Player Matchup

Cernunnos
Cernunnos
Blackhornz
Cernunnos
Level 150
God Stats
7W - 7L
1,356 SR
Queue Stats
67W - 70L
1,496 Elo+
Party 1
Thor
Thor
Eruptosaur
Thor
Level 159
God Stats
17W - 4L
2,035 SR
Queue Stats
318W - 243L
1,728 Elo+
Party 1
Janus
Janus
FirexFalcon
Janus
Level 160
God Stats
7W - 6L
1,556 SR
Queue Stats
158W - 113L
1,801 Elo+
Party 1
Ganesha
Ganesha
GoldGuardian666
Ganesha
Level 39
God Stats
8W - 3L
1,500 SR
Queue Stats
243W - 168L
1,678 Elo+
Party 1
Gilgamesh
Gilgamesh
Vigilantwolf1
Gilgamesh
Level 155
God Stats
9W - 11L
1,586 SR
Queue Stats
357W - 290L
1,732 Elo+
Party 1
Team Averages
Level 133
1,607 SR
1,687 Elo+

VS

Team Averages
Level 55
1,538 SR
1,597 Elo+
Anubis
Anubis
BannedAgain212
Anubis
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
123W - 96L
1,775 Elo+
Party 2
Mulan
Mulan
Lildankster
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 3
Apollo
Apollo
PleaseF7
Apollo
Level 129
God Stats
3W - 2L
1,803 SR
Queue Stats
351W - 301L
1,639 Elo+
Party 2
Nu Wa
Nu Wa
kallian2309
Nu Wa
Level 89
God Stats
5W - 6L
1,681 SR
Queue Stats
58W - 57L
1,599 Elo+
Party 3
Erlang Shen
Erlang Shen
possiblytoxic
Erlang Shen
Level 43
God Stats
0W - 2L
1,204 SR
Queue Stats
14W - 23L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blackhornz
Cernunnos
16
4 / 1 / 0
9,726
648
5,256
7,795
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 6
9,316
621
6,840
10,333
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 0 / 4
10,059
671
4,178
5,819
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 0 / 11
8,556
570
3,786
9,635
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Vigilantwolf1
Gilgamesh
17
7 / 3 / 2
10,524
702
11,440
15,748
5,327
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 0
8,433
562
9,283
13,995
5,024
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 5 / 0
6,570
438
2,447
9,314
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
PleaseF7
Apollo
13
1 / 1 / 2
7,491
499
5,331
6,750
1,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 4
6,824
455
9,663
6,326
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
possiblytoxic
Erlang Shen
6
1 / 2 / 0
5,642
376
1,593
4,190
1,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
19
Kills
7
7
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Cernunnos
Blackhornz
Cernunnos
4
1
0
4
W
5
3
6
2.67
W
3
0
4
5
W
0
0
11
5.5
L
2
5
0
0.4
L
Apollo
PleaseF7
Apollo
1
1
2
2
W
Gilgamesh
Vigilantwolf1
Gilgamesh
7
3
2
2.67
L
0
4
4
0.5
L
Erlang Shen
possiblytoxic
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,500
Damage
28,317
49,330
Taken
40,575
20,109
Mitigated
12,644
12,112
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,283
820
0
4,540
13,995
5,024
0
0
13,655
50,148
0
W
Cernunnos
Blackhornz
Cernunnos
5,256
2,467
0
5,610
7,795
2,512
3,212
1,472
6,167
0
75,343
W
6,840
1,624
0
503
10,333
2,973
0
3,672
6,370
0
65,926
W
4,178
437
0
450
5,819
1,685
242
1,907
3,700
81,091
3,496
W
3,786
740
279
2,548
9,635
7,612
222
1,713
7,658
24,143
0
L
2,447
386
33
1,135
9,314
3,230
0
4,139
5,111
0
9,653
L
Apollo
PleaseF7
Apollo
5,331
3,593
0
933
6,750
1,696
0
1,283
5,391
0
51,281
W
Gilgamesh
Vigilantwolf1
Gilgamesh
11,440
3,205
0
2,722
15,748
5,327
568
8,719
6,489
0
69,382
L
9,663
1,068
0
1,073
6,326
1,511
0
1,923
4,363
37,174
0
L
Erlang Shen
possiblytoxic
Erlang Shen
1,593
580
0
333
4,190
1,183
0
429
3,751
0
16,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,181
Gold Earned
34,960
585
Minions Killed
320
0
Camps Cleared
0
1,615,985
Distance Traveled
1,103,049
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,433
562
106
7
0
234,658
4
W
Cernunnos
9,726
648
134
9
0
293,566
4
W
Thor
9,316
621
101
7
0
336,910
7
W
Janus
10,059
671
176
12
0
367,498
3
W
Ganesha
8,556
570
22
1
0
332,872
2
L
Mulan
6,570
438
13
1
0
214,667
2
L
Apollo
7,491
499
92
6
0
304,911
4
W
Gilgamesh
10,524
702
152
10
0
285,139
2
L
Nu Wa
6,824
455
71
5
0
209,586
1
L
Erlang Shen
5,642
376
38
3
0
139,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role