Player Matchup

Arachne
Arachne
A Godly Shroom
Arachne
Level 127
God Stats
10W - 7L
1,641 SR
Queue Stats
245W - 256L
1,473 Elo+
Party 3
Geb
Geb
BALTARFISHY
Geb
Level 25
God Stats
21W - 16L
1,595 SR
Queue Stats
27W - 38L
1,452 Elo+
Party 2
Poseidon
Poseidon
InTh3Queue
Poseidon
Level 79
God Stats
2W - 5L
1,290 SR
Queue Stats
83W - 91L
1,447 Elo+
Party 3
Guan Yu
Guan Yu
Youngxinthecity
Guan Yu
Level 115
God Stats
2W - 4L
1,329 SR
Queue Stats
359W - 332L
1,473 Elo+
Party 3
Izanami
Izanami
bambam1128
Izanami
Level 88
God Stats
14W - 8L
1,620 SR
Queue Stats
140W - 116L
1,546 Elo+
Party 2
Team Averages
Level 87
1,495 SR
1,478 Elo+

VS

Team Averages
Level 71
1,619 SR
1,430 Elo+
Sol
Sol
ALCHEMISTQ9
Sol
Level 35
God Stats
4W - 2L
1,455 SR
Queue Stats
11W - 9L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
IJUSPLAYALOT
Cthulhu
Level 87
God Stats
0W - 1L
1,832 SR
Queue Stats
49W - 49L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
IMJUSSGOOD
Amaterasu
Level 74
God Stats
6W - 3L
1,622 SR
Queue Stats
22W - 18L
1,390 Elo+
Party 1
The Morrigan
The Morrigan
PickAPandaPepper
The Morrigan
Level 109
God Stats
0W - 1L
1,687 SR
Queue Stats
25W - 30L
1,448 Elo+
Party 1
Neith
Neith
XPegasuss25X
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 8
13,072
654
12,801
21,985
9,163
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 2 / 14
10,408
520
6,507
15,134
12,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
InTh3Queue
Poseidon
17
6 / 6 / 11
10,962
548
12,563
13,313
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 3 / 5
11,317
566
13,611
20,272
21,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
bambam1128
Izanami
19
4 / 5 / 7
11,609
580
11,535
17,183
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
10,111
506
12,082
12,677
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
IJUSPLAYALOT
Cthulhu
16
3 / 3 / 6
9,677
484
10,596
14,320
16,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amaterasu
IMJUSSGOOD
Amaterasu
15
3 / 9 / 0
9,461
473
10,994
19,514
14,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
PickAPandaPepper
The Morrigan
15
5 / 8 / 2
9,838
492
13,370
13,689
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 6 / 4
10,754
538
14,665
16,706
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
32
Kills
16
16
Deaths
32
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
1
6
1
0.25
W
3
2
14
5
L
Cthulhu
IJUSPLAYALOT
Cthulhu
3
3
6
2
L
Amaterasu
IMJUSSGOOD
Amaterasu
3
9
0
0.33
W
Poseidon
InTh3Queue
Poseidon
6
6
11
1.92
L
The Morrigan
PickAPandaPepper
The Morrigan
5
8
2
0.75
L
4
6
4
1
W
11
3
5
4.5
W
Izanami
bambam1128
Izanami
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,017
Damage
61,707
87,887
Taken
76,906
53,606
Mitigated
44,813
20,854
Healing
17,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,801
9,592
0
5,479
21,985
9,163
772
8,351
13,628
0
124,435
L
12,082
2,295
0
1,937
12,677
3,627
604
4,264
8,239
61,699
0
W
6,507
671
449
2,233
15,134
12,438
60
7,464
7,664
24,235
0
L
Cthulhu
IJUSPLAYALOT
Cthulhu
10,596
498
382
1,843
14,320
16,998
0
2,705
11,547
40,548
0
L
Amaterasu
IMJUSSGOOD
Amaterasu
10,994
4,011
0
4,641
19,514
14,984
912
3,911
15,485
0
54,248
W
Poseidon
InTh3Queue
Poseidon
12,563
2,393
0
1,299
13,313
4,439
364
8,564
4,733
66,733
0
L
The Morrigan
PickAPandaPepper
The Morrigan
13,370
2,596
81
3,867
13,689
4,333
0
3,024
10,424
68,550
0
L
14,665
8,168
0
5,120
16,706
4,871
3,118
4,548
12,064
0
82,040
W
13,611
1,942
1,321
4,895
20,272
21,415
0
6,368
13,886
0
58,393
W
Izanami
bambam1128
Izanami
11,535
7,303
0
5,178
17,183
6,151
876
5,255
11,928
0
103,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,368
Gold Earned
49,841
574
Minions Killed
521
0
Camps Cleared
0
2,084,958
Distance Traveled
1,772,030
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,072
654
180
9
0
486,807
2
L
Sol
10,111
506
131
7
0
333,577
0
W
Geb
10,408
520
36
2
0
438,736
0
L
Cthulhu
9,677
484
49
2
0
414,052
3
L
Amaterasu
9,461
473
88
4
0
368,056
1
W
Poseidon
10,962
548
117
6
0
375,370
2
L
The Morrigan
9,838
492
112
6
0
343,318
3
L
Neith
10,754
538
141
7
0
313,027
2
W
Guan Yu
11,317
566
85
4
0
408,676
4
W
Izanami
11,609
580
156
8
0
375,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role