Player Matchup

Cthulhu
Cthulhu
Mutsuno
Cthulhu
Level 153
God Stats
1W - 0L
1,247 SR
Queue Stats
74W - 84L
1,515 Elo+
Party 1
Zeus
Zeus
ScuffedQDanish
Zeus
Level 10
God Stats
2W - 2L
1,470 SR
Queue Stats
7W - 21L
1,257 Elo+
Party 1
Neith
Neith
gadsden1911
Neith
Level 109
God Stats
7W - 9L
1,469 SR
Queue Stats
48W - 44L
1,588 Elo+
Party 1
Team Averages
Level 91
1,396 SR
1,453 Elo+

VS

Team Averages
Level 40
1,500 SR
1,087 Elo+
Hou Yi
Hou Yi
DerpusMcGee
Hou Yi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,166 Elo+
Party 2
Agni
Agni
Lightseeker000
Agni
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 19L
1,040 Elo+
Party 2
Bakasura
Bakasura
Mathalan3110
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 23L
1,054 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mutsuno
Cthulhu
18
2 / 4 / 16
13,537
712
12,763
22,225
25,347
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 8 / 8
12,675
667
6,973
13,194
3,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
17 / 2 / 3
15,233
802
23,089
15,420
4,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
5 / 4 / 5
13,335
702
14,658
14,672
5,555
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 8 / 8
13,461
708
17,194
15,310
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Mathalan3110
Bakasura
17
4 / 10 / 7
12,181
641
8,533
20,339
8,584
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
22
Kills
14
14
Deaths
22
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
5
4
5
1.88
L
5
8
8
1.13
L
Bakasura
Mathalan3110
Bakasura
4
10
7
0.75
W
Cthulhu
Mutsuno
Cthulhu
2
4
16
2.5
W
3
8
8
0.88
W
17
2
3
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,825
Damage
40,385
50,839
Taken
50,321
33,655
Mitigated
19,475
9,130
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
14,658
5,593
518
1,673
14,672
5,555
0
6,225
8,447
0
49,471
L
17,194
899
0
676
15,310
5,336
0
6,337
8,973
41,994
0
L
Bakasura
Mathalan3110
Bakasura
8,533
6,143
287
2,799
20,339
8,584
0
7,684
12,655
0
23,374
W
Cthulhu
Mutsuno
Cthulhu
12,763
1,312
1,312
2,162
22,225
25,347
784
10,423
11,397
52,105
0
W
6,973
1,123
0
822
13,194
3,486
0
4,476
8,541
24,182
0
W
23,089
11,896
0
4,834
15,420
4,822
1,726
2,642
12,391
0
70,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,445
Gold Earned
38,977
177
Minions Killed
166
12
Camps Cleared
4
873,363
Distance Traveled
810,077
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,335
702
77
4
2
286,353
4
L
Agni
13,461
708
50
3
0
280,699
1
L
Bakasura
12,181
641
39
2
2
243,025
3
W
Cthulhu
13,537
712
58
3
5
360,840
3
W
Zeus
12,675
667
39
2
1
227,237
3
W
Neith
15,233
802
80
4
6
285,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role