Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
ArcofEvilx
Chronos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,528 Elo+
Party 3
Ravana
Ravana
Donutstix33
Ravana
Level 123
God Stats
0W - 2L
1,267 SR
Queue Stats
36W - 42L
1,522 Elo+
Party 3
Nu Wa
Nu Wa
WarlordShiba
Nu Wa
Level 158
God Stats
3W - 6L
1,634 SR
Queue Stats
177W - 189L
1,427 Elo+
Party 1
Anhur
Anhur
pispirispero
Anhur
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 307L
1,472 Elo+
Party 1
Team Averages
Level 145
1,480 SR
1,490 Elo+

VS

Team Averages
Level 132
1,554 SR
1,506 Elo+
Morgan Le Fay
Morgan Le Fay
BoneZoneMalone
Morgan Le Fay
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 179L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
CaLeye
Cthulhu
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 20L
1,419 Elo+
Party 4
Geb
Geb
K1NGJ0N
Geb
Level 154
God Stats
1W - 0L
1,768 SR
Queue Stats
2W - 1L
1,287 Elo+
Party 2
Neith
Neith
Vital
Neith
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
yRuTheWayThatuR
Cu Chulainn
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
62W - 48L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 3 / 9
9,958
766
9,359
15,516
23,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
ArcofEvilx
Chronos
15
1 / 5 / 7
8,706
670
13,654
12,303
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
17
6 / 4 / 4
10,094
776
7,762
10,055
5,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 4 / 7
9,289
715
13,454
9,628
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 10
9,187
707
11,379
10,237
4,690
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoneZoneMalone
Morgan Le Fay
16
3 / 3 / 5
9,750
750
9,371
9,248
3,615
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
CaLeye
Cthulhu
16
6 / 4 / 8
10,353
796
11,111
20,553
18,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
15
1 / 3 / 14
10,035
772
9,174
14,298
12,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Vital
Neith
17
3 / 3 / 6
9,944
765
9,050
9,765
3,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
yRuTheWayThatuR
Cu Chulainn
18
7 / 3 / 7
10,867
836
15,251
15,082
13,968
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
60
16
Kills
20
20
Deaths
16
37
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
9
2.5
L
Chronos
ArcofEvilx
Chronos
1
5
7
0.9
W
Morgan Le Fay
BoneZoneMalone
Morgan Le Fay
3
3
5
1.83
W
Cthulhu
CaLeye
Cthulhu
6
4
8
2.5
L
Ravana
6
4
4
2
W
Geb
1
3
14
2.67
W
Neith
Vital
Neith
3
3
6
2
L
4
4
7
1.88
L
2
4
10
1.75
W
Cu Chulainn
yRuTheWayThatuR
Cu Chulainn
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,608
Damage
53,957
57,739
Taken
68,946
43,369
Mitigated
50,874
16,970
Healing
21,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,359
759
2,222
3,870
15,516
23,418
142
7,770
7,515
13,233
0
L
Chronos
ArcofEvilx
Chronos
13,654
4,569
682
907
12,303
5,342
1,156
7,208
4,906
24,218
0
W
Morgan Le Fay
BoneZoneMalone
Morgan Le Fay
9,371
1,075
1,218
1,277
9,248
3,615
773
5,574
3,674
37,415
0
W
Cthulhu
CaLeye
Cthulhu
11,111
657
869
5,978
20,553
18,022
527
9,463
11,090
23,556
0
L
Ravana
7,762
376
752
1,463
10,055
5,227
0
5,007
4,990
0
20,392
W
Geb
9,174
638
1,030
3,004
14,298
12,012
875
8,206
6,092
15,731
0
W
Neith
Vital
Neith
9,050
3,033
2,246
2,227
9,765
3,257
2,974
5,534
4,231
0
28,815
L
13,454
3,620
1,673
1,816
9,628
4,692
1,141
4,103
5,460
30,753
0
L
11,379
7,872
1,082
2,503
10,237
4,690
571
6,641
3,252
0
19,826
W
Cu Chulainn
yRuTheWayThatuR
Cu Chulainn
15,251
2,116
1,647
2,069
15,082
13,968
317
7,690
7,392
6,784
25,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,234
Gold Earned
50,949
126
Minions Killed
162
0
Camps Cleared
0
1,125,359
Distance Traveled
1,240,434
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,958
766
7
1
0
272,392
1
L
Chronos
8,706
670
27
2
0
236,805
0
W
Morgan Le Fay
9,750
750
61
5
0
244,057
4
W
Cthulhu
10,353
796
24
2
0
243,940
4
L
Ravana
10,094
776
36
3
0
214,157
1
W
Geb
10,035
772
9
1
0
265,273
0
W
Neith
9,944
765
37
3
0
232,553
4
L
Nu Wa
9,289
715
41
3
0
212,070
3
L
Anhur
9,187
707
15
1
0
189,935
0
W
Cu Chulainn
10,867
836
31
2
0
254,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role