Player Matchup

Cernunnos
Cernunnos
Bdotti
Cernunnos
Level 28
God Stats
12W - 5L
1,862 SR
Queue Stats
45W - 23L
1,696 Elo+
Party 1
Nu Wa
Nu Wa
Czar_Ken
Nu Wa
Level 126
God Stats
4W - 0L
1,893 SR
Queue Stats
68W - 49L
1,689 Elo+
Party 1
Thoth
Thoth
VuIani
Thoth
Level 64
God Stats
52W - 38L
1,718 SR
Queue Stats
145W - 102L
1,621 Elo+
Party 1
Geb
Geb
Zelxes
Geb
Level 29
God Stats
5W - 0L
1,969 SR
Queue Stats
58W - 15L
1,836 Elo+
Party 1
Shiva
Shiva
im_Cap0ne-
Shiva
Level 119
God Stats
25W - 10L
1,704 SR
Queue Stats
112W - 47L
1,744 Elo+
Party 1
Team Averages
Level 73
1,829 SR
1,717 Elo+

VS

Team Averages
Level 86
1,395 SR
1,494 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Cheesecakex5
Ullr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 177L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
FappityOg420
Gilgamesh
Level 48
God Stats
16W - 20L
1,661 SR
Queue Stats
186W - 170L
1,557 Elo+
Solo
Ganesha
Ganesha
OldmanStapls
Ganesha
Level 37
God Stats
3W - 12L
1,022 SR
Queue Stats
82W - 111L
1,354 Elo+
Solo
Danzaburou
Danzaburou
poppinshots2011
Danzaburou
Level 148
God Stats
0W - 3L
1,290 SR
Queue Stats
69W - 73L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bdotti
Cernunnos
17
2 / 4 / 11
11,381
517
13,050
16,006
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Czar_Ken
Nu Wa
18
3 / 5 / 13
12,174
553
16,410
13,307
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
VuIani
Thoth
20
7 / 3 / 6
13,564
617
19,059
10,302
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
Zelxes
Geb
17
3 / 5 / 13
11,713
532
8,839
20,782
21,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
20
9 / 2 / 9
14,241
647
19,820
23,131
14,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
7 / 6 / 5
11,405
518
21,052
21,543
12,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 2
11,183
508
5,589
17,197
5,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
FappityOg420
Gilgamesh
16
5 / 7 / 3
10,585
481
8,618
22,971
10,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ganesha
OldmanStapls
Ganesha
16
0 / 2 / 13
10,550
480
10,445
20,445
21,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
poppinshots2011
Danzaburou
19
3 / 3 / 4
12,148
552
8,667
16,719
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
45
24
Kills
18
19
Deaths
24
52
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
7
6
5
1.58
W
Cernunnos
Bdotti
Cernunnos
2
4
11
1.88
L
3
6
2
0.67
W
Nu Wa
Czar_Ken
Nu Wa
3
5
13
1.9
L
Gilgamesh
FappityOg420
Gilgamesh
5
7
3
0.93
L
Ganesha
OldmanStapls
Ganesha
0
2
13
3.25
W
Thoth
VuIani
Thoth
7
3
6
3.33
W
Geb
Zelxes
Geb
3
5
13
1.9
W
Shiva
9
2
9
6.75
L
Danzaburou
poppinshots2011
Danzaburou
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,178
Damage
54,371
83,528
Taken
98,875
48,854
Mitigated
55,891
27,330
Healing
23,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
21,052
1,227
0
7,566
21,543
12,845
591
11,530
10,013
75,188
8,608
W
Cernunnos
Bdotti
Cernunnos
13,050
4,885
0
5,986
16,006
4,977
1,606
7,518
8,488
0
63,381
L
5,589
1,411
0
3,210
17,197
5,413
1,134
10,529
6,668
0
53,995
W
Nu Wa
Czar_Ken
Nu Wa
16,410
3,226
0
1,517
13,307
4,795
275
8,047
5,260
68,367
0
L
Gilgamesh
FappityOg420
Gilgamesh
8,618
2,412
0
3,006
22,971
10,895
0
8,932
14,039
0
74,806
L
Ganesha
OldmanStapls
Ganesha
10,445
741
667
4,762
20,445
21,933
698
7,888
12,557
38,714
0
W
Thoth
VuIani
Thoth
19,059
390
0
1,890
10,302
3,815
3,475
3,650
6,652
89,531
0
W
Geb
Zelxes
Geb
8,839
1,072
38
3,686
20,782
21,229
361
6,439
14,343
44,643
0
W
Shiva
19,820
6,774
1,636
12,577
23,131
14,038
3,383
9,119
14,012
0
127,346
L
Danzaburou
poppinshots2011
Danzaburou
8,667
3,540
0
4,719
16,719
4,805
3,235
5,429
11,085
0
98,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,073
Gold Earned
55,871
569
Minions Killed
590
0
Camps Cleared
0
2,256,386
Distance Traveled
2,067,112
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,405
518
141
6
0
360,779
5
W
Cernunnos
11,381
517
118
5
0
422,329
0
L
Ullr
11,183
508
115
5
0
385,196
4
W
Nu Wa
12,174
553
81
4
0
414,738
2
L
Gilgamesh
10,585
481
129
6
0
449,241
0
L
Ganesha
10,550
480
17
1
0
456,781
8
W
Thoth
13,564
617
156
7
0
462,952
1
W
Geb
11,713
532
33
2
0
442,875
4
W
Shiva
14,241
647
181
8
0
513,492
1
L
Danzaburou
12,148
552
188
9
0
415,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role