Player Matchup

Nike
Nike
Chemistyyy
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 42L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
DnS NETO exe
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,689 Elo+
Party 2
Kukulkan
Kukulkan
H8ME_CuzUaintMe
Kukulkan
Level 69
God Stats
7W - 9L
1,496 SR
Queue Stats
139W - 171L
1,277 Elo+
Solo
Anhur
Anhur
Ulrich NK1
Anhur
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
181W - 162L
1,490 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ySamu CpN
Tsukuyomi
Level 16
God Stats
12W - 10L
1,681 SR
Queue Stats
28W - 25L
1,536 Elo+
Party 2
Team Averages
Level 75
1,535 SR
1,506 Elo+

VS

Team Averages
Level 55
1,558 SR
1,424 Elo+
Olorun
Olorun
Jacobpop101
Olorun
Level 43
God Stats
8W - 8L
1,611 SR
Queue Stats
56W - 61L
1,416 Elo+
Party 3
Nemesis
Nemesis
Lore Akuma
Nemesis
Level 64
God Stats
58W - 54L
1,445 SR
Queue Stats
322W - 291L
1,431 Elo+
Party 1
Chiron
Chiron
Sagitta Noctis
Chiron
Level 68
God Stats
7W - 10L
1,395 SR
Queue Stats
364W - 314L
1,431 Elo+
Party 1
Horus
Horus
Soke Awoken
Horus
Level 48
God Stats
2W - 3L
1,840 SR
Queue Stats
111W - 119L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
ectprivateninja8
Kukulkan
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 97L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 0
5,613
702
4,389
7,135
2,470
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
DnS NETO exe
Cthulhu
6
0 / 2 / 1
3,859
482
1,300
5,324
1,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
9
0 / 0 / 0
4,906
613
723
2,351
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
8
2 / 2 / 0
4,985
623
3,575
6,051
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
ySamu CpN
Tsukuyomi
6
0 / 1 / 1
4,141
518
429
4,215
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
1 / 3 / 0
4,281
535
1,047
3,971
946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Lore Akuma
Nemesis
7
1 / 0 / 2
4,560
570
1,956
3,999
1,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
4 / 1 / 0
4,877
610
5,895
4,244
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
1 / 2 / 2
4,859
607
1,452
5,496
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
0 / 1 / 1
4,140
518
732
1,423
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
7
Kills
7
7
Deaths
7
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
W
Cthulhu
DnS NETO exe
Cthulhu
0
2
1
0.25
W
Kukulkan
0
0
0
0
L
Olorun
1
3
0
0.33
L
Nemesis
Lore Akuma
Nemesis
1
0
2
2
L
4
1
0
4
L
1
2
2
1
W
Anhur
2
2
0
1
L
0
1
1
0.5
W
Tsukuyomi
ySamu CpN
Tsukuyomi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,416
Damage
11,082
25,076
Taken
19,133
7,372
Mitigated
5,626
6,907
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,389
1,384
0
1,180
7,135
2,470
0
1,480
5,655
0
25,676
W
Cthulhu
DnS NETO exe
Cthulhu
1,300
119
0
1,515
5,324
1,661
0
0
5,324
5,048
0
W
Kukulkan
723
0
0
687
2,351
659
0
246
2,105
30,810
0
L
Olorun
1,047
732
0
936
3,971
946
0
632
3,339
17,838
0
L
Nemesis
Lore Akuma
Nemesis
1,956
527
0
1,219
3,999
1,405
0
91
3,908
0
20,651
L
5,895
2,903
242
2,180
4,244
829
0
665
3,579
0
24,790
L
1,452
949
253
1,960
5,496
1,987
0
635
4,861
0
9,014
W
Anhur
3,575
1,855
0
2,551
6,051
1,067
0
0
6,051
0
26,060
L
732
276
0
0
1,423
459
0
0
1,423
13,205
0
W
Tsukuyomi
ySamu CpN
Tsukuyomi
429
113
0
974
4,215
1,515
0
53
4,162
0
20,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,504
Gold Earned
22,717
226
Minions Killed
160
0
Camps Cleared
0
735,778
Distance Traveled
761,876
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,613
702
55
7
0
149,533
1
W
Cthulhu
3,859
482
7
1
0
149,336
0
W
Kukulkan
4,906
613
67
8
0
158,799
3
L
Olorun
4,281
535
35
4
0
153,195
1
L
Nemesis
4,560
570
35
4
0
188,694
2
L
Chiron
4,877
610
58
7
0
144,839
0
L
Horus
4,859
607
7
1
0
148,149
1
W
Anhur
4,985
623
51
6
0
123,513
0
L
Kukulkan
4,140
518
25
3
0
126,999
0
W
Tsukuyomi
4,141
518
46
6
0
154,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role