Player Matchup

Eset
Eset
 
Eset
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Dracoo7574
Bacchus
Level 98
God Stats
20W - 14L
1,544 SR
Queue Stats
169W - 175L
1,322 Elo+
Party 1
Ra
Ra
FijiFallzz
Ra
Level 101
God Stats
2W - 7L
1,299 SR
Queue Stats
188W - 201L
1,297 Elo+
Party 1
Zhong Kui
Zhong Kui
Hoxxologboi
Zhong Kui
Level 6
God Stats
17W - 12L
1,231 SR
Queue Stats
20W - 21L
1,035 Elo+
Party 1
Loki
Loki
NaturedCell9461
Loki
Level 124
God Stats
16W - 20L
1,454 SR
Queue Stats
1,107W - 1,154L
1,342 Elo+
Solo
Team Averages
Level 82
1,406 SR
1,299 Elo+

VS

Team Averages
Level 77
1,407 SR
1,368 Elo+
Sol
Sol
F0ReverFantisy7
Sol
Level 97
God Stats
37W - 51L
1,433 SR
Queue Stats
102W - 120L
1,381 Elo+
Party 2
Artemis
Artemis
MajestyGinger69
Artemis
Level 9
God Stats
0W - 3L
1,173 SR
Queue Stats
2W - 5L
1,352 Elo+
Party 2
Janus
Janus
Nonos316
Janus
Level 122
God Stats
4W - 6L
1,328 SR
Queue Stats
381W - 432L
1,314 Elo+
Solo
Loki
Loki
VoltaicWolfen96
Loki
Level 87
God Stats
9W - 5L
1,633 SR
Queue Stats
149W - 168L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
xVASTx00001
Cthulhu
Level 69
God Stats
110W - 122L
1,469 SR
Queue Stats
327W - 357L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 2 / 2
6,428
584
2,297
4,727
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Dracoo7574
Bacchus
10
3 / 0 / 5
6,131
557
2,756
4,346
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 0 / 2
6,731
612
5,206
5,657
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Hoxxologboi
Zhong Kui
11
4 / 1 / 1
6,773
616
2,902
5,605
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 3 / 2
6,371
579
4,329
5,996
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,238
476
3,553
7,581
2,092
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 4 / 1
4,628
421
449
3,837
1,001
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Nonos316
Janus
11
2 / 2 / 0
5,858
533
4,098
4,395
1,435
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 5 / 2
5,184
471
1,670
7,007
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xVASTx00001
Cthulhu
7
1 / 1 / 0
5,136
467
2,089
3,792
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
5
6
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
2
2
1
W
Bacchus
Dracoo7574
Bacchus
3
0
5
5.5
L
1
5
1
0.3
W
4
0
2
5
W
Zhong Kui
Hoxxologboi
Zhong Kui
4
1
1
4.5
L
0
4
1
0.13
W
3
3
2
1.33
L
Janus
Nonos316
Janus
2
2
0
1
L
1
5
2
0.4
L
Cthulhu
xVASTx00001
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,490
Damage
11,859
26,331
Taken
26,612
11,641
Mitigated
8,399
10,493
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
2,297
298
0
1,666
4,727
1,659
553
3,556
1,171
28,823
0
W
Bacchus
Dracoo7574
Bacchus
2,756
461
234
1,069
4,346
3,070
197
810
3,536
14,200
0
L
3,553
1,779
0
2,093
7,581
2,092
320
2,323
5,258
20,674
0
W
5,206
393
530
2,720
5,657
1,756
652
1,698
3,959
43,321
0
W
Zhong Kui
Hoxxologboi
Zhong Kui
2,902
450
152
2,646
5,605
3,341
1,660
2,157
3,448
29,181
0
L
449
228
0
253
3,837
1,001
42
1,409
2,428
0
7,771
W
4,329
1,020
62
1,414
5,996
1,815
1,225
1,519
4,477
0
24,983
L
Janus
Nonos316
Janus
4,098
425
0
565
4,395
1,435
688
3,265
1,130
28,982
0
L
1,670
341
0
1,855
7,007
2,206
26
3,521
3,486
0
19,241
L
Cthulhu
xVASTx00001
Cthulhu
2,089
514
0
583
3,792
1,665
75
2,643
1,149
14,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
26,044
256
Minions Killed
163
0
Camps Cleared
0
1,114,290
Distance Traveled
848,254
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,428
584
52
5
0
192,294
2
W
Bacchus
6,131
557
21
2
0
243,850
4
L
Sol
5,238
476
39
4
0
190,992
0
W
Ra
6,731
612
83
8
0
238,671
4
W
Zhong Kui
6,773
616
57
5
0
218,465
0
L
Artemis
4,628
421
14
1
0
118,498
0
W
Loki
6,371
579
43
4
0
221,010
0
L
Janus
5,858
533
54
5
0
176,685
2
L
Loki
5,184
471
38
3
0
184,618
0
L
Cthulhu
5,136
467
18
2
0
177,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role