Player Matchup

Izanami
Izanami
Dark Maxus
Izanami
Level 42
God Stats
1W - 8L
1,180 SR
Queue Stats
298W - 332L
1,351 Elo+
Party 2
Ymir
Ymir
GucciGondal
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Otis Grey
Morgan Le Fay
Level 108
God Stats
2W - 5L
1,189 SR
Queue Stats
293W - 331L
1,358 Elo+
Party 2
Agni
Agni
RobertBWalker
Agni
Level 39
God Stats
33W - 20L
1,432 SR
Queue Stats
106W - 116L
1,164 Elo+
Party 3
Kali
Kali
TheLeafyFern
Kali
Level 16
God Stats
2W - 5L
1,514 SR
Queue Stats
6W - 26L
1,108 Elo+
Party 3
Team Averages
Level 41
1,363 SR
1,296 Elo+

VS

Team Averages
Level 55
1,497 SR
1,312 Elo+
Kumbhakarna
Kumbhakarna
Gunoosh
Kumbhakarna
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
122W - 130L
1,357 Elo+
Solo
Chaac
Chaac
Mewwtant
Chaac
Level 86
God Stats
1W - 0L
1,501 SR
Queue Stats
22W - 22L
1,301 Elo+
Solo
Nemesis
Nemesis
iZxFruitzNJuice
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,201 Elo+
Party 1
Artemis
Artemis
iZxTundra
Artemis
Level 35
God Stats
32W - 29L
1,469 SR
Queue Stats
173W - 181L
1,322 Elo+
Party 1
Merlin
Merlin
l NO EXCUSES I
Merlin
Level 59
God Stats
8W - 6L
1,517 SR
Queue Stats
523W - 463L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dark Maxus
Izanami
14
2 / 9 / 1
9,174
437
9,690
15,891
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 9 / 0
7,369
351
1,027
20,341
17,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Otis Grey
Morgan Le Fay
16
2 / 2 / 0
9,200
438
8,735
12,122
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 0
9,165
436
5,455
6,869
2,237
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 0
7,782
371
2,965
15,352
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gunoosh
Kumbhakarna
14
5 / 2 / 10
10,282
490
7,737
17,414
17,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Mewwtant
Chaac
18
2 / 0 / 5
10,811
515
3,445
10,785
10,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 1 / 3
11,236
535
10,652
10,804
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
iZxTundra
Artemis
17
9 / 1 / 4
10,911
520
15,552
9,704
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
3 / 0 / 2
11,927
568
12,107
10,873
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
4
Kills
25
25
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dark Maxus
Izanami
2
9
1
0.28
L
0
9
0
0
W
Kumbhakarna
Gunoosh
Kumbhakarna
5
2
10
5
W
Chaac
Mewwtant
Chaac
2
0
5
4.5
L
Morgan Le Fay
Otis Grey
Morgan Le Fay
2
2
0
1
L
0
2
0
0
L
0
3
0
0
W
6
1
3
7.5
W
Artemis
iZxTundra
Artemis
9
1
4
11
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,872
Damage
49,493
70,575
Taken
59,580
34,774
Mitigated
39,304
16,940
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dark Maxus
Izanami
9,690
6,290
0
4,141
15,891
4,754
1,974
3,364
12,485
0
54,948
L
1,027
232
0
574
20,341
17,874
0
3,908
16,433
17,739
0
W
Kumbhakarna
Gunoosh
Kumbhakarna
7,737
1,314
0
3,696
17,414
17,097
10
4,550
12,864
27,599
0
W
Chaac
Mewwtant
Chaac
3,445
491
0
1,796
10,785
10,889
861
3,961
6,824
0
60,035
L
Morgan Le Fay
Otis Grey
Morgan Le Fay
8,735
398
0
3,320
12,122
4,404
0
5,638
6,084
64,449
0
L
5,455
183
0
1,673
6,869
2,237
821
1,521
5,326
58,276
0
L
2,965
800
0
7,232
15,352
5,505
0
4,679
10,403
0
49,142
W
10,652
4,781
0
3,532
10,804
4,246
2,138
1,391
9,198
0
74,926
W
Artemis
iZxTundra
Artemis
15,552
9,503
78
5,788
9,704
3,639
680
641
8,569
0
73,916
W
12,107
743
0
725
10,873
3,433
1,536
4,674
6,199
96,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,690
Gold Earned
55,167
446
Minions Killed
546
0
Camps Cleared
0
1,838,402
Distance Traveled
1,959,339
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,174
437
96
5
0
324,367
5
L
Ymir
7,369
351
27
1
0
334,028
2
W
Kumbhakarna
10,282
490
24
1
0
377,299
10
W
Chaac
10,811
515
110
5
0
366,959
4
L
Morgan Le Fay
9,200
438
118
6
0
367,675
0
L
Agni
9,165
436
130
6
0
388,136
4
L
Kali
7,782
371
75
4
0
424,196
1
W
Nemesis
11,236
535
119
6
0
466,531
3
W
Artemis
10,911
520
102
5
0
348,512
1
W
Merlin
11,927
568
191
9
0
400,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role