Player Matchup

Chaac
Chaac
AlejandroLeonoc
Chaac
Level 36
God Stats
4W - 9L
1,535 SR
Queue Stats
69W - 71L
1,412 Elo+
Party 2
Artemis
Artemis
AthanLeonoc
Artemis
Level 60
God Stats
5W - 12L
1,164 SR
Queue Stats
109W - 117L
1,441 Elo+
Party 2
Awilix
Awilix
Necroparadox
Awilix
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 118L
1,441 Elo+
Party 2
Athena
Athena
PolarSauce56
Athena
Level 8
God Stats
3W - 6L
1,437 SR
Queue Stats
6W - 12L
1,397 Elo+
Party 2
Chang'e
Chang'e
hectsuna011
Chang'e
Level 60
God Stats
5W - 10L
1,500 SR
Queue Stats
107W - 116L
1,441 Elo+
Party 2
Team Averages
Level 46
1,427 SR
1,426 Elo+

VS

Team Averages
Level 96
1,722 SR
1,473 Elo+
Nike
Nike
B1ts0
Nike
Level 124
God Stats
2W - 0L
1,746 SR
Queue Stats
190W - 167L
1,573 Elo+
Party 1
Bacchus
Bacchus
Fjords
Bacchus
Level 119
God Stats
6W - 5L
1,671 SR
Queue Stats
116W - 110L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
Murdoek95
Nu Wa
Level 82
God Stats
25W - 10L
1,793 SR
Queue Stats
416W - 427L
1,433 Elo+
Solo
Medusa
Medusa
Yugifan001
Medusa
Level 47
God Stats
1W - 1L
1,506 SR
Queue Stats
47W - 32L
1,220 Elo+
Party 1
Cliodhna
Cliodhna
imadarklightskin
Cliodhna
Level 109
God Stats
9W - 12L
1,895 SR
Queue Stats
316W - 297L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,018
468
5,216
9,199
10,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
AthanLeonoc
Artemis
11
0 / 5 / 3
6,432
429
3,897
9,194
2,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
10
1 / 6 / 0
6,287
419
3,890
13,483
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
9
0 / 2 / 2
6,116
408
2,279
9,536
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
hectsuna011
Chang'e
12
4 / 4 / 0
7,211
481
5,482
8,795
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
B1ts0
Nike
14
4 / 1 / 8
8,482
565
8,624
11,164
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Fjords
Bacchus
13
4 / 0 / 7
8,033
536
3,991
7,261
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Murdoek95
Nu Wa
13
4 / 1 / 9
8,524
568
10,752
5,739
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Yugifan001
Medusa
11
1 / 3 / 7
6,879
459
2,740
5,398
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 3
8,740
583
9,051
11,407
5,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
17
19
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Artemis
AthanLeonoc
Artemis
0
5
3
0.3
W
Nike
B1ts0
Nike
4
1
8
8
W
Bacchus
Fjords
Bacchus
4
0
7
7.5
W
Nu Wa
Murdoek95
Nu Wa
4
1
9
8.5
L
Awilix
1
6
0
0.17
L
Athena
0
2
2
0.5
W
Medusa
Yugifan001
Medusa
1
3
7
1.5
L
Chang'e
hectsuna011
Chang'e
4
4
0
1
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,764
Damage
35,158
50,207
Taken
40,969
25,456
Mitigated
22,145
10,689
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,216
513
0
1,547
9,199
10,368
9
966
8,233
0
36,576
L
Artemis
AthanLeonoc
Artemis
3,897
1,529
0
2,529
9,194
2,476
0
3,202
5,992
0
36,205
W
Nike
B1ts0
Nike
8,624
1,936
0
4,216
11,164
4,762
667
1,529
9,535
0
58,858
W
Bacchus
Fjords
Bacchus
3,991
601
366
1,938
7,261
8,066
0
1,610
5,534
23,614
3,491
W
Nu Wa
Murdoek95
Nu Wa
10,752
2,559
0
1,507
5,739
2,096
2,605
1,787
3,832
55,877
0
L
Awilix
3,890
1,687
0
2,817
13,483
3,485
0
3,046
10,437
0
28,561
L
Athena
2,279
214
0
846
9,536
6,792
0
4,601
4,935
16,340
0
W
Medusa
Yugifan001
Medusa
2,740
903
0
749
5,398
2,127
2,062
1,908
3,384
0
27,641
L
Chang'e
hectsuna011
Chang'e
5,482
283
557
2,393
8,795
2,335
0
2,780
6,015
46,763
0
W
9,051
477
0
4,690
11,407
5,094
1,023
1,756
9,607
0
54,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,064
Gold Earned
40,658
338
Minions Killed
415
0
Camps Cleared
0
1,307,056
Distance Traveled
1,355,399
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,018
468
86
6
0
250,139
0
L
Artemis
6,432
429
64
4
0
212,082
3
W
Nike
8,482
565
97
6
0
324,544
4
W
Bacchus
8,033
536
55
4
0
296,327
9
W
Nu Wa
8,524
568
99
7
0
268,829
5
L
Awilix
6,287
419
57
4
0
290,405
2
L
Athena
6,116
408
30
2
0
278,084
1
W
Medusa
6,879
459
49
3
0
169,050
3
L
Chang'e
7,211
481
101
7
0
276,346
3
W
Cliodhna
8,740
583
115
8
0
296,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role