Player Matchup

Apollo
Apollo
DJHunter70
Apollo
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Sol
Sol
KalebVlk
Sol
Level 156
God Stats
2W - 3L
1,784 SR
Queue Stats
152W - 133L
1,555 Elo+
Party 1
Cliodhna
Cliodhna
Olvideminombre07
Cliodhna
Level 78
God Stats
26W - 12L
1,572 SR
Queue Stats
50W - 50L
1,438 Elo+
Party 1
Freya
Freya
demon20
Freya
Level 127
God Stats
4W - 3L
1,692 SR
Queue Stats
25W - 32L
1,521 Elo+
Party 1
Fafnir
Fafnir
keiderrojas
Fafnir
Level 159
God Stats
4W - 1L
1,410 SR
Queue Stats
110W - 94L
1,519 Elo+
Party 1
Team Averages
Level 129
1,592 SR
1,507 Elo+

VS

Team Averages
Level 62
1,538 SR
1,532 Elo+
Fenrir
Fenrir
Deimos555
Fenrir
Level 32
God Stats
19W - 17L
1,588 SR
Queue Stats
137W - 140L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
Heyimyourcat
Baron Samedi
Level 68
God Stats
4W - 6L
1,475 SR
Queue Stats
115W - 146L
1,511 Elo+
Party 2
King Arthur
King Arthur
Jnorbs
King Arthur
Level 79
God Stats
2W - 7L
1,418 SR
Queue Stats
226W - 253L
1,502 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SnoopPhilipDugg
Kumbhakarna
Level 9
God Stats
2W - 4L
1,613 SR
Queue Stats
13W - 8L
1,650 Elo+
Solo
Neith
Neith
bombboy313
Neith
Level 124
God Stats
9W - 12L
1,595 SR
Queue Stats
235W - 271L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DJHunter70
Apollo
15
3 / 0 / 7
8,201
746
11,592
5,879
2,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
4 / 1 / 6
8,478
771
13,372
6,888
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 2 / 3
9,080
825
5,987
7,980
3,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
demon20
Freya
14
2 / 4 / 7
8,167
742
13,071
14,151
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
14
2 / 1 / 7
8,552
777
6,020
12,796
13,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deimos555
Fenrir
12
0 / 3 / 3
6,860
624
3,248
10,415
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
Heyimyourcat
Baron Samedi
15
4 / 4 / 2
8,366
761
14,257
11,217
6,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Jnorbs
King Arthur
13
0 / 3 / 4
7,045
640
6,071
17,681
7,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
SnoopPhilipDugg
Kumbhakarna
13
1 / 1 / 4
7,782
707
2,174
11,829
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
15
3 / 3 / 3
8,146
741
12,432
10,061
3,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
14
Kills
8
8
Deaths
14
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
DJHunter70
Apollo
3
0
7
6.5
L
Fenrir
Deimos555
Fenrir
0
3
3
0.5
L
Baron Samedi
Heyimyourcat
Baron Samedi
4
4
2
1.25
L
King Arthur
Jnorbs
King Arthur
0
3
4
0.67
W
4
1
6
7
W
3
2
3
2.25
L
Kumbhakarna
SnoopPhilipDugg
Kumbhakarna
1
1
4
3
L
Neith
3
3
3
1.5
W
Freya
demon20
Freya
2
4
7
1.38
W
Fafnir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,042
Damage
38,182
47,694
Taken
61,203
28,245
Mitigated
36,494
14,716
Healing
16,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DJHunter70
Apollo
11,592
8,525
0
0
5,879
2,260
445
2,809
2,827
0
24,423
L
Fenrir
Deimos555
Fenrir
3,248
173
0
576
10,415
7,720
0
4,720
5,695
0
9,134
L
Baron Samedi
Heyimyourcat
Baron Samedi
14,257
643
3,313
4,129
11,217
6,147
29
6,310
4,907
31,219
0
L
King Arthur
Jnorbs
King Arthur
6,071
431
372
3,775
17,681
7,553
0
9,312
8,369
0
16,826
W
13,372
4,805
0
2,956
6,888
2,924
1,012
1,635
5,075
34,616
2,839
W
5,987
82
34
840
7,980
3,064
0
2,108
5,771
0
41,255
L
Kumbhakarna
SnoopPhilipDugg
Kumbhakarna
2,174
429
0
1,610
11,829
11,086
10
4,489
7,340
13,386
0
L
Neith
12,432
3,862
0
2,361
10,061
3,988
0
5,042
5,019
0
40,377
W
Freya
demon20
Freya
13,071
4,023
0
4,084
14,151
6,081
0
6,186
7,549
21,740
2,169
W
Fafnir
6,020
872
1,893
4,909
12,796
13,916
0
2,779
9,620
10,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,478
Gold Earned
38,199
202
Minions Killed
159
0
Camps Cleared
0
1,071,133
Distance Traveled
1,102,832
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,201
746
29
3
0
205,926
0
L
Fenrir
6,860
624
14
1
0
241,362
2
L
Baron Samedi
8,366
761
37
3
0
208,122
2
L
King Arthur
7,045
640
20
2
0
224,845
2
W
Sol
8,478
771
68
6
0
213,453
2
W
Cliodhna
9,080
825
77
7
0
237,096
2
L
Kumbhakarna
7,782
707
23
2
0
230,874
4
L
Neith
8,146
741
65
6
0
197,629
2
W
Freya
8,167
742
23
2
0
218,058
2
W
Fafnir
8,552
777
5
0
0
196,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role