Player Matchup

Agni
Agni
BLKN
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,610 Elo+
Party 2
King Arthur
King Arthur
Finesse-Kid2050
King Arthur
Level 123
God Stats
0W - 8L
1,500 SR
Queue Stats
592W - 587L
1,480 Elo+
Party 1
Charybdis
Charybdis
Godspeed_og_
Charybdis
Level 109
God Stats
16W - 25L
1,508 SR
Queue Stats
233W - 222L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
Grimdiddly98
Cthulhu
Level 69
God Stats
3W - 7L
1,727 SR
Queue Stats
144W - 149L
1,562 Elo+
Party 1
Susano
Susano
OBDS
Susano
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,545 Elo+
Party 2
Team Averages
Level 83
1,547 SR
1,542 Elo+

VS

Team Averages
Level 44
1,796 SR
1,673 Elo+
Medusa
Medusa
FrankyFlexz
Medusa
Level 21
God Stats
7W - 3L
1,789 SR
Queue Stats
47W - 30L
1,671 Elo+
Party 3
Arachne
Arachne
ItzDomo628
Arachne
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 8L
1,781 Elo+
Party 3
Merlin
Merlin
JGomez325
Merlin
Level 42
God Stats
3W - 0L
2,156 SR
Queue Stats
55W - 36L
1,696 Elo+
Party 3
Ganesha
Ganesha
Martisss
Ganesha
Level 105
God Stats
5W - 2L
2,034 SR
Queue Stats
57W - 37L
1,717 Elo+
Party 3
Bellona
Bellona
Verterunt
Bellona
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BLKN
Agni
10
2 / 5 / 1
6,390
456
3,065
7,064
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Finesse-Kid2050
King Arthur
10
2 / 2 / 0
5,770
412
4,181
9,815
3,939
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Godspeed_og_
Charybdis
11
0 / 6 / 0
6,544
467
3,503
9,371
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Grimdiddly98
Cthulhu
11
1 / 5 / 1
6,585
470
5,613
9,813
7,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
OBDS
Susano
11
4 / 4 / 3
6,870
491
4,636
9,769
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
9 / 0 / 1
8,389
599
8,346
5,583
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
ItzDomo628
Arachne
12
6 / 4 / 2
7,829
559
4,217
8,098
4,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
JGomez325
Merlin
15
2 / 2 / 3
8,341
596
5,947
5,873
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Martisss
Ganesha
12
2 / 1 / 14
8,223
587
6,097
10,832
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Verterunt
Bellona
12
2 / 2 / 2
7,126
509
5,161
7,601
6,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
9
Kills
21
22
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Agni
BLKN
Agni
2
5
1
0.5
L
King Arthur
Finesse-Kid2050
King Arthur
2
2
0
1
W
Medusa
9
0
1
9.5
L
Charybdis
Godspeed_og_
Charybdis
0
6
0
0
L
Cthulhu
Grimdiddly98
Cthulhu
1
5
1
0.3
W
Arachne
ItzDomo628
Arachne
6
4
2
1.75
W
Merlin
JGomez325
Merlin
2
2
3
1.75
W
Ganesha
Martisss
Ganesha
2
1
14
9
L
Susano
OBDS
Susano
4
4
3
1.38
W
Bellona
Verterunt
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,998
Damage
29,768
45,832
Taken
37,987
18,841
Mitigated
26,605
10,457
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
BLKN
Agni
3,065
279
0
760
7,064
1,939
394
3,793
3,271
26,933
0
L
King Arthur
Finesse-Kid2050
King Arthur
4,181
268
0
1,564
9,815
3,939
0
3,323
6,461
0
24,237
W
Medusa
8,346
2,746
0
1,569
5,583
2,344
984
661
4,878
0
47,801
L
Charybdis
Godspeed_og_
Charybdis
3,503
1,352
0
2,698
9,371
2,045
604
1,355
8,016
0
41,399
L
Cthulhu
Grimdiddly98
Cthulhu
5,613
426
184
3,058
9,813
7,970
93
825
8,526
34,333
0
W
Arachne
ItzDomo628
Arachne
4,217
3,357
0
1,197
8,098
4,353
438
1,295
6,741
0
32,157
W
Merlin
JGomez325
Merlin
5,947
259
0
1,216
5,873
2,343
696
317
5,444
69,842
0
W
Ganesha
Martisss
Ganesha
6,097
1,140
308
2,922
10,832
11,551
0
845
9,847
21,308
0
L
Susano
OBDS
Susano
4,636
1,180
0
2,193
9,769
2,948
0
2,748
7,021
0
34,989
W
Bellona
Verterunt
Bellona
5,161
1,799
0
1,109
7,601
6,014
0
5,202
2,399
0
33,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,159
Gold Earned
39,908
362
Minions Killed
380
0
Camps Cleared
0
1,268,982
Distance Traveled
1,358,517
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,390
456
78
6
0
236,067
0
L
King Arthur
5,770
412
43
3
0
278,466
3
W
Medusa
8,389
599
90
6
0
274,396
3
L
Charybdis
6,544
467
90
6
0
226,258
3
L
Cthulhu
6,585
470
81
6
0
252,672
4
W
Arachne
7,829
559
70
5
0
266,864
1
W
Merlin
8,341
596
137
10
0
255,230
4
W
Ganesha
8,223
587
7
1
0
284,406
4
L
Susano
6,870
491
70
5
0
275,519
4
W
Bellona
7,126
509
76
5
0
277,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role