Player Matchup

Horus
Horus
Gold II
Blame_The_Wifi_
Horus
Gold II
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
82W - 76L
1,419 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
DaredVoyage6769
Baron Samedi
Gold IV
Level 89
God Stats
2W - 0L
1,401 SR
Queue Stats
70W - 61L
1,463 MMR
Solo
Olorun
Olorun
Gold III
Grey--Nation
Olorun
Gold III
Level 156
God Stats
5W - 1L
1,628 SR
Queue Stats
310W - 316L
1,486 MMR
Party 1
Loki
Loki
Gold III
LPQS Suizo
Loki
Gold III
Level 156
God Stats
7W - 9L
1,514 SR
Queue Stats
414W - 417L
1,433 MMR
Solo
Mulan
Mulan
Gold IV
minironaldo
Mulan
Gold IV
Level 156
God Stats
7W - 10L
1,386 SR
Queue Stats
172W - 170L
1,418 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,486 SR
1,444 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,514 SR
1,454 MMR
Serqet
Serqet
Bronze IV
 
Serqet
Bronze IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze V
killerginger310
Kuzenbo
Bronze V
Level 110
God Stats
2W - 4L
1,697 SR
Queue Stats
10W - 11L
1,406 MMR
Solo
Chaac
Chaac
Bronze IV
lLL90s
Chaac
Bronze IV
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,454 MMR
Party 2
Medusa
Medusa
Silver III
llBuddahll
Medusa
Silver III
Level 126
God Stats
1W - 2L
1,372 SR
Queue Stats
37W - 44L
1,455 MMR
Solo
Scylla
Scylla
Bronze IV
yourdad123
Scylla
Bronze IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
9,671
569
5,993
17,509
18,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
DaredVoyage6769
Baron Samedi
15
8 / 3 / 5
9,625
566
18,550
15,543
8,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
17
5 / 1 / 6
10,534
620
10,409
11,641
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 3
8,885
523
2,417
6,313
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 8
10,421
613
15,755
16,765
17,932
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AtlasBastetAwilixCliodhnaZeus

VS

Bans
AthenaHerculesArachneApolloHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 3 / 2
6,517
383
2,094
9,895
3,019
10
1 / 1 / 0
7,479
440
5,039
12,393
12,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
lLL90s
Chaac
12
1 / 7 / 1
7,378
434
3,936
18,314
11,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
llBuddahll
Medusa
14
1 / 6 / 2
8,365
492
8,269
16,893
5,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
yourdad123
Scylla
12
1 / 7 / 0
7,087
417
7,541
13,279
3,911
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
23
Kills
4
6
Deaths
24
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
2
0.33
W
3
1
11
8.5
W
Baron Samedi
DaredVoyage6769
Baron Samedi
8
3
5
3.5
W
Olorun
5
1
6
8
W
3
1
3
4.5
L
1
1
0
1
L
Chaac
lLL90s
Chaac
1
7
1
0.21
L
Medusa
llBuddahll
Medusa
1
6
2
0.33
W
4
0
8
8
L
Scylla
yourdad123
Scylla
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,124
Damage
26,879
67,771
Taken
70,774
53,430
Mitigated
36,727
34,201
Healing
14,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,094
160
0
83
9,895
3,019
0
2,206
7,579
0
30,527
W
5,993
2,632
5,303
7,972
17,509
18,137
1,081
3,537
13,819
2,130
27,097
W
Baron Samedi
DaredVoyage6769
Baron Samedi
18,550
2,636
1,651
5,036
15,543
8,485
2,157
5,166
10,377
62,460
0
W
Olorun
10,409
5,246
1,873
6,397
11,641
6,197
5,271
2,330
9,311
77,848
11,857
W
2,417
316
0
1,989
6,313
2,679
0
349
5,938
0
43,009
L
5,039
2,091
0
1,782
12,393
12,938
0
6,975
5,175
21,456
0
L
Chaac
lLL90s
Chaac
3,936
1,060
0
4,444
18,314
11,560
1,027
3,587
14,624
0
29,171
L
Medusa
llBuddahll
Medusa
8,269
4,739
0
4,365
16,893
5,299
0
8,448
8,317
0
59,149
W
15,755
1,465
0
3,980
16,765
17,932
1,131
1,198
15,567
0
78,520
L
Scylla
yourdad123
Scylla
7,541
1,177
0
3,707
13,279
3,911
228
5,821
7,022
43,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,136
Gold Earned
36,826
506
Minions Killed
298
0
Camps Cleared
0
1,555,909
Distance Traveled
1,562,671
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,517
383
53
3
0
370,492
1
W
Horus
9,671
569
41
2
0
354,478
5
W
Baron Samedi
9,625
566
80
5
0
322,480
2
W
Olorun
10,534
620
153
9
0
292,251
4
W
Loki
8,885
523
92
5
0
241,842
2
L
Kuzenbo
7,479
440
33
2
0
281,624
2
L
Chaac
7,378
434
48
3
0
334,737
0
L
Medusa
8,365
492
97
6
0
296,217
7
W
Mulan
10,421
613
140
8
0
344,858
0
L
Scylla
7,087
417
67
4
0
279,601
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role