Player Matchup

Izanami
Izanami
Hwasong7
Izanami
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,413 Elo+
Party 1
Nemesis
Nemesis
MagicianPants
Nemesis
Level 29
God Stats
0W - 2L
1,327 SR
Queue Stats
158W - 195L
1,362 Elo+
Party 1
Merlin
Merlin
PhreshWes
Merlin
Level 69
God Stats
11W - 15L
1,517 SR
Queue Stats
210W - 248L
1,373 Elo+
Party 1
Shiva
Shiva
Regulus29
Shiva
Level 66
God Stats
7W - 10L
1,505 SR
Queue Stats
94W - 123L
1,375 Elo+
Party 1
Atlas
Atlas
mattmc444
Atlas
Level 54
God Stats
0W - 2L
1,296 SR
Queue Stats
72W - 91L
1,426 Elo+
Party 1
Team Averages
Level 49
1,429 SR
1,390 Elo+

VS

Team Averages
Level 60
1,509 SR
1,513 Elo+
Bellona
Bellona
Ashishii
Bellona
Level 104
God Stats
40W - 48L
1,512 SR
Queue Stats
609W - 569L
1,544 Elo+
Party 2
Yemoja
Yemoja
Nikillers
Yemoja
Level 37
God Stats
153W - 106L
1,506 SR
Queue Stats
254W - 221L
1,492 Elo+
Party 2
Horus
Horus
Salato
Horus
Level 88
God Stats
25W - 22L
1,339 SR
Queue Stats
440W - 408L
1,520 Elo+
Party 2
Sol
Sol
mariojnp17
Sol
Level 29
God Stats
125W - 98L
1,522 SR
Queue Stats
406W - 368L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
possiblytoxic
Kukulkan
Level 43
God Stats
1W - 1L
1,664 SR
Queue Stats
14W - 23L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hwasong7
Izanami
9
0 / 2 / 1
5,390
490
2,197
4,515
1,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
10
1 / 1 / 0
5,882
535
1,199
5,526
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
PhreshWes
Merlin
10
0 / 4 / 0
5,875
534
2,498
5,677
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Regulus29
Shiva
11
0 / 3 / 0
6,068
552
2,196
7,673
4,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
mattmc444
Atlas
8
0 / 1 / 1
5,257
478
1,789
7,406
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashishii
Bellona
13
2 / 0 / 0
7,856
714
3,912
4,230
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Nikillers
Yemoja
9
0 / 0 / 4
5,773
525
1,905
3,613
1,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Salato
Horus
12
2 / 0 / 5
6,777
616
1,944
4,331
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
2 / 1 / 0
7,374
670
3,922
4,451
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
possiblytoxic
Kukulkan
14
5 / 0 / 2
7,690
699
5,859
4,481
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
11
11
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ashishii
Bellona
2
0
0
2
L
Izanami
Hwasong7
Izanami
0
2
1
0.25
L
Nemesis
1
1
0
1
W
Yemoja
Nikillers
Yemoja
0
0
4
2
L
Merlin
PhreshWes
Merlin
0
4
0
0
L
Shiva
Regulus29
Shiva
0
3
0
0
W
Horus
Salato
Horus
2
0
5
4.5
W
2
1
0
2
L
Atlas
mattmc444
Atlas
0
1
1
0.5
W
Kukulkan
possiblytoxic
Kukulkan
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,879
Damage
17,542
30,797
Taken
21,106
11,937
Mitigated
9,371
8,353
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ashishii
Bellona
3,912
1,509
0
3,179
4,230
3,635
0
0
4,230
0
45,428
L
Izanami
Hwasong7
Izanami
2,197
1,822
0
710
4,515
1,142
0
3,034
1,481
0
30,361
L
Nemesis
1,199
423
0
3,310
5,526
1,411
0
1,539
3,987
0
31,386
W
Yemoja
Nikillers
Yemoja
1,905
447
1,085
1,871
3,613
1,447
278
1,347
2,266
7,628
1,363
L
Merlin
PhreshWes
Merlin
2,498
0
0
781
5,677
1,616
0
2,383
3,294
35,636
0
L
Shiva
Regulus29
Shiva
2,196
407
0
1,170
7,673
4,177
0
415
7,258
0
33,725
W
Horus
Salato
Horus
1,944
723
410
776
4,331
1,582
120
551
3,780
0
36,580
W
3,922
1,627
2
1,521
4,451
1,156
121
477
3,974
58,176
0
L
Atlas
mattmc444
Atlas
1,789
572
108
2,274
7,406
3,591
0
4,135
3,271
9,856
0
W
Kukulkan
possiblytoxic
Kukulkan
5,859
365
0
864
4,481
1,551
336
1,912
2,569
57,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
35,470
332
Minions Killed
450
0
Camps Cleared
0
1,071,282
Distance Traveled
1,217,331
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,856
714
120
11
0
244,466
5
L
Izanami
5,390
490
75
7
0
207,838
4
L
Nemesis
5,882
535
78
7
0
243,902
0
W
Yemoja
5,773
525
21
2
0
223,605
5
L
Merlin
5,875
534
82
7
0
204,240
3
L
Shiva
6,068
552
85
8
0
193,467
4
W
Horus
6,777
616
81
7
0
267,733
4
W
Sol
7,374
670
118
11
0
241,119
4
L
Atlas
5,257
478
12
1
0
221,835
2
W
Kukulkan
7,690
699
110
10
0
240,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role