Player Matchup

Scylla
Scylla
GabFH
Scylla
Level 66
God Stats
9W - 15L
1,517 SR
Queue Stats
89W - 125L
1,380 Elo+
Party 1
Rama
Rama
KZRock4
Rama
Level 24
God Stats
3W - 25L
1,229 SR
Queue Stats
39W - 69L
1,274 Elo+
Party 3
Janus
Janus
SSPEED10
Janus
Level 94
God Stats
2W - 5L
1,387 SR
Queue Stats
119W - 144L
1,391 Elo+
Solo
Shiva
Shiva
dcaavsitdro47
Shiva
Level 105
God Stats
7W - 11L
1,570 SR
Queue Stats
106W - 135L
1,351 Elo+
Party 3
Cerberus
Cerberus
tanyalarbitre
Cerberus
Level 21
God Stats
14W - 20L
1,416 SR
Queue Stats
49W - 64L
1,290 Elo+
Party 1
Team Averages
Level 62
1,424 SR
1,337 Elo+

VS

Team Averages
Level 97
1,491 SR
1,424 Elo+
Jormungandr
Jormungandr
Billyyyy_begore
Jormungandr
Level 85
God Stats
4W - 7L
1,352 SR
Queue Stats
62W - 82L
1,408 Elo+
Solo
Hachiman
Hachiman
Cheese4Pie
Hachiman
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 53L
1,406 Elo+
Party 2
Khepri
Khepri
Shpankey
Khepri
Level 107
God Stats
3W - 1L
1,345 SR
Queue Stats
15W - 13L
1,446 Elo+
Party 2
Odin
Odin
SuperDeepthroat
Odin
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 36L
1,426 Elo+
Party 2
Ra
Ra
reppikS
Ra
Level 46
God Stats
2W - 1L
1,760 SR
Queue Stats
19W - 22L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GabFH
Scylla
16
1 / 5 / 0
9,627
642
8,069
10,923
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
KZRock4
Rama
18
5 / 5 / 3
11,268
751
10,519
12,730
5,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
SSPEED10
Janus
17
2 / 3 / 5
10,455
697
13,486
7,991
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 7 / 5
10,273
685
13,145
17,160
7,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
tanyalarbitre
Cerberus
15
0 / 2 / 2
9,505
634
4,908
20,344
17,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Billyyyy_begore
Jormungandr
17
3 / 0 / 13
10,698
713
7,158
7,259
8,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Cheese4Pie
Hachiman
20
11 / 2 / 5
12,234
816
19,400
13,678
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Shpankey
Khepri
17
1 / 4 / 14
11,468
765
10,088
18,929
23,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 1 / 12
11,157
744
11,841
12,079
12,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 5 / 11
10,501
700
7,465
15,229
7,052
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
11
Kills
22
22
Deaths
12
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Billyyyy_begore
Jormungandr
3
0
13
9.5
W
Hachiman
Cheese4Pie
Hachiman
11
2
5
6.75
L
Scylla
GabFH
Scylla
1
5
0
0.2
L
Rama
KZRock4
Rama
5
5
3
1.3
L
Janus
SSPEED10
Janus
2
3
5
1.5
W
Khepri
Shpankey
Khepri
1
4
14
2
W
5
1
12
11
L
3
7
5
0.79
W
2
5
11
1.5
L
Cerberus
tanyalarbitre
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,127
Damage
55,952
69,148
Taken
67,174
36,500
Mitigated
58,557
8,299
Healing
17,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Billyyyy_begore
Jormungandr
7,158
1,576
799
1,143
7,259
8,391
761
3,262
3,824
21,184
0
W
Hachiman
Cheese4Pie
Hachiman
19,400
12,697
0
5,090
13,678
6,607
4,608
6,656
6,831
0
49,089
L
Scylla
GabFH
Scylla
8,069
494
0
244
10,923
2,822
0
3,495
7,428
35,840
0
L
Rama
KZRock4
Rama
10,519
7,353
0
2,287
12,730
5,309
132
3,199
9,531
0
45,104
L
Janus
SSPEED10
Janus
13,486
727
0
603
7,991
2,964
0
2,796
5,195
39,869
0
W
Khepri
Shpankey
Khepri
10,088
1,269
0
3,288
18,929
23,586
64
5,409
13,265
22,997
0
W
11,841
2,182
0
1,275
12,079
12,921
130
4,324
7,276
0
32,479
L
13,145
1,594
224
1,133
17,160
7,530
1,074
7,094
10,066
0
28,647
W
7,465
1,436
2,050
4,208
15,229
7,052
1,887
5,849
9,210
43,724
0
L
Cerberus
tanyalarbitre
Cerberus
4,908
215
384
3,424
20,344
17,875
75
8,127
12,217
17,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,128
Gold Earned
56,058
270
Minions Killed
206
0
Camps Cleared
0
1,372,813
Distance Traveled
1,346,526
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,698
713
33
2
0
266,854
1
W
Hachiman
12,234
816
44
3
0
257,500
1
L
Scylla
9,627
642
60
4
0
275,575
2
L
Rama
11,268
751
74
5
0
243,020
0
L
Janus
10,455
697
69
5
0
287,093
1
W
Khepri
11,468
765
23
2
0
262,311
1
W
Odin
11,157
744
41
3
0
275,843
5
L
Shiva
10,273
685
39
3
0
265,650
1
W
Ra
10,501
700
65
4
0
284,018
3
L
Cerberus
9,505
634
28
2
0
301,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role