Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
BigDuhBarbie
Vulcan
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 41L
1,522 Elo+
Party 2
Thor
Thor
Dozaya_94
Thor
Level 111
God Stats
16W - 13L
1,509 SR
Queue Stats
286W - 288L
1,527 Elo+
Solo
Ares
Ares
XJerseyboiiX
Ares
Level 123
God Stats
19W - 8L
1,723 SR
Queue Stats
113W - 127L
1,519 Elo+
Party 2
Team Averages
Level 133
1,546 SR
1,514 Elo+

VS

Team Averages
Level 115
1,629 SR
1,494 Elo+
Gilgamesh
Gilgamesh
AdamJWalker
Gilgamesh
Level 120
God Stats
2W - 7L
1,984 SR
Queue Stats
137W - 128L
1,381 Elo+
Party 1
Zeus
Zeus
DoubleDash927
Zeus
Level 160
God Stats
12W - 20L
1,451 SR
Queue Stats
767W - 784L
1,512 Elo+
Solo
Olorun
Olorun
ZevelOfot5
Olorun
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,652 Elo+
Solo
Ullr
Ullr
shira1985
Ullr
Level 156
God Stats
5W - 16L
1,531 SR
Queue Stats
331W - 373L
1,404 Elo+
Solo
Pele
Pele
z666Penguino
Pele
Level 96
God Stats
8W - 8L
1,682 SR
Queue Stats
363W - 363L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 0 / 4
8,964
640
11,940
11,454
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
 
Heimdallr
13
2 / 4 / 4
7,765
555
7,219
10,422
3,133
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
15
9 / 1 / 2
9,117
651
6,340
6,507
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
6 / 0 / 4
8,943
639
7,229
9,396
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 3
6,326
452
3,289
11,998
6,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdamJWalker
Gilgamesh
11
0 / 1 / 0
6,244
446
5,681
10,751
11,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 5 / 1
8,045
575
5,566
6,227
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
ZevelOfot5
Olorun
13
3 / 3 / 7
7,780
556
8,738
10,756
5,924
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
14
4 / 4 / 2
8,000
571
8,025
10,160
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 0
6,523
466
5,397
12,566
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
19
Kills
10
10
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
4
4
W
Heimdallr
 
Heimdallr
2
4
4
1
L
Gilgamesh
AdamJWalker
Gilgamesh
0
1
0
0
W
Vulcan
9
1
2
10
L
3
5
1
0.7
W
Thor
6
0
4
8
W
0
5
3
0.3
L
Olorun
ZevelOfot5
Olorun
3
3
7
2.17
L
Ullr
4
4
2
1.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,017
Damage
33,407
49,777
Taken
50,460
19,837
Mitigated
26,957
18,056
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,940
5,586
0
7,521
11,454
4,016
536
0
10,952
0
65,914
W
Heimdallr
 
Heimdallr
7,219
3,807
0
2,295
10,422
3,133
0
3,021
7,401
0
42,127
L
Gilgamesh
AdamJWalker
Gilgamesh
5,681
1,151
0
1,466
10,751
11,931
0
654
10,061
0
29,759
W
Vulcan
6,340
1,378
0
1,150
6,507
2,517
0
4,204
2,267
45,291
0
L
5,566
568
0
91
6,227
1,765
0
1,943
4,198
49,405
0
W
Thor
7,229
1,628
0
5,166
9,396
3,176
0
1,522
7,874
0
59,667
W
3,289
277
55
1,869
11,998
6,995
0
5,557
6,441
15,096
0
L
Olorun
ZevelOfot5
Olorun
8,738
4,494
208
4,276
10,756
5,924
0
4,805
5,852
48,688
0
L
Ullr
8,025
3,665
0
2,453
10,160
3,343
0
1,075
9,085
0
55,035
L
5,397
1,098
24
3,669
12,566
3,994
0
894
11,632
0
42,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,115
Gold Earned
36,592
451
Minions Killed
435
0
Camps Cleared
0
1,407,914
Distance Traveled
1,358,511
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,964
640
128
9
0
282,715
3
W
Heimdallr
7,765
555
73
5
0
258,381
5
L
Gilgamesh
6,244
446
68
5
0
291,786
7
W
Vulcan
9,117
651
120
9
0
289,940
1
L
Zeus
8,045
575
101
7
0
247,551
3
W
Thor
8,943
639
109
8
0
316,023
3
W
Ares
6,326
452
21
2
0
260,855
2
L
Olorun
7,780
556
72
5
0
296,367
1
L
Ullr
8,000
571
104
7
0
256,426
3
L
Pele
6,523
466
90
6
0
266,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role