Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Sr_ObalVidal
Geb
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,307 Elo+
Party 2
Danzaburou
Danzaburou
theheom
Danzaburou
Level 29
God Stats
0W - 1L
1,161 SR
Queue Stats
3W - 8L
1,335 Elo+
Party 2
Team Averages
Level 86
1,387 SR
1,381 Elo+

VS

Team Averages
Level 112
1,617 SR
1,560 Elo+
Thanatos
Thanatos
FuriousSaints97
Thanatos
Level 155
God Stats
3W - 2L
1,686 SR
Queue Stats
173W - 127L
1,534 Elo+
Party 1
Scylla
Scylla
KingMJ S117
Scylla
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 36L
1,538 Elo+
Party 1
Ymir
Ymir
SuriousBull
Ymir
Level 28
God Stats
10W - 5L
1,665 SR
Queue Stats
11W - 6L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 1 / 1
6,824
682
2,427
7,992
2,609
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 2
6,184
618
2,920
11,466
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
theheom
Danzaburou
11
1 / 4 / 2
6,732
673
4,356
7,710
2,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 2 / 3
7,586
759
5,431
5,782
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
14
6 / 0 / 2
8,532
853
12,350
5,099
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 6
6,953
695
4,688
7,149
6,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
9
9
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
1
1
2.5
W
Thanatos
3
2
3
2.25
W
Scylla
6
0
2
7
L
0
4
2
0.25
W
0
1
6
3
L
Danzaburou
theheom
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,703
Damage
22,469
27,168
Taken
18,030
11,998
Mitigated
11,219
2,761
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,427
486
0
985
7,992
2,609
0
4,169
3,475
13,643
0
W
Thanatos
5,431
1,882
0
4,540
5,782
2,490
0
2,250
3,532
0
23,784
W
Scylla
12,350
1,251
0
1,190
5,099
1,895
708
1,900
3,199
39,634
0
L
2,920
571
0
1,149
11,466
7,109
0
7,178
3,702
6,091
0
W
4,688
880
13
768
7,149
6,834
219
1,650
5,499
12,319
0
L
Danzaburou
theheom
Danzaburou
4,356
829
120
507
7,710
2,280
10
4,579
2,729
0
18,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,740
Gold Earned
23,071
61
Minions Killed
139
1
Camps Cleared
8
538,148
Distance Traveled
541,284
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,824
682
21
2
1
198,349
3
W
Thanatos
7,586
759
39
4
7
183,172
3
W
Scylla
8,532
853
85
9
1
186,934
1
L
Geb
6,184
618
2
0
0
162,664
1
W
Ymir
6,953
695
15
2
0
171,178
2
L
Danzaburou
6,732
673
38
4
0
177,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role