Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aaronub
Charybdis
Level 53
God Stats
0W - 2L
1,334 SR
Queue Stats
52W - 44L
1,482 Elo+
Party 1
Raijin
Raijin
Creeperking4839
Raijin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 70L
1,480 Elo+
Solo
Geb
Geb
DermanDigitl
Geb
Level 126
God Stats
4W - 2L
1,718 SR
Queue Stats
302W - 347L
1,444 Elo+
Solo
Terra
Terra
OwlBearTurtle
Terra
Level 122
God Stats
1W - 2L
1,700 SR
Queue Stats
84W - 80L
1,482 Elo+
Party 1
Team Averages
Level 95
1,550 SR
1,478 Elo+

VS

Team Averages
Level 64
1,437 SR
1,438 Elo+
Cerberus
Cerberus
Armadexx
Cerberus
Level 124
God Stats
5W - 2L
1,513 SR
Queue Stats
151W - 142L
1,506 Elo+
Party 2
Ra
Ra
Ckilla53
Ra
Level 118
God Stats
3W - 4L
1,472 SR
Queue Stats
266W - 267L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Galivance
Morgan Le Fay
Level 28
God Stats
7W - 3L
1,640 SR
Queue Stats
135W - 171L
1,379 Elo+
Solo
Khepri
Khepri
Siborg14
Khepri
Level 21
God Stats
1W - 2L
1,267 SR
Queue Stats
78W - 128L
1,340 Elo+
Solo
Rama
Rama
vCheeser
Rama
Level 29
God Stats
1W - 1L
1,294 SR
Queue Stats
92W - 78L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 5 / 0
4,613
923
2,326
7,873
8,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Aaronub
Charybdis
11
1 / 1 / 0
5,133
1,027
4,374
5,190
2,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 1
5,087
1,017
3,170
6,920
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
4,396
879
1,154
2,401
816
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
4,948
990
4,784
7,003
6,388
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Armadexx
Cerberus
12
5 / 0 / 8
6,643
1,329
5,479
6,982
7,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

12
3 / 0 / 5
6,282
1,256
4,565
3,315
1,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Galivance
Morgan Le Fay
12
4 / 0 / 10
6,555
1,311
7,675
9,119
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
Siborg14
Khepri
11
0 / 0 / 10
6,226
1,245
1,783
4,205
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
11
3 / 1 / 7
6,321
1,264
6,403
3,475
1,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
15
15
Deaths
1
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
5
0
0
L
Charybdis
Aaronub
Charybdis
1
1
0
1
W
Cerberus
Armadexx
Cerberus
5
0
8
9
W
3
0
5
5.5
L
0
4
1
0.13
L
0
2
0
0
W
Morgan Le Fay
Galivance
Morgan Le Fay
4
0
10
9
L
0
3
1
0.17
W
Khepri
Siborg14
Khepri
0
0
10
5
W
Rama
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,808
Damage
25,905
29,387
Taken
27,096
19,789
Mitigated
19,649
6,836
Healing
17,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,326
479
525
835
7,873
8,052
0
3,963
3,722
2,549
0
L
Charybdis
Aaronub
Charybdis
4,374
1,833
86
720
5,190
2,276
0
3,931
1,007
0
6,779
W
Cerberus
Armadexx
Cerberus
5,479
195
2,428
2,592
6,982
7,525
408
2,219
4,640
9,472
0
W
4,565
771
4,964
1,864
3,315
1,739
352
1,917
1,304
15,195
0
L
3,170
602
179
407
6,920
2,257
0
4,598
2,112
10,489
0
L
1,154
0
328
401
2,401
816
0
1,176
1,217
2,793
0
W
Morgan Le Fay
Galivance
Morgan Le Fay
7,675
1,407
0
2,821
9,119
4,944
871
4,263
4,722
12,199
0
L
4,784
330
1,832
1,523
7,003
6,388
0
4,988
1,827
9,332
0
W
Khepri
Siborg14
Khepri
1,783
289
141
1,210
4,205
3,845
36
1,412
2,743
4,537
0
W
Rama
6,403
4,986
1,154
324
3,475
1,596
227
1,156
2,253
0
9,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,177
Gold Earned
32,027
31
Minions Killed
60
0
Camps Cleared
0
468,360
Distance Traveled
606,332
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,613
923
0
0
0
100,250
0
L
Charybdis
5,133
1,027
5
1
0
122,011
0
W
Cerberus
6,643
1,329
9
2
0
121,153
2
W
Ra
6,282
1,256
26
5
0
131,361
1
L
Raijin
5,087
1,017
14
3
0
93,879
0
L
Geb
4,396
879
0
0
0
32,388
0
W
Morgan Le Fay
6,555
1,311
14
3
0
114,225
2
L
Terra
4,948
990
12
2
0
119,832
0
W
Khepri
6,226
1,245
8
2
0
130,223
0
W
Rama
6,321
1,264
3
1
0
109,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role