Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BaBoBooy
Ah Muzen Cab
Level 39
God Stats
0W - 1L
1,221 SR
Queue Stats
1W - 5L
1,181 Elo+
Party 2
Baron Samedi
Baron Samedi
DontFold--
Baron Samedi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Party 2
Ares
Ares
NuggetInButt
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Party 2
Team Averages
Level 44
1,407 SR
1,235 Elo+

VS

Team Averages
Level 72
1,595 SR
1,542 Elo+
Nemesis
Nemesis
Falulu
Nemesis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 66L
1,441 Elo+
Party 1
Xing Tian
Xing Tian
KidTrinity
Xing Tian
Level 81
God Stats
8W - 6L
1,525 SR
Queue Stats
41W - 47L
1,448 Elo+
Party 1
Poseidon
Poseidon
MarAguz
Poseidon
Level 33
God Stats
11W - 9L
1,759 SR
Queue Stats
161W - 160L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BaBoBooy
Ah Muzen Cab
14
1 / 6 / 0
9,084
606
10,201
13,578
5,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DontFold--
Baron Samedi
14
2 / 6 / 1
9,884
659
7,987
13,326
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 2
8,552
570
5,818
15,357
14,279
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Falulu
Nemesis
16
4 / 0 / 9
10,727
715
5,045
8,171
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
KidTrinity
Xing Tian
16
1 / 1 / 13
11,323
755
9,013
12,785
16,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Poseidon
MarAguz
Poseidon
18
11 / 2 / 5
12,304
820
22,351
10,209
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
16
16
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BaBoBooy
Ah Muzen Cab
1
6
0
0.17
L
Baron Samedi
DontFold--
Baron Samedi
2
6
1
0.42
W
Nemesis
Falulu
Nemesis
4
0
9
8.5
W
Xing Tian
KidTrinity
Xing Tian
1
1
13
7.5
W
Poseidon
MarAguz
Poseidon
11
2
5
6.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,006
Damage
36,409
42,261
Taken
31,165
26,430
Mitigated
27,179
10,290
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BaBoBooy
Ah Muzen Cab
10,201
3,950
0
4,616
13,578
5,520
0
9,497
4,081
0
45,997
L
Baron Samedi
DontFold--
Baron Samedi
7,987
581
1,458
2,898
13,326
6,631
0
10,074
3,252
37,218
0
W
Nemesis
Falulu
Nemesis
5,045
1,563
0
1,937
8,171
6,270
1,456
4,552
3,619
0
27,566
W
Xing Tian
KidTrinity
Xing Tian
9,013
1,057
0
2,262
12,785
16,244
202
5,665
7,120
27,556
0
W
Poseidon
MarAguz
Poseidon
22,351
4,521
0
3,614
10,209
4,665
877
4,205
6,004
63,140
3,896
L
5,818
413
0
1,318
15,357
14,279
0
10,756
4,601
12,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,520
Gold Earned
34,354
160
Minions Killed
185
5
Camps Cleared
10
721,281
Distance Traveled
849,327
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,084
606
81
5
5
252,452
2
L
Baron Samedi
9,884
659
71
5
0
220,142
2
W
Nemesis
10,727
715
54
4
6
301,668
2
W
Xing Tian
11,323
755
27
2
0
264,115
2
W
Poseidon
12,304
820
104
7
4
283,544
4
L
Ares
8,552
570
8
1
0
248,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role