Player Matchup

Anhur
Anhur
BySawGame
Anhur
Level 146
God Stats
0W - 1L
1,903 SR
Queue Stats
4W - 9L
1,296 Elo+
Party 1
Cabrakan
Cabrakan
DeadSpade
Cabrakan
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,585 Elo+
Party 3
Bacchus
Bacchus
SrAsesino
Bacchus
Level 68
God Stats
0W - 1L
1,450 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chronos
Chronos
Willisisboss
Chronos
Level 124
God Stats
0W - 1L
1,758 SR
Queue Stats
34W - 31L
1,639 Elo+
Party 3
Da Ji
Da Ji
master041398
Da Ji
Level 128
God Stats
1W - 1L
1,937 SR
Queue Stats
36W - 33L
1,637 Elo+
Party 3
Team Averages
Level 119
1,710 SR
1,531 Elo+

VS

Team Averages
Level 138
1,585 SR
1,615 Elo+
Baba Yaga
Baba Yaga
JaylessJanus
Baba Yaga
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 61L
1,596 Elo+
Solo
Sylvanus
Sylvanus
Sjoix
Sylvanus
Level 147
God Stats
13W - 12L
1,659 SR
Queue Stats
116W - 112L
1,629 Elo+
Party 2
Cliodhna
Cliodhna
Smokley
Cliodhna
Level 149
God Stats
4W - 2L
1,611 SR
Queue Stats
54W - 55L
1,632 Elo+
Party 2
Izanami
Izanami
Vallyk
Izanami
Level 78
God Stats
18W - 13L
1,582 SR
Queue Stats
133W - 117L
1,602 Elo+
Solo
Shiva
Shiva
alexcoy06
Shiva
Level 160
God Stats
29W - 28L
1,570 SR
Queue Stats
285W - 283L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BySawGame
Anhur
14
2 / 2 / 2
7,977
532
4,911
10,670
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
DeadSpade
Cabrakan
12
2 / 4 / 2
7,412
494
5,016
10,604
9,397
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
SrAsesino
Bacchus
11
2 / 3 / 1
6,785
452
4,402
10,754
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Willisisboss
Chronos
13
0 / 4 / 2
7,150
477
5,914
9,313
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 6 / 5
7,459
497
5,483
11,015
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JaylessJanus
Baba Yaga
15
5 / 2 / 5
8,904
594
8,224
10,129
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Sjoix
Sylvanus
16
4 / 2 / 3
9,421
628
9,204
8,876
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Smokley
Cliodhna
14
4 / 2 / 6
8,168
545
5,466
9,641
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Vallyk
Izanami
15
3 / 2 / 6
8,563
571
6,431
7,937
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
alexcoy06
Shiva
13
3 / 0 / 9
8,508
567
8,465
9,799
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
19
19
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
BySawGame
Anhur
2
2
2
1.5
L
Cabrakan
DeadSpade
Cabrakan
2
4
2
0.75
W
Baba Yaga
JaylessJanus
Baba Yaga
5
2
5
3.75
W
Sylvanus
Sjoix
Sylvanus
4
2
3
2.75
W
Cliodhna
Smokley
Cliodhna
4
2
6
3.5
L
Bacchus
SrAsesino
Bacchus
2
3
1
0.83
W
Izanami
Vallyk
Izanami
3
2
6
3
L
Chronos
Willisisboss
Chronos
0
4
2
0.25
W
Shiva
alexcoy06
Shiva
3
0
9
7.5
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,726
Damage
37,790
52,356
Taken
46,382
30,367
Mitigated
22,507
11,184
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BySawGame
Anhur
4,911
2,195
0
4,598
10,670
2,627
0
1,032
9,628
0
54,519
L
Cabrakan
DeadSpade
Cabrakan
5,016
1,121
0
2,310
10,604
9,397
0
5,500
5,064
28,051
0
W
Baba Yaga
JaylessJanus
Baba Yaga
8,224
773
0
1,952
10,129
3,485
210
4,031
6,098
58,508
0
W
Sylvanus
Sjoix
Sylvanus
9,204
3,386
692
5,384
8,876
4,842
208
3,604
5,272
56,310
14,124
W
Cliodhna
Smokley
Cliodhna
5,466
604
0
4,013
9,641
3,189
0
2,204
7,437
0
52,143
L
Bacchus
SrAsesino
Bacchus
4,402
288
152
1,019
10,754
11,057
0
2,916
7,782
17,654
0
W
Izanami
Vallyk
Izanami
6,431
3,674
0
2,605
7,937
2,651
373
2,866
5,071
0
69,983
L
Chronos
Willisisboss
Chronos
5,914
680
0
1,722
9,313
3,211
0
3,809
5,288
50,652
0
W
Shiva
alexcoy06
Shiva
8,465
1,683
0
2,703
9,799
8,340
221
2,735
7,064
2,701
24,316
L
5,483
1,039
0
1,383
11,015
4,075
0
3,324
7,677
0
34,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,783
Gold Earned
43,564
365
Minions Killed
512
0
Camps Cleared
0
1,371,538
Distance Traveled
1,427,846
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,977
532
98
7
0
253,712
0
L
Cabrakan
7,412
494
74
5
0
246,724
1
W
Baba Yaga
8,904
594
118
8
0
291,508
6
W
Sylvanus
9,421
628
143
10
0
241,930
4
W
Cliodhna
8,168
545
85
6
0
308,117
1
L
Bacchus
6,785
452
23
2
0
285,707
0
W
Izanami
8,563
571
141
9
0
273,491
2
L
Chronos
7,150
477
104
7
0
271,904
4
W
Shiva
8,508
567
25
2
0
312,800
1
L
Da Ji
7,459
497
66
4
0
313,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role