Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
BossMoney89
Chronos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 96L
1,486 Elo+
Party 2
Rama
Rama
Waplokiju
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,509 Elo+
Solo
Cernunnos
Cernunnos
bigjew0995
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zombiesniper6850
Morgan Le Fay
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
322W - 349L
1,497 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,486 Elo+

VS

Team Averages
Level 56
1,571 SR
1,689 Elo+
Loki
Loki
BigPrettyX
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,712 Elo+
Party 1
He Bo
He Bo
GodSaws
He Bo
Level 126
God Stats
1W - 1L
1,663 SR
Queue Stats
18W - 19L
1,787 Elo+
Party 1
Nox
Nox
KetchupBowl
Nox
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,712 Elo+
Party 1
Amaterasu
Amaterasu
MysticSpaceTurtl
Amaterasu
Level 22
God Stats
3W - 1L
1,695 SR
Queue Stats
40W - 49L
1,446 Elo+
Solo
Agni
Agni
xMasow
Agni
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 8 / 10
10,013
715
10,491
18,165
15,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
BossMoney89
Chronos
18
5 / 7 / 5
10,867
776
9,149
14,966
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
15
1 / 9 / 7
8,998
643
7,621
14,475
5,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
bigjew0995
Cernunnos
17
3 / 8 / 10
10,406
743
13,202
18,829
7,229
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
zombiesniper6850
Morgan Le Fay
19
8 / 8 / 6
11,680
834
11,832
17,563
6,900
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 13
12,616
901
12,597
10,817
3,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
GodSaws
He Bo
18
10 / 6 / 18
11,020
787
19,310
11,029
4,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 20
10,217
730
9,587
11,099
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
17
3 / 6 / 21
11,039
789
8,248
24,747
25,746
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
xMasow
Agni
20
15 / 3 / 12
12,896
921
26,003
10,484
3,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
124
20
Kills
40
40
Deaths
26
38
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
8
10
1
W
10
5
13
3.3
L
Chronos
BossMoney89
Chronos
5
7
5
1.07
W
He Bo
GodSaws
He Bo
10
6
18
3.17
W
2
6
20
2
W
Amaterasu
3
6
21
2.25
L
Rama
1
9
7
0.5
L
Cernunnos
bigjew0995
Cernunnos
3
8
10
1
W
Agni
xMasow
Agni
15
3
12
7
L
Morgan Le Fay
zombiesniper6850
Morgan Le Fay
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,295
Damage
75,745
83,998
Taken
68,176
40,984
Mitigated
42,611
16,428
Healing
21,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,491
975
1,359
2,008
18,165
15,818
0
10,824
7,341
14,600
0
W
12,597
2,776
962
2,023
10,817
3,823
1,192
5,230
5,334
0
21,893
L
Chronos
BossMoney89
Chronos
9,149
1,780
82
1,858
14,966
5,702
51
9,447
5,519
14,735
0
W
He Bo
GodSaws
He Bo
19,310
1,123
1,490
1,019
11,029
4,704
1,063
4,925
5,935
31,604
0
W
9,587
600
204
931
11,099
4,354
1,306
6,152
4,632
20,858
0
W
Amaterasu
8,248
3,044
748
9,209
24,747
25,746
442
8,376
15,860
0
11,281
L
Rama
7,621
5,702
835
988
14,475
5,335
282
7,974
6,501
0
20,217
L
Cernunnos
bigjew0995
Cernunnos
13,202
4,801
78
3,882
18,829
7,229
0
13,784
5,045
0
35,980
W
Agni
xMasow
Agni
26,003
530
1,731
3,128
10,484
3,984
1,153
5,280
4,943
47,067
0
L
Morgan Le Fay
zombiesniper6850
Morgan Le Fay
11,832
1,731
1,196
4,142
17,563
6,900
0
12,871
4,692
21,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,964
Gold Earned
57,788
120
Minions Killed
113
0
Camps Cleared
0
1,033,854
Distance Traveled
1,238,344
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,013
715
11
1
0
221,626
2
W
Loki
12,616
901
22
2
0
272,793
0
L
Chronos
10,867
776
18
1
0
202,574
0
W
He Bo
11,020
787
17
1
0
224,613
1
W
Nox
10,217
730
21
2
0
222,030
0
W
Amaterasu
11,039
789
2
0
0
268,298
1
L
Rama
8,998
643
26
2
0
197,703
1
L
Cernunnos
10,406
743
44
3
0
198,416
2
W
Agni
12,896
921
51
4
0
250,610
0
L
Morgan Le Fay
11,680
834
21
2
0
213,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role