Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 47
1,586 SR
1,706 MMR
Apollo
Apollo
Silver I
Haydxn2k
Apollo
Silver I
Level 47
God Stats
2W - 2L
1,586 SR
Queue Stats
8W - 6L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 0 / 0
4,650
1,550
1,280
1,340
431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
KaliAh Muzen CabSerqetSkadiUllr

VS

Bans
FreyaPoseidonChronosHadesOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Haydxn2k
Apollo
4
0 / 2 / 0
3,118
1,039
927
1,655
581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
Apollo
Haydxn2k
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,280
Damage
927
1,340
Taken
1,655
431
Mitigated
581
787
Healing
41
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,280
840
0
787
1,340
431
1,591
266
1,074
14,660
2,137
L
Apollo
Haydxn2k
Apollo
927
492
0
41
1,655
581
0
1,036
619
0
4,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,650
Gold Earned
3,118
41
Minions Killed
6
3
Camps Cleared
1
59,901
Distance Traveled
27,788
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,650
1,550
41
14
3
59,901
1
L
Apollo
3,118
1,039
6
2
1
27,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role