Player Matchup

Chernobog
Chernobog
BoLaToRrEs
Chernobog
Level 141
God Stats
2W - 1L
1,703 SR
Queue Stats
104W - 98L
1,561 Elo+
Party 2
Janus
Janus
Gr8HornedOwl
Janus
Level 160
God Stats
18W - 13L
1,467 SR
Queue Stats
408W - 352L
1,550 Elo+
Solo
Cabrakan
Cabrakan
IOLIVERAI
Cabrakan
Level 160
God Stats
2W - 1L
1,712 SR
Queue Stats
239W - 240L
1,512 Elo+
Party 2
Vamana
Vamana
JaviQH
Vamana
Level 102
God Stats
21W - 13L
1,573 SR
Queue Stats
182W - 156L
1,504 Elo+
Solo
Pele
Pele
TheMrGravyBoat
Pele
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,667 Elo+
Solo
Team Averages
Level 136
1,591 SR
1,559 Elo+

VS

Team Averages
Level 132
1,546 SR
1,523 Elo+
Horus
Horus
CrippleOverlord
Horus
Level 160
God Stats
9W - 12L
1,785 SR
Queue Stats
426W - 396L
1,592 Elo+
Party 1
Discordia
Discordia
JohnohthonG-
Discordia
Level 108
God Stats
2W - 1L
1,517 SR
Queue Stats
180W - 209L
1,463 Elo+
Solo
Cernunnos
Cernunnos
SamoanSenpai
Cernunnos
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
Ysidoroh
Cthulhu
Level 117
God Stats
1W - 1L
1,272 SR
Queue Stats
94W - 67L
1,582 Elo+
Party 1
Fenrir
Fenrir
videogameluv146
Fenrir
Level 120
God Stats
7W - 7L
1,656 SR
Queue Stats
212W - 211L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BoLaToRrEs
Chernobog
20
5 / 7 / 7
12,925
718
18,596
24,262
9,828
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 7
13,107
728
20,576
8,819
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
IOLIVERAI
Cabrakan
19
3 / 6 / 7
12,644
702
16,132
26,446
39,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
JaviQH
Vamana
20
8 / 4 / 10
15,057
837
22,099
28,170
34,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 12 / 10
11,614
645
12,990
24,375
8,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 17
13,605
756
17,438
32,812
45,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
JohnohthonG-
Discordia
20
4 / 5 / 12
13,226
735
15,597
13,221
5,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
SamoanSenpai
Cernunnos
20
10 / 7 / 12
14,704
817
38,817
30,517
16,086
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Ysidoroh
Cthulhu
20
9 / 4 / 9
14,185
788
22,875
27,897
35,826
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 1 / 7
12,873
715
7,416
13,621
7,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
88
22
Kills
31
31
Deaths
22
41
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BoLaToRrEs
Chernobog
5
7
7
1.21
W
5
5
17
2.7
L
5
2
7
4.25
L
Cabrakan
IOLIVERAI
Cabrakan
3
6
7
1.08
L
Vamana
JaviQH
Vamana
8
4
10
3.25
W
Discordia
JohnohthonG-
Discordia
4
5
12
2
W
Cernunnos
SamoanSenpai
Cernunnos
10
7
12
2.29
L
1
12
10
0.5
W
Cthulhu
Ysidoroh
Cthulhu
9
4
9
3.38
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,393
Damage
102,143
112,072
Taken
118,068
94,612
Mitigated
110,963
17,695
Healing
45,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BoLaToRrEs
Chernobog
18,596
9,426
0
3,107
24,262
9,828
88
8,661
15,443
0
58,165
W
17,438
7,370
5,500
9,634
32,812
45,902
0
11,459
20,432
0
31,310
L
20,576
1,472
526
1,730
8,819
3,096
0
4,058
4,680
56,834
0
L
Cabrakan
IOLIVERAI
Cabrakan
16,132
1,346
0
1,236
26,446
39,086
0
6,956
19,238
38,315
0
L
Vamana
JaviQH
Vamana
22,099
10,844
1,848
7,922
28,170
34,186
0
8,893
18,860
2,606
60,421
W
Discordia
JohnohthonG-
Discordia
15,597
331
568
1,413
13,221
5,945
1,553
1,931
11,208
48,898
0
W
Cernunnos
SamoanSenpai
Cernunnos
38,817
23,139
0
13,350
30,517
16,086
7,323
8,319
22,040
0
101,311
L
12,990
2,692
0
1,326
24,375
8,416
0
9,480
14,807
0
33,846
W
Cthulhu
Ysidoroh
Cthulhu
22,875
805
2,968
8,789
27,897
35,826
100
10,817
16,825
57,167
0
W
7,416
562
0
3,100
13,621
7,204
2,357
5,132
8,353
0
37,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,347
Gold Earned
68,593
344
Minions Killed
321
0
Camps Cleared
0
1,645,905
Distance Traveled
1,798,661
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,925
718
79
4
0
316,588
3
W
Horus
13,605
756
24
1
0
314,391
1
L
Janus
13,107
728
89
5
0
339,503
4
L
Cabrakan
12,644
702
38
2
0
324,955
4
L
Vamana
15,057
837
94
5
0
356,515
2
W
Discordia
13,226
735
57
3
0
357,209
0
W
Cernunnos
14,704
817
126
7
0
299,933
0
L
Pele
11,614
645
44
2
0
308,344
0
W
Cthulhu
14,185
788
63
4
0
400,443
1
W
Fenrir
12,873
715
51
3
0
426,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role