Player Matchup

Morgan Le Fay
Morgan Le Fay
GurepuGhoul
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,221 Elo+
Solo
Medusa
Medusa
Lucrazy
Medusa
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,391 Elo+
Party 2
Erlang Shen
Erlang Shen
SWIKENSTEIN
Erlang Shen
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,431 Elo+
Party 2
Janus
Janus
WolffSA
Janus
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
265W - 271L
1,449 Elo+
Solo
Bacchus
Bacchus
WrathofBoobyGUN
Bacchus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,202 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,339 Elo+

VS

Team Averages
Level 110
1,609 SR
1,400 Elo+
Nox
Nox
K_Mother_F_in_C
Nox
Level 145
God Stats
10W - 7L
1,556 SR
Queue Stats
366W - 391L
1,392 Elo+
Party 1
Tiamat
Tiamat
Nìghts
Tiamat
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 60L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
OlivertheHound
Sun Wukong
Level 122
God Stats
5W - 7L
1,697 SR
Queue Stats
201W - 225L
1,342 Elo+
Party 1
Geb
Geb
iyamluke
Geb
Level 122
God Stats
3W - 0L
1,794 SR
Queue Stats
89W - 110L
1,349 Elo+
Solo
Vulcan
Vulcan
sarayiahFather95
Vulcan
Level 76
God Stats
2W - 4L
1,500 SR
Queue Stats
230W - 221L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GurepuGhoul
Morgan Le Fay
18
2 / 7 / 7
10,336
646
12,608
16,197
6,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Lucrazy
Medusa
20
6 / 12 / 7
12,740
796
17,442
21,424
8,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
SWIKENSTEIN
Erlang Shen
16
2 / 8 / 8
10,338
646
8,717
25,666
14,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
WolffSA
Janus
18
5 / 8 / 3
11,515
720
10,064
16,388
6,034
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 7 / 8
11,805
738
8,691
20,525
20,476
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 17
12,560
785
19,182
9,508
5,071
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Nìghts
Tiamat
19
6 / 4 / 18
11,637
727
17,052
14,332
10,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
OlivertheHound
Sun Wukong
20
7 / 2 / 21
12,702
794
22,673
17,053
16,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 6 / 24
12,797
800
13,350
18,977
21,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
14 / 8 / 12
13,675
855
18,184
14,465
7,065
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
133
21
Kills
41
42
Deaths
24
33
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
GurepuGhoul
Morgan Le Fay
2
7
7
0.79
W
10
4
17
4.63
L
Medusa
Lucrazy
Medusa
6
12
7
0.79
W
Tiamat
Nìghts
Tiamat
6
4
18
3.75
W
Sun Wukong
OlivertheHound
Sun Wukong
7
2
21
8.75
L
Erlang Shen
SWIKENSTEIN
Erlang Shen
2
8
8
0.75
L
Janus
WolffSA
Janus
5
8
3
0.81
L
6
7
8
1.43
W
4
6
24
2.67
W
14
8
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,522
Damage
90,441
100,200
Taken
74,335
56,339
Mitigated
60,262
28,816
Healing
24,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
GurepuGhoul
Morgan Le Fay
12,608
2,129
1,415
2,685
16,197
6,438
490
11,978
4,130
27,574
0
W
19,182
0
1,484
1,063
9,508
5,071
1,593
3,743
5,765
37,820
0
L
Medusa
Lucrazy
Medusa
17,442
7,293
1,069
2,681
21,424
8,611
550
15,816
5,295
0
33,549
W
Tiamat
Nìghts
Tiamat
17,052
1,243
848
3,955
14,332
10,037
426
6,021
8,311
33,360
0
W
Sun Wukong
OlivertheHound
Sun Wukong
22,673
2,659
951
6,227
17,053
16,373
1,538
7,902
9,151
0
42,496
L
Erlang Shen
SWIKENSTEIN
Erlang Shen
8,717
3,791
2,755
8,155
25,666
14,780
114
16,624
8,480
0
16,352
L
Janus
WolffSA
Janus
10,064
632
2,096
2,960
16,388
6,034
1,141
11,483
4,830
34,452
0
L
8,691
847
1,671
3,329
20,525
20,476
132
11,867
8,321
25,327
0
W
13,350
1,181
1,753
3,631
18,977
21,716
442
6,549
12,428
22,042
0
W
18,184
5,191
3,152
1,724
14,465
7,065
1,472
7,148
7,317
36,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,734
Gold Earned
63,371
157
Minions Killed
174
0
Camps Cleared
0
1,260,323
Distance Traveled
1,444,749
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,336
646
34
2
0
263,653
0
W
Nox
12,560
785
64
4
0
274,785
2
L
Medusa
12,740
796
36
2
0
218,945
0
W
Tiamat
11,637
727
39
2
0
274,828
1
W
Sun Wukong
12,702
794
29
2
0
318,285
0
L
Erlang Shen
10,338
646
17
1
0
259,979
0
L
Janus
11,515
720
42
3
0
242,919
1
L
Bacchus
11,805
738
28
2
0
274,827
0
W
Geb
12,797
800
11
1
0
320,525
4
W
Vulcan
13,675
855
31
2
0
256,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role