Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
NicJackson187
Scylla
Level 145
God Stats
19W - 27L
1,368 SR
Queue Stats
504W - 595L
1,441 Elo+
Party 1
Yemoja
Yemoja
RonDog81
Yemoja
Level 134
God Stats
6W - 6L
1,465 SR
Queue Stats
472W - 520L
1,403 Elo+
Party 1
King Arthur
King Arthur
feeddafrench
King Arthur
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 172L
1,490 Elo+
Solo
Bellona
Bellona
manavit
Bellona
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 165L
1,461 Elo+
Solo
Team Averages
Level 122
1,467 SR
1,459 Elo+

VS

Team Averages
Level 82
1,465 SR
1,398 Elo+
Zeus
Zeus
AndyReveler
Zeus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 65L
1,485 Elo+
Party 2
Chaac
Chaac
Arlucity
Chaac
Level 89
God Stats
2W - 2L
1,326 SR
Queue Stats
53W - 55L
1,487 Elo+
Party 2
Cliodhna
Cliodhna
Dr3amzTeamz
Cliodhna
Level 79
God Stats
3W - 5L
1,500 SR
Queue Stats
294W - 261L
1,416 Elo+
Solo
Arachne
Arachne
Ki11erQu33n
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,394 Elo+
Party 2
Hel
Hel
SoderhyTrezt
Hel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
6 / 5 / 14
11,647
832
9,218
13,904
5,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 3 / 8
11,787
842
18,615
10,489
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
RonDog81
Yemoja
19
4 / 3 / 14
11,991
857
7,297
16,887
22,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
feeddafrench
King Arthur
19
12 / 6 / 13
12,359
883
19,520
25,819
19,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
manavit
Bellona
18
1 / 4 / 22
10,823
773
7,206
26,443
18,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 4
10,393
742
18,329
13,627
5,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Arlucity
Chaac
20
3 / 7 / 11
11,013
787
15,791
24,718
41,288
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Dr3amzTeamz
Cliodhna
20
14 / 7 / 2
12,564
897
27,951
16,384
7,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Ki11erQu33n
Arachne
12
0 / 9 / 6
8,074
577
3,597
13,311
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
6,592
471
0
583
128

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
43
33
Kills
20
21
Deaths
33
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
5
14
2.6
L
3
10
4
0.5
L
Chaac
Arlucity
Chaac
3
7
11
1.21
L
Cliodhna
Dr3amzTeamz
Cliodhna
14
7
2
2.14
L
Arachne
Ki11erQu33n
Arachne
0
9
6
0.33
W
10
3
8
4.67
W
Yemoja
RonDog81
Yemoja
4
3
14
3.67
L
0
0
0
0
W
King Arthur
feeddafrench
King Arthur
12
6
13
3.08
W
Bellona
manavit
Bellona
1
4
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,856
Damage
65,668
93,542
Taken
68,623
69,255
Mitigated
59,331
37,946
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,218
3,849
724
1,828
13,904
5,206
766
4,307
9,597
0
22,822
L
18,329
2,639
356
870
13,627
5,365
0
4,057
9,346
28,613
0
L
Chaac
Arlucity
Chaac
15,791
1,672
258
10,150
24,718
41,288
0
6,767
16,604
370
33,503
L
Cliodhna
Dr3amzTeamz
Cliodhna
27,951
3,277
601
4,501
16,384
7,310
0
7,835
8,032
0
47,724
L
Arachne
Ki11erQu33n
Arachne
3,597
3,405
0
71
13,311
5,240
0
6,293
6,755
0
5,419
W
18,615
778
1,163
3,548
10,489
3,000
1,135
1,402
9,087
33,005
0
W
Yemoja
RonDog81
Yemoja
7,297
1,593
4,000
6,006
16,887
22,963
1,646
4,663
12,224
19,080
0
L
0
0
0
0
583
128
0
0
583
0
0
W
King Arthur
feeddafrench
King Arthur
19,520
1,499
1,110
6,735
25,819
19,276
334
5,170
20,649
0
31,629
W
Bellona
manavit
Bellona
7,206
1,085
3,630
9,202
26,443
18,810
582
3,104
23,339
0
18,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,607
Gold Earned
48,636
123
Minions Killed
97
0
Camps Cleared
0
1,379,087
Distance Traveled
1,050,220
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,647
832
27
2
0
272,711
0
L
Zeus
10,393
742
24
2
0
200,735
1
L
Chaac
11,013
787
22
2
0
343,946
0
L
Cliodhna
12,564
897
48
3
0
255,080
0
L
Arachne
8,074
577
3
0
0
250,459
0
W
Scylla
11,787
842
35
3
0
283,797
0
W
Yemoja
11,991
857
16
1
0
263,204
0
L
Hel
6,592
471
0
0
0
0
0
W
King Arthur
12,359
883
21
2
0
268,855
0
W
Bellona
10,823
773
24
2
0
290,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role