Player Matchup

Mercury
Mercury
DolphinBray
Mercury
Level 122
God Stats
12W - 6L
1,500 SR
Queue Stats
248W - 230L
1,459 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Falantar
Ah Muzen Cab
Level 41
God Stats
9W - 13L
1,500 SR
Queue Stats
127W - 141L
1,469 Elo+
Party 1
Ares
Ares
MiXeDLettERs
Ares
Level 32
God Stats
2W - 1L
1,724 SR
Queue Stats
105W - 100L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
Vaemera
Nu Wa
Level 42
God Stats
26W - 17L
1,526 SR
Queue Stats
128W - 126L
1,449 Elo+
Party 1
Mulan
Mulan
spl1ffs
Mulan
Level 86
God Stats
18W - 24L
1,431 SR
Queue Stats
310W - 285L
1,472 Elo+
Party 1
Team Averages
Level 65
1,536 SR
1,464 Elo+

VS

Team Averages
Level 35
1,394 SR
1,364 Elo+
Anhur
Anhur
 
Anhur
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ClickerMania
Chaac
Level 49
God Stats
14W - 12L
1,364 SR
Queue Stats
23W - 25L
1,351 Elo+
Party 2
Thanatos
Thanatos
KamiKageee
Thanatos
Level 14
God Stats
1W - 2L
1,504 SR
Queue Stats
22W - 24L
1,337 Elo+
Party 2
Anubis
Anubis
TheSponge
Anubis
Level 4
God Stats
8W - 16L
1,329 SR
Queue Stats
8W - 16L
1,281 Elo+
Party 2
Ymir
Ymir
worriedshow614
Ymir
Level 47
God Stats
13W - 20L
1,274 SR
Queue Stats
15W - 26L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DolphinBray
Mercury
14
2 / 2 / 6
8,855
590
5,140
9,126
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Falantar
Ah Muzen Cab
15
2 / 0 / 1
8,597
573
4,249
4,827
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 5
7,755
517
5,887
14,484
9,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Vaemera
Nu Wa
15
3 / 2 / 2
8,982
599
6,194
4,823
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
spl1ffs
Mulan
16
9 / 1 / 4
10,128
675
18,097
11,429
8,633
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 1 / 0
7,715
514
3,957
6,823
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 7 / 3
7,447
496
6,815
16,903
8,790
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
KamiKageee
Thanatos
12
1 / 3 / 2
7,339
489
4,377
11,889
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
TheSponge
Anubis
12
0 / 5 / 2
7,151
477
3,803
9,315
3,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
6,377
425
2,460
8,421
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
6
7
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
1
0
3
L
1
7
3
0.36
W
Mercury
DolphinBray
Mercury
2
2
6
2.5
W
Ah Muzen Cab
Falantar
Ah Muzen Cab
2
0
1
2.5
L
Thanatos
KamiKageee
Thanatos
1
3
2
0.67
W
2
2
5
2.25
L
Anubis
TheSponge
Anubis
0
5
2
0.2
W
Nu Wa
Vaemera
Nu Wa
3
2
2
2
W
Mulan
spl1ffs
Mulan
9
1
4
11
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,567
Damage
21,412
44,689
Taken
53,351
23,509
Mitigated
23,450
13,240
Healing
16,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,957
2,405
0
875
6,823
2,113
0
1,796
4,999
0
48,869
L
6,815
1,058
0
5,040
16,903
8,790
0
1,220
15,653
0
30,331
W
Mercury
DolphinBray
Mercury
5,140
2,639
0
250
9,126
3,015
0
951
8,175
0
59,602
W
Ah Muzen Cab
Falantar
Ah Muzen Cab
4,249
1,726
0
3,228
4,827
1,288
4,178
228
4,367
0
55,398
L
Thanatos
KamiKageee
Thanatos
4,377
1,392
0
7,418
11,889
3,963
0
3,705
8,054
0
40,783
W
5,887
228
288
3,910
14,484
9,120
0
2,600
11,884
20,143
0
L
Anubis
TheSponge
Anubis
3,803
513
0
2,828
9,315
3,451
0
1,687
7,538
41,185
0
W
Nu Wa
Vaemera
Nu Wa
6,194
880
63
1,109
4,823
1,453
775
914
3,909
56,355
0
W
Mulan
spl1ffs
Mulan
18,097
2,726
0
4,392
11,429
8,633
646
1,570
9,859
0
59,919
L
2,460
398
0
498
8,421
5,133
0
3,310
5,026
9,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,317
Gold Earned
36,029
443
Minions Killed
347
0
Camps Cleared
0
1,575,349
Distance Traveled
1,469,736
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,715
514
115
8
0
285,263
5
L
Chaac
7,447
496
62
4
0
319,453
4
W
Mercury
8,855
590
102
7
0
350,620
2
W
Ah Muzen Cab
8,597
573
107
7
0
304,243
5
L
Thanatos
7,339
489
76
5
0
291,464
2
W
Ares
7,755
517
24
2
0
332,628
5
L
Anubis
7,151
477
78
5
0
244,635
0
W
Nu Wa
8,982
599
102
7
0
277,446
3
W
Mulan
10,128
675
108
7
0
310,412
1
L
Ymir
6,377
425
16
1
0
328,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role