Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ColonelCashew
Thor
Level 25
God Stats
0W - 2L
1,245 SR
Queue Stats
16W - 14L
1,517 Elo+
Party 1
Sol
Sol
FapolaAndCheese
Sol
Level 44
God Stats
1W - 2L
1,906 SR
Queue Stats
21W - 18L
1,504 Elo+
Party 1
Loki
Loki
LinkJokers
Loki
Level 123
God Stats
5W - 4L
1,493 SR
Queue Stats
26W - 25L
1,489 Elo+
Party 1
Odin
Odin
kukalooken
Odin
Level 15
God Stats
0W - 2L
1,298 SR
Queue Stats
10W - 11L
1,512 Elo+
Party 1
Team Averages
Level 50
1,488 SR
1,504 Elo+

VS

Team Averages
Level 38
1,561 SR
1,460 Elo+
Tsukuyomi
Tsukuyomi
ElRompeTelitas
Tsukuyomi
Level 27
God Stats
23W - 18L
1,540 SR
Queue Stats
79W - 90L
1,489 Elo+
Party 3
Medusa
Medusa
Lasst__
Medusa
Level 41
God Stats
4W - 3L
1,703 SR
Queue Stats
24W - 28L
1,418 Elo+
Party 2
Hades
Hades
Npegno77
Hades
Level 15
God Stats
8W - 5L
1,393 SR
Queue Stats
13W - 15L
1,417 Elo+
Party 3
Atlas
Atlas
Zaaykko
Atlas
Level 47
God Stats
6W - 4L
1,618 SR
Queue Stats
39W - 41L
1,509 Elo+
Party 2
Da Ji
Da Ji
axeelnicolas
Da Ji
Level 61
God Stats
3W - 2L
1,550 SR
Queue Stats
101W - 131L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 4 / 6
5,962
459
3,293
7,467
2,150
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 4 / 4
7,047
542
4,998
10,600
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 4 / 2
7,563
582
7,042
8,642
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 6 / 2
7,564
582
7,747
8,327
2,269
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 5
5,925
456
2,471
9,639
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElRompeTelitas
Tsukuyomi
14
5 / 2 / 3
8,195
630
7,656
6,992
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Lasst__
Medusa
13
1 / 2 / 4
7,432
572
3,193
6,277
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Npegno77
Hades
13
3 / 1 / 11
7,859
605
6,333
6,736
4,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Zaaykko
Atlas
13
6 / 2 / 6
8,252
635
5,479
11,649
9,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 3 / 8
8,629
664
7,360
9,530
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
10
Kills
23
23
Deaths
10
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
6
0.75
L
2
4
4
1
W
Tsukuyomi
ElRompeTelitas
Tsukuyomi
5
2
3
3.25
L
3
4
2
1
W
Medusa
Lasst__
Medusa
1
2
4
1.5
L
5
6
2
1
W
Hades
Npegno77
Hades
3
1
11
8.5
W
Atlas
Zaaykko
Atlas
6
2
6
4.5
W
8
3
8
4
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,551
Damage
30,021
44,675
Taken
41,184
13,791
Mitigated
20,358
11,466
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,293
381
912
1,510
7,467
2,150
93
2,712
4,755
16,381
0
L
4,998
1,395
0
3,767
10,600
3,049
0
1,920
8,680
0
35,565
W
Tsukuyomi
ElRompeTelitas
Tsukuyomi
7,656
1,643
0
1,748
6,992
2,270
0
167
6,621
0
41,798
L
7,042
3,445
0
2,450
8,642
2,235
973
2,780
5,862
56,749
3,133
W
Medusa
Lasst__
Medusa
3,193
997
0
260
6,277
1,887
756
3,204
3,073
0
49,809
L
7,747
1,602
0
494
8,327
2,269
0
2,339
5,988
0
36,534
W
Hades
Npegno77
Hades
6,333
470
329
3,272
6,736
4,162
148
1,104
5,565
34,578
0
W
Atlas
Zaaykko
Atlas
5,479
1,967
220
2,785
11,649
9,061
0
4,674
6,942
28,170
0
W
7,360
944
0
1,525
9,530
2,978
0
1,066
8,433
0
49,670
L
2,471
1,164
0
2,333
9,639
4,088
0
2,061
7,578
0
19,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,061
Gold Earned
40,367
323
Minions Killed
339
0
Camps Cleared
0
1,238,792
Distance Traveled
1,349,308
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,962
459
31
2
0
235,866
4
L
Thor
7,047
542
66
5
0
278,761
6
W
Tsukuyomi
8,195
630
73
6
0
270,993
3
L
Sol
7,563
582
110
8
0
236,492
0
W
Medusa
7,432
572
79
6
0
279,667
2
L
Loki
7,564
582
73
6
0
269,353
2
W
Hades
7,859
605
64
5
0
244,270
2
W
Atlas
8,252
635
39
3
0
280,065
3
W
Da Ji
8,629
664
84
6
0
274,313
2
L
Odin
5,925
456
43
3
0
218,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role