Player Matchup

Neith
Neith
GENERAL PETERS
Neith
Level 28
God Stats
51W - 67L
1,408 SR
Queue Stats
79W - 111L
1,292 Elo+
Party 4
Erlang Shen
Erlang Shen
JosePushinP
Erlang Shen
Level 46
God Stats
15W - 15L
1,154 SR
Queue Stats
190W - 224L
1,381 Elo+
Party 3
Janus
Janus
TheJosh0
Janus
Level 40
God Stats
1W - 7L
1,151 SR
Queue Stats
112W - 147L
1,260 Elo+
Party 4
Bacchus
Bacchus
a John Wayne
Bacchus
Level 68
God Stats
18W - 15L
1,473 SR
Queue Stats
143W - 164L
1,372 Elo+
Party 4
Tyr
Tyr
xSENSEIxLAWx
Tyr
Level 68
God Stats
6W - 7L
1,289 SR
Queue Stats
66W - 69L
1,308 Elo+
Party 3
Team Averages
Level 50
1,295 SR
1,323 Elo+

VS

Team Averages
Level 65
1,464 SR
1,313 Elo+
Shiva
Shiva
K1024Gladiator
Shiva
Level 65
God Stats
8W - 13L
1,361 SR
Queue Stats
202W - 201L
1,350 Elo+
Solo
Janus
Janus
RagnarFHN
Janus
Level 84
God Stats
13W - 21L
1,096 SR
Queue Stats
167W - 185L
1,274 Elo+
Party 1
Ares
Ares
Wockhardt-o
Ares
Level 41
God Stats
1W - 6L
1,732 SR
Queue Stats
15W - 21L
1,309 Elo+
Party 2
Awilix
Awilix
fatdustywood
Awilix
Level 28
God Stats
1W - 4L
1,681 SR
Queue Stats
96W - 103L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
h2wkz
Danzaburou
Level 106
God Stats
1W - 5L
1,447 SR
Queue Stats
5W - 10L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
7,607
543
6,937
8,568
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
JosePushinP
Erlang Shen
12
1 / 3 / 3
6,989
499
4,287
8,575
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
TheJosh0
Janus
13
4 / 3 / 1
7,576
541
5,648
4,928
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
a John Wayne
Bacchus
13
6 / 1 / 2
8,453
604
5,679
8,782
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 1
7,725
552
6,172
11,493
9,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,611
472
6,309
8,684
7,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
RagnarFHN
Janus
13
4 / 2 / 0
7,793
557
4,170
5,437
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 4
6,411
458
4,797
14,170
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
12
1 / 2 / 0
6,806
486
3,293
8,146
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
h2wkz
Danzaburou
11
2 / 4 / 2
7,048
503
6,529
8,887
2,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
8
10
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Erlang Shen
JosePushinP
Erlang Shen
1
3
3
0.83
L
0
3
0
0
L
Janus
RagnarFHN
Janus
4
2
0
2
W
Janus
TheJosh0
Janus
4
3
1
1.5
L
1
5
4
0.6
W
Bacchus
a John Wayne
Bacchus
6
1
2
7
L
Awilix
1
2
0
0.5
L
Danzaburou
h2wkz
Danzaburou
2
4
2
0.75
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,723
Damage
25,098
42,346
Taken
45,324
25,944
Mitigated
25,530
15,964
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,937
3,556
59
4,162
8,568
2,768
1,479
3,093
5,359
0
41,926
W
Erlang Shen
JosePushinP
Erlang Shen
4,287
2,361
81
3,270
8,575
4,252
779
1,247
7,284
0
47,814
L
6,309
977
0
1,760
8,684
7,574
0
0
8,684
0
32,136
L
Janus
RagnarFHN
Janus
4,170
84
0
1,379
5,437
1,620
238
2,287
2,964
38,474
0
W
Janus
TheJosh0
Janus
5,648
437
0
858
4,928
1,475
232
1,909
2,892
37,940
0
L
4,797
510
25
1,440
14,170
10,983
0
3,971
9,353
15,597
0
W
Bacchus
a John Wayne
Bacchus
5,679
454
285
3,382
8,782
7,721
380
2,411
6,351
18,574
0
L
Awilix
3,293
1,453
0
3,044
8,146
2,495
0
1,613
6,533
0
37,083
L
Danzaburou
h2wkz
Danzaburou
6,529
2,156
0
1,179
8,887
2,858
0
3,456
5,431
0
38,916
W
6,172
1,946
0
3,867
11,493
9,728
238
0
11,493
0
35,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,350
Gold Earned
34,669
336
Minions Killed
289
0
Camps Cleared
0
1,324,526
Distance Traveled
1,337,373
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,607
543
82
6
0
256,703
2
W
Erlang Shen
6,989
499
74
5
0
276,996
1
L
Shiva
6,611
472
55
4
0
261,730
3
L
Janus
7,793
557
84
6
0
288,973
6
W
Janus
7,576
541
71
5
0
240,341
3
L
Ares
6,411
458
19
1
0
221,669
2
W
Bacchus
8,453
604
24
2
0
265,969
2
L
Awilix
6,806
486
75
5
0
308,386
5
L
Danzaburou
7,048
503
56
4
0
256,615
0
W
Tyr
7,725
552
85
6
0
284,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role