Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Darkothirteen
Bakasura
Level 24
God Stats
5W - 9L
1,713 SR
Queue Stats
411W - 480L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
MermaidMama219
Nu Wa
Level 149
God Stats
85W - 83L
1,582 SR
Queue Stats
1,507W - 1,749L
1,503 Elo+
Party 1
Mulan
Mulan
OnIyKirito
Mulan
Level 79
God Stats
3W - 1L
1,746 SR
Queue Stats
26W - 10L
1,737 Elo+
Party 3
Neith
Neith
xFGPhantom
Neith
Level 14
God Stats
11W - 0L
1,988 SR
Queue Stats
132W - 67L
1,767 Elo+
Party 3
Team Averages
Level 79
1,706 SR
1,612 Elo+

VS

Team Averages
Level 95
1,550 SR
1,535 Elo+
Osiris
Osiris
MrShaft7690
Osiris
Level 104
God Stats
2W - 1L
1,797 SR
Queue Stats
251W - 237L
1,407 Elo+
Solo
He Bo
He Bo
blob234
He Bo
Level 122
God Stats
1W - 2L
1,228 SR
Queue Stats
133W - 118L
1,571 Elo+
Party 2
Hercules
Hercules
reycara7812
Hercules
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 78L
1,565 Elo+
Party 2
Rama
Rama
whalefish454
Rama
Level 25
God Stats
2W - 4L
1,724 SR
Queue Stats
163W - 162L
1,556 Elo+
Party 2
Ra
Ra
xZaiaku
Ra
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
569W - 491L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
3 / 1 / 9
9,911
619
4,879
13,567
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Darkothirteen
Bakasura
15
3 / 5 / 0
9,524
595
5,943
13,306
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 5 / 5
9,642
603
10,912
9,113
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
18
9 / 1 / 1
11,562
723
15,053
12,094
7,701
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
17
7 / 3 / 3
10,852
678
11,227
7,851
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 3 / 0
5,511
344
2,093
6,733
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
blob234
He Bo
15
9 / 4 / 2
9,493
593
11,619
12,865
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
reycara7812
Hercules
13
1 / 7 / 2
8,059
504
3,469
17,709
11,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 6 / 4
8,169
511
4,901
12,291
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 4
8,943
559
9,201
11,142
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
23
Kills
14
15
Deaths
23
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
9
7.5
W
Bakasura
Darkothirteen
Bakasura
3
5
0
0.6
W
1
5
5
0.7
L
Osiris
0
3
0
0
W
Mulan
9
1
1
9.5
L
He Bo
blob234
He Bo
9
4
2
2.5
L
Hercules
reycara7812
Hercules
1
7
2
0.29
L
1
6
4
0.5
W
Neith
7
3
3
2.83
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,014
Damage
31,283
55,931
Taken
60,740
32,705
Mitigated
24,221
18,103
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,879
1,194
593
2,826
13,567
12,345
945
4,364
9,123
24,979
0
W
Bakasura
Darkothirteen
Bakasura
5,943
4,084
0
6,130
13,306
6,084
643
5,935
7,179
0
56,389
W
10,912
3,499
0
1,271
9,113
2,914
3,314
5,787
3,185
58,481
1,874
L
Osiris
2,093
955
0
1,398
6,733
2,927
0
1,423
5,310
0
16,185
W
Mulan
15,053
2,709
0
4,721
12,094
7,701
865
3,037
9,048
0
82,525
L
He Bo
blob234
He Bo
11,619
458
0
4,246
12,865
3,350
0
3,088
9,450
49,829
0
L
Hercules
reycara7812
Hercules
3,469
946
0
2,084
17,709
11,997
0
2,780
14,809
0
37,304
L
4,901
3,305
0
240
12,291
3,176
0
2,008
10,033
0
40,185
W
Neith
11,227
4,036
0
2,562
7,851
3,661
6,079
1,245
6,576
0
83,325
L
9,201
1,464
516
4,383
11,142
2,771
0
6,416
4,496
64,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,491
Gold Earned
40,175
526
Minions Killed
415
0
Camps Cleared
0
1,574,062
Distance Traveled
1,316,654
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,911
619
39
2
0
331,794
8
W
Bakasura
9,524
595
119
7
0
352,216
0
W
Nu Wa
9,642
603
95
6
0
250,931
2
L
Osiris
5,511
344
29
2
0
134,079
1
W
Mulan
11,562
723
139
9
0
318,083
3
L
He Bo
9,493
593
96
6
0
326,873
1
L
Hercules
8,059
504
62
4
0
298,797
1
L
Rama
8,169
511
90
6
0
274,699
2
W
Neith
10,852
678
134
8
0
321,038
5
L
Ra
8,943
559
138
9
0
282,206
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role