Player Matchup

Vamana
Vamana
Aogail
Vamana
Level 123
God Stats
22W - 14L
1,566 SR
Queue Stats
687W - 498L
1,580 Elo+
Party 2
Osiris
Osiris
Junkagon
Osiris
Level 113
God Stats
18W - 7L
1,843 SR
Queue Stats
467W - 315L
1,653 Elo+
Party 2
Jormungandr
Jormungandr
LTenny
Jormungandr
Level 28
God Stats
15W - 7L
1,688 SR
Queue Stats
522W - 379L
1,579 Elo+
Party 2
Sobek
Sobek
PlzNoBeltDad
Sobek
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
73W - 31L
1,641 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wazuki
Morgan Le Fay
Level 65
God Stats
21W - 5L
1,855 SR
Queue Stats
691W - 496L
1,575 Elo+
Party 2
Team Averages
Level 71
1,690 SR
1,606 Elo+

VS

Team Averages
Level 58
1,422 SR
1,504 Elo+
Chronos
Chronos
FyreFyter3700
Chronos
Level 29
God Stats
0W - 7L
1,500 SR
Queue Stats
178W - 190L
1,522 Elo+
Party 1
Thoth
Thoth
LaziestAce
Thoth
Level 129
God Stats
0W - 3L
1,296 SR
Queue Stats
290W - 269L
1,554 Elo+
Party 1
Erlang Shen
Erlang Shen
SoggySoccs
Erlang Shen
Level 88
God Stats
2W - 3L
1,263 SR
Queue Stats
284W - 263L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
btimothyd
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,335 Elo+
Solo
Hou Yi
Hou Yi
isaacnovelo
Hou Yi
Level 25
God Stats
0W - 2L
1,552 SR
Queue Stats
2W - 3L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aogail
Vamana
20
12 / 4 / 20
14,207
888
23,600
32,964
38,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Junkagon
Osiris
20
10 / 4 / 21
13,652
853
14,795
22,095
21,142
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
LTenny
Jormungandr
20
5 / 2 / 25
12,772
798
7,621
15,570
16,150
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 4 / 16
10,964
685
5,887
18,569
20,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Wazuki
Morgan Le Fay
19
8 / 5 / 19
12,067
754
18,188
18,065
8,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
2 / 7 / 7
10,071
629
10,474
13,280
5,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
18
5 / 9 / 10
11,545
722
24,093
14,417
6,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
SoggySoccs
Erlang Shen
19
7 / 9 / 7
11,729
733
15,028
23,249
25,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
btimothyd
Kukulkan
16
1 / 9 / 5
9,592
600
12,067
13,840
6,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
17
1 / 7 / 8
9,872
617
8,247
12,617
5,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
53
41
Kills
16
19
Deaths
41
101
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Vamana
Aogail
Vamana
12
4
20
5.5
L
Chronos
2
7
7
0.79
W
Osiris
Junkagon
Osiris
10
4
21
5.13
W
Jormungandr
LTenny
Jormungandr
5
2
25
8.75
L
Thoth
5
9
10
1.11
W
6
4
16
3.5
L
Erlang Shen
SoggySoccs
Erlang Shen
7
9
7
1.17
W
Morgan Le Fay
Wazuki
Morgan Le Fay
8
5
19
3.5
L
Kukulkan
btimothyd
Kukulkan
1
9
5
0.39
L
Hou Yi
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,091
Damage
69,909
107,263
Taken
77,403
104,431
Mitigated
49,139
43,947
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Aogail
Vamana
23,600
13,460
5,931
14,630
32,964
38,245
1,475
13,924
18,266
0
46,057
L
Chronos
10,474
1,870
548
1,196
13,280
5,495
0
6,395
6,885
24,514
0
W
Osiris
Junkagon
Osiris
14,795
5,559
4,885
4,813
22,095
21,142
431
7,627
14,175
1,316
22,952
W
Jormungandr
LTenny
Jormungandr
7,621
1,604
871
1,434
15,570
16,150
482
6,451
6,603
23,927
0
L
Thoth
24,093
1,089
1,069
1,678
14,417
6,243
0
5,079
9,338
44,872
0
W
5,887
868
1,296
2,016
18,569
20,422
925
7,213
8,707
9,783
0
L
Erlang Shen
SoggySoccs
Erlang Shen
15,028
5,659
573
5,069
23,249
25,877
38
8,815
14,434
0
21,550
W
Morgan Le Fay
Wazuki
Morgan Le Fay
18,188
3,256
3,814
4,257
18,065
8,472
1,496
11,419
6,501
37,569
0
L
Kukulkan
btimothyd
Kukulkan
12,067
1,999
896
1,206
13,840
6,063
0
6,577
7,263
26,567
0
L
Hou Yi
8,247
3,860
403
1,093
12,617
5,461
0
5,576
7,041
0
25,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,662
Gold Earned
52,809
141
Minions Killed
147
0
Camps Cleared
0
1,471,928
Distance Traveled
1,241,457
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,207
888
48
3
0
305,624
4
L
Chronos
10,071
629
36
2
0
264,836
1
W
Osiris
13,652
853
18
1
0
327,602
2
W
Jormungandr
12,772
798
29
2
0
296,600
0
L
Thoth
11,545
722
36
2
0
242,843
0
W
Sobek
10,964
685
5
0
0
277,255
0
L
Erlang Shen
11,729
733
6
0
0
251,570
0
W
Morgan Le Fay
12,067
754
41
3
0
264,847
1
L
Kukulkan
9,592
600
31
2
0
244,174
0
L
Hou Yi
9,872
617
38
2
0
238,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role