Player Matchup

Shiva
Shiva
DZtroyer128
Shiva
Level 49
God Stats
2W - 0L
1,714 SR
Queue Stats
8W - 4L
1,681 Elo+
Solo
Da Ji
Da Ji
Kill4Ketchup
Da Ji
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 58L
1,279 Elo+
Party 1
Nu Wa
Nu Wa
TheAbortiveMayo
Nu Wa
Level 145
God Stats
1W - 3L
1,261 SR
Queue Stats
174W - 205L
1,453 Elo+
Party 1
Team Averages
Level 97
1,492 SR
1,471 Elo+

VS

Team Averages
Level 73
1,518 SR
1,365 Elo+
Apollo
Apollo
AmericoElSucio
Apollo
Level 64
God Stats
1W - 2L
1,271 SR
Queue Stats
7W - 11L
1,325 Elo+
Party 2
Geb
Geb
UsedKekSalesman
Geb
Level 77
God Stats
3W - 2L
1,914 SR
Queue Stats
140W - 169L
1,465 Elo+
Solo
Ra
Ra
negrito-ojos-cla
Ra
Level 79
God Stats
8W - 11L
1,368 SR
Queue Stats
49W - 70L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
8,401
840
5,870
8,087
7,615
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 3 / 6
7,660
766
8,295
7,414
2,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 0 / 7
8,852
885
9,019
6,019
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,331
633
2,083
7,799
1,559
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 6 / 2
6,595
660
5,885
13,498
11,183
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 5 / 1
7,010
701
6,100
7,322
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
4
4
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
5
1
9
9.5
W
4
3
6
2.33
W
7
0
7
10.5
L
2
6
2
0.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,184
Damage
14,068
21,520
Taken
28,619
12,152
Mitigated
14,806
5,823
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,083
1,124
0
702
7,799
1,559
0
3,943
3,856
0
9,129
W
5,870
1,324
279
2,803
8,087
7,615
27
3,659
4,428
0
22,124
W
8,295
2,709
0
954
7,414
2,579
0
5,092
2,322
0
20,260
W
9,019
3,027
0
1,787
6,019
1,958
564
3,824
2,195
27,150
0
L
5,885
1,454
0
0
13,498
11,183
0
3,140
10,358
11,955
0
L
6,100
643
534
1,604
7,322
2,064
0
2,309
5,013
28,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
19,936
100
Minions Killed
89
7
Camps Cleared
3
560,614
Distance Traveled
530,723
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,331
633
23
2
2
189,686
3
W
Shiva
8,401
840
36
4
2
199,724
1
W
Da Ji
7,660
766
29
3
3
181,082
0
W
Nu Wa
8,852
885
35
4
2
179,808
2
L
Geb
6,595
660
11
1
0
172,008
1
L
Ra
7,010
701
55
6
1
169,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role