Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlphaJ0KER1136
Ah Muzen Cab
Level 125
God Stats
3W - 4L
1,417 SR
Queue Stats
159W - 139L
1,539 Elo+
Party 1
Ymir
Ymir
BigBrainAthena
Ymir
Level 96
God Stats
6W - 3L
1,822 SR
Queue Stats
248W - 200L
1,539 Elo+
Party 1
Kukulkan
Kukulkan
Rounder850x
Kukulkan
Level 89
God Stats
13W - 11L
1,615 SR
Queue Stats
81W - 61L
1,544 Elo+
Party 1
Team Averages
Level 103
1,618 SR
1,540 Elo+

VS

Team Averages
Level 75
1,477 SR
1,246 Elo+
Sol
Sol
THE BiG Po98
Sol
Level 118
God Stats
5W - 6L
1,669 SR
Queue Stats
380W - 405L
1,368 Elo+
Solo
Mercury
Mercury
White Fang6829
Mercury
Level 6
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 7L
1,134 Elo+
Party 2
Atlas
Atlas
WhiteFeather902
Atlas
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlphaJ0KER1136
Ah Muzen Cab
13
5 / 0 / 7
8,424
842
7,372
6,557
2,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
3 / 1 / 10
8,564
856
6,694
9,368
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Rounder850x
Kukulkan
13
6 / 1 / 6
8,493
849
4,263
2,618
1,130
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,896
690
3,860
6,299
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 6 / 1
5,947
595
1,836
6,994
1,814
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 6 / 0
6,688
669
2,934
9,087
5,823
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
2
2
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlphaJ0KER1136
Ah Muzen Cab
5
0
7
8.5
W
3
1
10
8
W
Kukulkan
Rounder850x
Kukulkan
6
1
6
9
L
1
2
0
0.5
L
0
6
1
0.08
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,329
Damage
8,630
18,543
Taken
22,380
13,371
Mitigated
9,276
5,556
Healing
1,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlphaJ0KER1136
Ah Muzen Cab
7,372
2,475
0
2,575
6,557
2,592
409
1,894
4,663
0
25,334
W
6,694
1,237
153
2,162
9,368
9,649
359
3,174
6,194
20,384
0
W
Kukulkan
Rounder850x
Kukulkan
4,263
883
0
666
2,618
1,130
1,093
2,080
538
24,140
0
L
3,860
909
0
1,454
6,299
1,639
0
2,763
3,464
28,259
0
L
1,836
709
0
0
6,994
1,814
0
3,380
3,440
0
4,114
L
2,934
894
0
0
9,087
5,823
0
4,456
4,519
11,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,481
Gold Earned
19,531
119
Minions Killed
84
7
Camps Cleared
3
572,746
Distance Traveled
547,796
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,424
842
37
4
3
209,509
1
W
Ymir
8,564
856
25
3
1
182,205
0
W
Kukulkan
8,493
849
57
6
3
181,032
0
L
Sol
6,896
690
66
7
3
186,094
0
L
Mercury
5,947
595
6
1
0
199,087
0
L
Atlas
6,688
669
12
1
0
162,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role