Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Adrian6940
Cthulhu
Level 36
God Stats
25W - 29L
1,417 SR
Queue Stats
280W - 374L
1,311 Elo+
Party 2
Zhong Kui
Zhong Kui
Necrosatus
Zhong Kui
Level 100
God Stats
6W - 11L
1,351 SR
Queue Stats
126W - 159L
1,398 Elo+
Solo
Atlas
Atlas
obiyop
Atlas
Level 158
God Stats
31W - 27L
1,506 SR
Queue Stats
276W - 367L
1,305 Elo+
Party 2
Team Averages
Level 101
1,455 SR
1,403 Elo+

VS

Team Averages
Level 49
1,460 SR
1,370 Elo+
Vulcan
Vulcan
ArchAntag
Vulcan
Level 40
God Stats
11W - 9L
1,299 SR
Queue Stats
118W - 109L
1,383 Elo+
Solo
Bacchus
Bacchus
GlenTheGod
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,355 Elo+
Party 1
Sylvanus
Sylvanus
Kelechi_Estacado
Sylvanus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 69L
1,405 Elo+
Party 1
Fenrir
Fenrir
VeryVoluptuous
Fenrir
Level 37
God Stats
1W - 7L
1,500 SR
Queue Stats
381W - 475L
1,339 Elo+
Solo
Hun Batz
Hun Batz
WasabiKun
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 4 / 4
10,273
541
7,851
14,956
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
 
Xbalanque
12
4 / 4 / 2
8,194
431
3,725
9,447
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Adrian6940
Cthulhu
13
1 / 4 / 4
8,526
449
5,383
13,713
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Necrosatus
Zhong Kui
14
6 / 6 / 1
9,083
478
10,042
14,979
9,057
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
obiyop
Atlas
17
6 / 4 / 3
10,160
535
14,789
16,918
6,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArchAntag
Vulcan
13
1 / 5 / 6
8,357
440
8,229
9,231
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
GlenTheGod
Bacchus
15
6 / 6 / 11
9,410
495
11,353
11,302
6,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 2 / 7
10,923
575
11,956
16,910
9,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 5 / 7
9,798
516
10,274
15,258
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
WasabiKun
Hun Batz
15
2 / 4 / 4
9,142
481
10,269
13,011
5,353
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
22
Kills
22
22
Deaths
22
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
4
4
1.75
L
Xbalanque
 
Xbalanque
4
4
2
1.25
L
Cthulhu
Adrian6940
Cthulhu
1
4
4
0.75
W
Vulcan
ArchAntag
Vulcan
1
5
6
0.8
W
Bacchus
GlenTheGod
Bacchus
6
6
11
1.92
W
9
2
7
6.25
L
Zhong Kui
Necrosatus
Zhong Kui
6
6
1
1.08
W
4
5
7
1.5
W
Hun Batz
WasabiKun
Hun Batz
2
4
4
1
L
Atlas
obiyop
Atlas
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,790
Damage
52,081
70,013
Taken
65,712
38,879
Mitigated
30,937
14,767
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,851
5,139
0
6,086
14,956
6,624
665
4,084
10,736
0
48,346
L
Xbalanque
 
Xbalanque
3,725
1,061
0
1,630
9,447
2,860
132
3,184
6,003
0
41,180
L
Cthulhu
Adrian6940
Cthulhu
5,383
657
0
775
13,713
13,451
81
8,324
5,041
34,701
0
W
Vulcan
ArchAntag
Vulcan
8,229
2,674
0
1,650
9,231
3,218
0
5,240
3,511
42,217
0
W
Bacchus
GlenTheGod
Bacchus
11,353
1,020
478
605
11,302
6,375
282
4,904
6,024
21,617
0
W
11,956
3,631
2,863
6,835
16,910
9,686
870
8,002
8,343
44,388
15,121
L
Zhong Kui
Necrosatus
Zhong Kui
10,042
1,195
0
3,558
14,979
9,057
273
4,991
9,745
42,445
0
W
10,274
3,357
0
2,169
15,258
6,305
1,378
4,763
10,315
0
64,278
W
Hun Batz
WasabiKun
Hun Batz
10,269
2,983
189
896
13,011
5,353
1,566
7,305
5,651
0
54,758
L
Atlas
obiyop
Atlas
14,789
3,514
0
2,718
16,918
6,887
0
8,167
8,238
69,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,236
Gold Earned
47,630
451
Minions Killed
411
0
Camps Cleared
0
1,656,509
Distance Traveled
1,834,868
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,273
541
107
6
0
339,813
6
L
Xbalanque
8,194
431
78
4
0
283,252
6
L
Cthulhu
8,526
449
52
3
0
362,957
3
W
Vulcan
8,357
440
89
5
0
360,194
0
W
Bacchus
9,410
495
19
1
0
355,053
3
W
Sylvanus
10,923
575
113
6
0
332,972
2
L
Zhong Kui
9,083
478
90
5
0
302,343
11
W
Fenrir
9,798
516
93
5
0
401,484
6
W
Hun Batz
9,142
481
97
5
0
385,165
2
L
Atlas
10,160
535
124
7
0
368,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role