Player Matchup

Sol
Sol
Danielx00
Sol
Level 109
God Stats
5W - 6L
1,614 SR
Queue Stats
137W - 126L
1,498 Elo+
Solo
Skadi
Skadi
Thecoolman5863
Skadi
Level 102
God Stats
5W - 1L
1,770 SR
Queue Stats
140W - 136L
1,521 Elo+
Party 2
Bastet
Bastet
cj_0924
Bastet
Level 101
God Stats
4W - 4L
1,317 SR
Queue Stats
20W - 22L
1,405 Elo+
Party 2
Achilles
Achilles
nlcklejones
Achilles
Level 115
God Stats
3W - 3L
1,641 SR
Queue Stats
61W - 72L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
zer0johnny
Cthulhu
Level 64
God Stats
6W - 8L
1,544 SR
Queue Stats
12W - 18L
1,589 Elo+
Party 2
Team Averages
Level 98
1,577 SR
1,505 Elo+

VS

Team Averages
Level 107
1,446 SR
1,518 Elo+
Fafnir
Fafnir
Annceliang
Fafnir
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 120L
1,502 Elo+
Party 3
Hercules
Hercules
KumaKillz
Hercules
Level 99
God Stats
15W - 24L
1,493 SR
Queue Stats
171W - 157L
1,528 Elo+
Party 1
Arachne
Arachne
NOTdatboricuaLEO
Arachne
Level 63
God Stats
13W - 14L
1,567 SR
Queue Stats
63W - 73L
1,504 Elo+
Party 1
Chiron
Chiron
gabriel192142
Chiron
Level 126
God Stats
2W - 5L
1,409 SR
Queue Stats
331W - 273L
1,548 Elo+
Party 3
Anubis
Anubis
robertoangel_
Anubis
Level 116
God Stats
0W - 4L
1,264 SR
Queue Stats
219W - 182L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 8 / 7
13,561
616
27,827
24,946
7,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 3 / 7
12,595
573
17,129
15,913
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
cj_0924
Bastet
20
8 / 6 / 7
12,639
575
12,562
20,865
7,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
nlcklejones
Achilles
20
8 / 2 / 6
13,469
612
18,080
18,535
16,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
zer0johnny
Cthulhu
17
3 / 4 / 14
11,825
538
11,235
16,478
20,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Annceliang
Fafnir
14
1 / 4 / 9
9,953
452
8,844
24,471
30,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
KumaKillz
Hercules
17
3 / 7 / 6
11,326
515
13,884
24,696
16,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 10 / 6
11,060
503
12,118
23,258
8,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 4 / 2
12,320
560
17,689
20,866
7,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 9 / 9
11,260
512
12,554
18,071
7,908
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
55
34
Kills
23
23
Deaths
34
41
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Annceliang
Fafnir
1
4
9
1.38
W
14
8
7
2.19
L
Hercules
KumaKillz
Hercules
3
7
6
0.86
L
6
10
6
0.9
W
1
3
7
1.5
W
Bastet
cj_0924
Bastet
8
6
7
1.92
L
6
4
2
1.75
W
Achilles
nlcklejones
Achilles
8
2
6
5.5
L
7
9
9
1.28
W
Cthulhu
zer0johnny
Cthulhu
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,833
Damage
65,089
96,737
Taken
111,362
55,931
Mitigated
71,797
34,296
Healing
29,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Annceliang
Fafnir
8,844
1,746
182
4,530
24,471
30,907
0
12,553
11,828
28,349
0
W
27,827
14,381
0
11,899
24,946
7,528
2,141
6,234
18,712
93,603
2,103
L
Hercules
KumaKillz
Hercules
13,884
4,139
0
7,925
24,696
16,214
806
5,548
18,446
0
65,157
L
12,118
6,372
0
3,777
23,258
8,807
0
6,893
16,266
0
73,307
W
17,129
9,341
0
6,364
15,913
4,563
4,932
2,052
13,861
0
117,247
W
Bastet
cj_0924
Bastet
12,562
2,762
190
6,635
20,865
7,132
1,327
4,559
16,306
0
96,546
L
17,689
7,170
1,033
9,306
20,866
7,961
0
6,413
14,405
0
105,618
W
Achilles
nlcklejones
Achilles
18,080
5,828
278
6,723
18,535
16,591
1,704
1,513
17,022
8,997
78,862
L
12,554
1,011
0
2,872
18,071
7,908
0
8,618
9,290
64,699
0
W
Cthulhu
zer0johnny
Cthulhu
11,235
480
652
1,555
16,478
20,117
10
7,040
9,438
31,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,089
Gold Earned
55,919
641
Minions Killed
547
0
Camps Cleared
0
2,103,548
Distance Traveled
1,878,603
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,953
452
30
1
0
416,797
6
W
Sol
13,561
616
143
7
0
340,319
1
L
Hercules
11,326
515
128
6
0
371,129
3
L
Arachne
11,060
503
95
4
0
363,021
0
W
Skadi
12,595
573
184
8
0
397,982
3
W
Bastet
12,639
575
125
6
0
476,869
0
L
Chiron
12,320
560
181
8
0
391,442
6
W
Achilles
13,469
612
141
6
0
456,296
0
L
Anubis
11,260
512
113
5
0
336,214
2
W
Cthulhu
11,825
538
48
2
0
432,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role