Player Matchup

Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Danegels
Raijin
Level 26
God Stats
0W - 2L
1,234 SR
Queue Stats
78W - 70L
1,517 Elo+
Party 1
Izanami
Izanami
FoxDieV
Izanami
Level 24
God Stats
4W - 8L
1,577 SR
Queue Stats
69W - 60L
1,529 Elo+
Party 1
Ares
Ares
Zookeeper151
Ares
Level 7
God Stats
3W - 4L
1,534 SR
Queue Stats
4W - 5L
1,558 Elo+
Party 1
Pele
Pele
dylamanjaro
Pele
Level 102
God Stats
13W - 13L
1,665 SR
Queue Stats
69W - 63L
1,531 Elo+
Party 1
Team Averages
Level 45
1,502 SR
1,527 Elo+

VS

Team Averages
Level 51
1,629 SR
1,492 Elo+
Ah Muzen Cab
Ah Muzen Cab
AfricanSnow
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,365 Elo+
Party 2
Nemesis
Nemesis
Binnx
Nemesis
Level 61
God Stats
1W - 0L
1,517 SR
Queue Stats
13W - 8L
1,535 Elo+
Party 2
Raijin
Raijin
SnoopyDog9086
Raijin
Level 88
God Stats
3W - 0L
1,813 SR
Queue Stats
35W - 22L
1,574 Elo+
Party 2
Chang'e
Chang'e
Witherheart
Chang'e
Level 75
God Stats
1W - 0L
1,565 SR
Queue Stats
21W - 11L
1,580 Elo+
Party 2
Ares
Ares
daggg
Ares
Level 13
God Stats
5W - 2L
1,750 SR
Queue Stats
6W - 7L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 5 / 4
9,906
708
13,807
21,016
16,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Danegels
Raijin
16
1 / 5 / 1
9,483
677
11,424
13,969
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
FoxDieV
Izanami
17
2 / 5 / 1
10,215
730
7,524
11,317
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 4 / 0
9,058
647
4,282
14,461
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 4 / 3
9,370
669
9,313
13,644
6,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AfricanSnow
Ah Muzen Cab
18
8 / 2 / 10
10,865
776
19,181
10,874
4,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Binnx
Nemesis
18
4 / 2 / 14
10,889
778
12,184
11,050
6,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 1 / 10
11,424
816
13,237
10,227
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Witherheart
Chang'e
18
2 / 1 / 12
10,106
722
10,370
12,201
4,593
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
daggg
Ares
17
5 / 1 / 10
10,219
730
6,894
14,637
12,381
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
7
Kills
23
23
Deaths
7
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
4
1
W
Ah Muzen Cab
AfricanSnow
Ah Muzen Cab
8
2
10
6.5
W
Nemesis
Binnx
Nemesis
4
2
14
5.5
L
Raijin
Danegels
Raijin
1
5
1
0.3
L
Izanami
FoxDieV
Izanami
2
5
1
0.5
W
4
1
10
9
W
Chang'e
Witherheart
Chang'e
2
1
12
8
L
0
4
0
0
W
Ares
daggg
Ares
5
1
10
10
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,350
Damage
61,866
74,407
Taken
58,989
43,652
Mitigated
31,651
15,111
Healing
20,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,807
1,283
104
6,902
21,016
16,404
0
8,781
12,235
0
32,348
W
Ah Muzen Cab
AfricanSnow
Ah Muzen Cab
19,181
6,330
0
2,779
10,874
4,078
240
1,653
8,821
0
42,530
W
Nemesis
Binnx
Nemesis
12,184
4,440
0
1,327
11,050
6,248
1,025
3,351
7,237
0
34,060
L
Raijin
Danegels
Raijin
11,424
1,032
850
407
13,969
3,851
0
6,541
7,428
33,914
0
L
Izanami
FoxDieV
Izanami
7,524
3,148
0
2,272
11,317
3,362
0
3,005
8,312
0
51,996
W
13,237
1,288
0
2,681
10,227
4,351
1,321
1,817
8,135
63,169
0
W
Chang'e
Witherheart
Chang'e
10,370
1,535
6,512
4,550
12,201
4,593
510
3,568
8,253
36,898
0
L
4,282
31
0
2,081
14,461
13,052
0
5,968
8,493
11,282
0
W
Ares
daggg
Ares
6,894
254
756
1,796
14,637
12,381
677
4,033
10,086
11,996
0
L
9,313
534
0
2,495
13,644
6,983
0
6,206
7,438
0
35,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,032
Gold Earned
53,503
279
Minions Killed
287
0
Camps Cleared
0
1,394,598
Distance Traveled
1,406,620
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,906
708
47
3
0
300,826
1
W
Ah Muzen Cab
10,865
776
39
3
0
276,447
0
W
Nemesis
10,889
778
65
5
0
314,440
0
L
Raijin
9,483
677
61
4
0
253,641
4
L
Izanami
10,215
730
99
7
0
285,850
0
W
Raijin
11,424
816
119
9
0
266,688
3
W
Chang'e
10,106
722
54
4
0
278,939
1
L
Ares
9,058
647
10
1
0
251,734
0
W
Ares
10,219
730
10
1
0
270,106
1
L
Pele
9,370
669
62
4
0
302,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role