Player Matchup

Hera
Hera
Fuuren
Hera
Level 157
God Stats
5W - 3L
1,331 SR
Queue Stats
500W - 364L
1,639 Elo+
Solo
Horus
Horus
KarayoKun
Horus
Level 84
God Stats
1W - 2L
1,437 SR
Queue Stats
69W - 59L
1,212 Elo+
Party 2
Erlang Shen
Erlang Shen
s0urdeezal
Erlang Shen
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,212 Elo+
Party 2
Team Averages
Level 96
1,422 SR
1,355 Elo+

VS

Team Averages
Level 88
1,646 SR
1,655 Elo+
Fenrir
Fenrir
Drybonesd
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Joеy
Cerberus
Level 158
God Stats
17W - 8L
1,937 SR
Queue Stats
739W - 237L
1,965 Elo+
Solo
Raijin
Raijin
Skullmagnet
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Fuuren
Hera
17
12 / 2 / 4
12,011
858
27,216
8,330
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
KarayoKun
Horus
14
2 / 3 / 12
9,819
701
7,675
12,520
9,613
Erlang Shen
s0urdeezal
Erlang Shen
14
2 / 2 / 13
10,019
716
8,012
12,220
12,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drybonesd
Fenrir
12
1 / 7 / 4
8,768
626
3,929
14,516
9,107
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Joеy
Cerberus
15
2 / 2 / 5
10,807
772
11,768
24,894
30,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
15
4 / 7 / 0
9,672
691
8,604
13,459
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
7
7
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Drybonesd
Fenrir
1
7
4
0.43
W
Hera
Fuuren
Hera
12
2
4
7
L
Cerberus
Joеy
Cerberus
2
2
5
2.25
W
Horus
KarayoKun
Horus
2
3
12
2.67
L
Raijin
4
7
0
0.57
W
Erlang Shen
s0urdeezal
Erlang Shen
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,903
Damage
24,301
33,070
Taken
52,869
25,249
Mitigated
44,208
12,224
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Drybonesd
Fenrir
3,929
915
0
1,992
14,516
9,107
160
7,513
7,003
229
11,731
W
Hera
Fuuren
Hera
27,216
5,991
0
489
8,330
3,205
1,134
6,530
1,660
78,477
0
L
Cerberus
Joеy
Cerberus
11,768
993
0
6,869
24,894
30,396
157
11,947
12,947
38,759
0
W
Horus
KarayoKun
Horus
7,675
4,644
3,848
6,581
12,520
9,613
545
7,485
4,769
0
17,149
L
Raijin
8,604
1,147
287
1,233
13,459
4,705
0
8,334
5,125
43,732
0
W
Erlang Shen
s0urdeezal
Erlang Shen
8,012
4,847
0
1,306
12,220
12,431
288
6,276
5,695
0
14,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,849
Gold Earned
29,247
143
Minions Killed
132
7
Camps Cleared
5
801,993
Distance Traveled
739,586
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,768
626
15
1
0
254,980
3
W
Hera
12,011
858
116
8
4
250,781
1
L
Cerberus
10,807
772
46
3
1
264,428
2
W
Horus
9,819
701
18
1
0
268,133
0
L
Raijin
9,672
691
71
5
4
220,178
4
W
Erlang Shen
10,019
716
9
1
3
283,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role