Player Matchup

Discordia
Discordia
Ban-_-Nick
Discordia
Level 81
God Stats
4W - 4L
1,743 SR
Queue Stats
171W - 187L
1,409 Elo+
Party 3
Fenrir
Fenrir
Dwalk7490
Fenrir
Level 65
God Stats
2W - 1L
1,250 SR
Queue Stats
98W - 101L
1,417 Elo+
Party 1
Ymir
Ymir
KSIMochAirplane
Ymir
Level 109
God Stats
8W - 5L
1,422 SR
Queue Stats
52W - 56L
1,389 Elo+
Party 1
Cupid
Cupid
KingFromOPM
Cupid
Level 29
God Stats
3W - 1L
1,417 SR
Queue Stats
26W - 32L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
ilyGull-
Gilgamesh
Level 84
God Stats
5W - 6L
1,575 SR
Queue Stats
218W - 235L
1,436 Elo+
Party 3
Team Averages
Level 74
1,482 SR
1,421 Elo+

VS

Team Averages
Level 77
1,568 SR
1,461 Elo+
Tiamat
Tiamat
Acquest
Tiamat
Level 109
God Stats
2W - 5L
1,798 SR
Queue Stats
205W - 203L
1,533 Elo+
Party 4
Gilgamesh
Gilgamesh
B345T_S4NDW1CH
Gilgamesh
Level 68
God Stats
7W - 9L
1,529 SR
Queue Stats
227W - 233L
1,420 Elo+
Party 2
Arachne
Arachne
Scottieboi1418
Arachne
Level 46
God Stats
5W - 8L
1,472 SR
Queue Stats
180W - 187L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
arcanexguardian
Aphrodite
Level 146
God Stats
37W - 25L
1,500 SR
Queue Stats
238W - 227L
1,496 Elo+
Party 4
Neith
Neith
vKorruptz
Neith
Level 15
God Stats
6W - 5L
1,542 SR
Queue Stats
6W - 5L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ban-_-Nick
Discordia
12
4 / 1 / 3
6,894
627
5,943
4,603
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Dwalk7490
Fenrir
13
8 / 2 / 3
7,813
710
4,043
7,493
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 1 / 3
6,681
607
4,608
6,249
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 2
6,428
584
2,362
4,782
1,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ilyGull-
Gilgamesh
11
0 / 3 / 3
6,414
583
4,189
7,260
4,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Acquest
Tiamat
10
0 / 6 / 2
5,796
527
2,521
8,094
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
B345T_S4NDW1CH
Gilgamesh
10
5 / 3 / 0
6,691
608
4,893
7,148
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 3 / 1
6,550
595
4,655
8,384
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
arcanexguardian
Aphrodite
7
0 / 2 / 2
4,932
448
709
4,911
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
vKorruptz
Neith
9
0 / 3 / 3
5,219
474
3,616
4,147
1,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
8
8
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Acquest
Tiamat
0
6
2
0.17
L
Gilgamesh
B345T_S4NDW1CH
Gilgamesh
5
3
0
1.67
W
Discordia
Ban-_-Nick
Discordia
4
1
3
5.5
W
Fenrir
Dwalk7490
Fenrir
8
2
3
4.75
W
3
1
3
4.5
W
2
1
2
3
L
3
3
1
1.17
L
Aphrodite
arcanexguardian
Aphrodite
0
2
2
0.5
W
Gilgamesh
ilyGull-
Gilgamesh
0
3
3
0.5
L
Neith
vKorruptz
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,145
Damage
16,394
30,387
Taken
32,684
12,845
Mitigated
16,418
8,432
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Acquest
Tiamat
2,521
449
0
1,660
8,094
3,977
0
3,376
4,331
29,966
0
L
Gilgamesh
B345T_S4NDW1CH
Gilgamesh
4,893
1,862
0
1,698
7,148
6,099
0
613
6,521
0
20,869
W
Discordia
Ban-_-Nick
Discordia
5,943
90
0
375
4,603
1,257
543
1,258
3,207
30,628
0
W
Fenrir
Dwalk7490
Fenrir
4,043
1,331
0
3,632
7,493
2,577
128
312
7,161
0
29,369
W
4,608
1,244
187
1,182
6,249
2,902
951
996
5,195
32,094
1,857
W
2,362
1,414
236
1,523
4,782
1,371
2,870
105
4,677
0
30,987
L
4,655
3,739
0
1,899
8,384
2,792
0
2,936
5,308
0
31,104
L
Aphrodite
arcanexguardian
Aphrodite
709
26
433
869
4,911
2,347
0
2,097
2,728
12,044
0
W
Gilgamesh
ilyGull-
Gilgamesh
4,189
1,083
0
1,297
7,260
4,738
73
317
6,917
4,207
20,626
L
Neith
vKorruptz
Neith
3,616
1,812
0
195
4,147
1,203
0
1,470
2,651
0
16,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,230
Gold Earned
29,188
325
Minions Killed
211
0
Camps Cleared
0
1,089,077
Distance Traveled
1,033,871
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,796
527
52
5
0
196,285
3
L
Gilgamesh
6,691
608
42
4
0
205,518
2
W
Discordia
6,894
627
66
6
0
220,179
4
W
Fenrir
7,813
710
69
6
0
247,887
0
W
Ymir
6,681
607
65
6
0
200,133
2
W
Cupid
6,428
584
64
6
0
206,884
1
L
Arachne
6,550
595
65
6
0
223,296
0
L
Aphrodite
4,932
448
17
2
0
183,878
3
W
Gilgamesh
6,414
583
61
6
0
213,994
2
L
Neith
5,219
474
35
3
0
224,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role