Player Matchup

Sobek
Sobek
DCxValkyrial
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,397 Elo+
Party 1
Aphrodite
Aphrodite
Vextian
Aphrodite
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,397 Elo+
Party 1
Izanami
Izanami
Yamcha_Fx2
Izanami
Level 77
God Stats
6W - 7L
1,414 SR
Queue Stats
7W - 11L
1,397 Elo+
Party 1
Team Averages
Level 96
1,471 SR
1,397 Elo+

VS

Team Averages
Level 98
1,502 SR
1,505 Elo+
Medusa
Medusa
BlazingArgonaut
Medusa
Level 89
God Stats
27W - 28L
1,448 SR
Queue Stats
305W - 361L
1,471 Elo+
Party 2
Chaac
Chaac
REVENGE_RAID1342
Chaac
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,557 Elo+
Solo
Chang'e
Chang'e
xKrulciferx
Chang'e
Level 87
God Stats
85W - 80L
1,558 SR
Queue Stats
314W - 384L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,498
625
6,405
16,775
15,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Vextian
Aphrodite
12
2 / 5 / 3
7,739
645
10,479
11,793
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Yamcha_Fx2
Izanami
11
2 / 5 / 1
7,715
643
6,775
10,349
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
8,631
719
9,535
8,127
2,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 9
8,162
680
9,812
18,103
14,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
xKrulciferx
Chang'e
15
8 / 2 / 4
9,862
822
14,953
8,437
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
12
12
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
1
2
3
1.25
W
2
2
9
3.25
L
Aphrodite
Vextian
Aphrodite
2
5
3
0.7
L
Izanami
Yamcha_Fx2
Izanami
2
5
1
0.5
W
Chang'e
xKrulciferx
Chang'e
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,659
Damage
34,300
38,917
Taken
34,667
26,234
Mitigated
20,917
12,515
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,535
4,671
0
1,618
8,127
2,967
1,023
4,483
3,644
0
27,174
L
6,405
657
0
2,173
16,775
15,870
0
7,375
8,703
19,968
0
W
9,812
1,269
515
5,731
18,103
14,752
231
8,012
10,091
0
24,319
L
Aphrodite
Vextian
Aphrodite
10,479
1,341
4,148
5,347
11,793
6,570
0
4,437
6,769
26,870
0
L
Izanami
Yamcha_Fx2
Izanami
6,775
5,228
0
847
10,349
3,794
0
2,606
7,470
0
27,042
W
Chang'e
xKrulciferx
Chang'e
14,953
933
2,922
3,004
8,437
3,198
750
5,038
3,399
37,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,952
Gold Earned
26,655
96
Minions Killed
119
5
Camps Cleared
7
579,401
Distance Traveled
688,538
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,631
719
32
3
4
220,498
5
L
Sobek
7,498
625
18
2
0
206,090
2
W
Chaac
8,162
680
26
2
0
239,302
1
L
Aphrodite
7,739
645
30
3
2
192,215
2
L
Izanami
7,715
643
48
4
3
181,096
0
W
Chang'e
9,862
822
61
5
3
228,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role