Player Matchup

Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
DeniedAnnal
Ra
Silver I
Level 86
God Stats
6W - 9L
1,727 SR
Queue Stats
94W - 92L
1,465 MMR
Party 1
Ymir
Ymir
Gold IV
Rogergame507
Ymir
Gold IV
Level 157
God Stats
1W - 1L
1,746 SR
Queue Stats
38W - 44L
1,431 MMR
Solo
Bellona
Bellona
Bronze III
belsbelsbels
Bellona
Bronze III
Level 87
God Stats
5W - 9L
1,676 SR
Queue Stats
112W - 141L
1,452 MMR
Solo
Cabrakan
Cabrakan
Silver I
untastypastry
Cabrakan
Silver I
Level 108
God Stats
1W - 2L
1,637 SR
Queue Stats
79W - 80L
1,465 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,657 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,485 SR
1,450 MMR
Sylvanus
Sylvanus
Gold IV
BoxOf64Crayons
Sylvanus
Gold IV
Level 157
God Stats
3W - 1L
1,265 SR
Queue Stats
93W - 101L
1,417 MMR
Solo
Poseidon
Poseidon
Gold IV
DVidjill
Poseidon
Gold IV
Level 158
God Stats
7W - 4L
1,251 SR
Queue Stats
364W - 371L
1,456 MMR
Solo
Izanami
Izanami
Gold III
RavenNiels
Izanami
Gold III
Level 158
God Stats
26W - 21L
1,703 SR
Queue Stats
659W - 650L
1,460 MMR
Solo
Kali
Kali
Gold I
TheVersaceOne
Kali
Gold I
Level 160
God Stats
2W - 2L
1,269 SR
Queue Stats
61W - 72L
1,457 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Vatrient
Sun Wukong
Bronze III
Level 144
God Stats
2W - 0L
1,938 SR
Queue Stats
14W - 15L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 6 / 0
5,604
467
5,007
8,798
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 1
6,808
567
2,083
5,092
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 5 / 1
5,582
465
2,221
9,508
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
belsbelsbels
Bellona
10
0 / 5 / 1
5,710
476
3,188
8,673
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
untastypastry
Cabrakan
11
2 / 4 / 2
6,334
528
4,580
9,192
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasAgniCliodhnaPersephone

VS

Bans
GilgameshAthenaThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
3 / 1 / 11
6,599
550
3,205
6,141
5,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
DVidjill
Poseidon
13
3 / 4 / 6
7,384
615
5,498
5,501
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RavenNiels
Izanami
13
3 / 0 / 8
7,478
623
7,450
6,143
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 2 / 4
7,480
623
6,802
10,837
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Vatrient
Sun Wukong
14
7 / 0 / 2
8,177
681
7,823
7,337
5,715
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
22
22
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
0
0.17
W
Sylvanus
3
1
11
8.5
W
Poseidon
DVidjill
Poseidon
3
4
6
1.5
L
2
2
1
1.25
W
Izanami
RavenNiels
Izanami
3
0
8
7
L
1
5
1
0.3
W
6
2
4
4
W
Sun Wukong
Vatrient
Sun Wukong
7
0
2
8
L
Bellona
belsbelsbels
Bellona
0
5
1
0.1
L
Cabrakan
untastypastry
Cabrakan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,079
Damage
30,778
41,263
Taken
35,959
18,643
Mitigated
18,618
9,136
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,007
1,813
0
2,320
8,798
1,226
0
535
8,263
0
41,000
W
Sylvanus
3,205
834
2,108
2,026
6,141
5,302
193
1,085
5,056
12,920
0
W
Poseidon
DVidjill
Poseidon
5,498
913
0
90
5,501
1,781
645
2,223
3,278
49,232
0
L
2,083
69
96
1,019
5,092
1,443
0
2,211
2,881
45,525
0
W
Izanami
RavenNiels
Izanami
7,450
4,376
0
2,513
6,143
1,442
1,273
634
5,509
0
58,842
L
2,221
331
0
892
9,508
4,720
0
3,454
6,054
10,464
0
W
6,802
2,896
0
5,940
10,837
4,378
262
3,567
7,270
0
40,946
W
Sun Wukong
Vatrient
Sun Wukong
7,823
2,241
0
1,463
7,337
5,715
369
1,375
5,962
0
46,985
L
Bellona
belsbelsbels
Bellona
3,188
860
0
2,004
8,673
6,540
0
411
8,262
0
25,133
L
Cabrakan
untastypastry
Cabrakan
4,580
619
0
2,805
9,192
4,714
0
2,092
7,100
33,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
37,118
342
Minions Killed
415
0
Camps Cleared
0
1,108,859
Distance Traveled
1,203,287
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,604
467
73
6
0
188,523
3
W
Sylvanus
6,599
550
12
1
0
235,119
5
W
Poseidon
7,384
615
93
8
0
244,359
3
L
Ra
6,808
567
113
9
0
242,188
1
W
Izanami
7,478
623
124
10
0
227,818
4
L
Ymir
5,582
465
22
2
0
218,350
6
W
Kali
7,480
623
82
7
0
256,598
3
W
Sun Wukong
8,177
681
104
9
0
239,393
2
L
Bellona
5,710
476
69
6
0
241,347
7
L
Cabrakan
6,334
528
65
5
0
218,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role