3,882
0
3,444
8,450
0
38,617
L
Bacchus
Protagify
Bacchus
5,216
839
261
1,785
7,995
7,578
0
3,600
4,274
23,094
0
L
Mercury
SKlWl
Mercury
2,884
1,150
0
3,994
9,441
2,996
1,096
1,572
7,727
0
50,519
W
Chronos
8,935
2,257
0
1,961
6,073
2,087
0
2,978
3,095
50,895
0
W
Charybdis
illoqic
Charybdis
4,535
2,195
0
4,192
8,005
2,428
539
275
7,730
0
68,811
W
Kuzenbo
lYeyoxl
Kuzenbo
2,870
1,288
1,473
2,096
5,556
3,558
0
1,782
3,774
17,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,608
Gold Earned
39,941
360
Minions Killed
435
0
Camps Cleared
0
1,236,278
Distance Traveled
1,439,314
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,211
515
78
6
0
258,171
3
W
Guan Yu
8,704
622
121
9
0
276,168
1
L
Jormungandr
7,215
515
101
7
0
208,421
2
L
Jing Wei
5,329
381
43
3
0
188,142
0
W
Ne Zha
7,421
530
76
5
0
321,485
3
L
Bacchus
7,015
501
30
2
0
274,461
4
L
Mercury
7,838
560
108
8
0
307,083
6
W
Chronos
8,522
609
102
7
0
292,985
3
W
Charybdis
8,011
572
111
8
0
263,179
3
W
Kuzenbo
7,283
520
25
2
0
285,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role