Player Matchup

Thor
Thor
ALPHA_CUBAN_305
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,669 Elo+
Party 2
Kuzenbo
Kuzenbo
Kuzenbot
Kuzenbo
Level 140
God Stats
8W - 3L
1,946 SR
Queue Stats
162W - 118L
1,568 Elo+
Party 2
Da Ji
Da Ji
OnIyKirito
Da Ji
Level 79
God Stats
3W - 0L
1,734 SR
Queue Stats
26W - 10L
1,666 Elo+
Party 3
Eset
Eset
OneGirlTwoPenta
Eset
Level 155
God Stats
7W - 8L
1,285 SR
Queue Stats
225W - 255L
1,487 Elo+
Party 3
Neith
Neith
xFGPhantom
Neith
Level 13
God Stats
11W - 0L
1,969 SR
Queue Stats
132W - 67L
1,723 Elo+
Party 3
Team Averages
Level 78
1,687 SR
1,623 Elo+

VS

Team Averages
Level 102
1,477 SR
1,442 Elo+
Awilix
Awilix
Pinbad
Awilix
Level 114
God Stats
0W - 1L
1,728 SR
Queue Stats
33W - 48L
1,417 Elo+
Party 1
Zhong Kui
Zhong Kui
elvoltaaje
Zhong Kui
Level 118
God Stats
0W - 5L
1,396 SR
Queue Stats
142W - 173L
1,446 Elo+
Party 1
Jing Wei
Jing Wei
igmadrid
Jing Wei
Level 22
God Stats
0W - 3L
1,212 SR
Queue Stats
50W - 40L
1,525 Elo+
Party 1
Bellona
Bellona
javiier69
Bellona
Level 127
God Stats
20W - 18L
1,351 SR
Queue Stats
182W - 219L
1,422 Elo+
Party 1
Geb
Geb
reymarin19
Geb
Level 131
God Stats
7W - 10L
1,700 SR
Queue Stats
242W - 338L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 9
12,381
590
8,406
12,485
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Kuzenbot
Kuzenbo
16
2 / 2 / 20
12,182
580
7,772
24,292
45,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
20
10 / 3 / 7
13,772
656
13,797
19,343
15,212
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 3 / 13
12,760
608
18,709
10,939
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
14 / 0 / 14
14,298
681
26,411
10,951
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Pinbad
Awilix
14
3 / 10 / 5
9,311
443
8,390
20,075
6,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
elvoltaaje
Zhong Kui
14
3 / 8 / 2
9,243
440
9,001
18,326
10,346
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
igmadrid
Jing Wei
17
1 / 8 / 2
9,845
469
6,704
17,388
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
javiier69
Bellona
16
4 / 7 / 2
10,286
490
8,676
21,752
21,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 7 / 1
7,847
374
2,830
20,875
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
23
40
Kills
11
11
Deaths
40
63
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
Kuzenbo
Kuzenbot
Kuzenbo
2
2
20
6
W
Da Ji
10
3
7
4.5
W
9
3
13
5.17
L
Awilix
Pinbad
Awilix
3
10
5
0.55
L
Zhong Kui
elvoltaaje
Zhong Kui
3
8
2
0.5
L
Jing Wei
igmadrid
Jing Wei
1
8
2
0.25
L
Bellona
javiier69
Bellona
4
7
2
0.71
L
0
7
1
0.07
W
Neith
14
0
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,095
Damage
35,601
78,010
Taken
98,416
75,678
Mitigated
55,178
26,142
Healing
21,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,406
1,122
0
5,105
12,485
4,656
1,718
2,098
10,387
0
79,347
W
Kuzenbo
Kuzenbot
Kuzenbo
7,772
3,012
858
6,670
24,292
45,254
783
3,866
20,426
37,639
0
W
Da Ji
13,797
3,856
0
5,494
19,343
15,212
1,411
2,881
16,462
0
89,272
W
18,709
662
128
2,424
10,939
4,622
1,338
3,970
6,969
70,765
0
L
Awilix
Pinbad
Awilix
8,390
2,160
296
3,991
20,075
6,562
704
4,687
15,242
0
52,296
L
Zhong Kui
elvoltaaje
Zhong Kui
9,001
354
0
5,035
18,326
10,346
384
6,501
11,349
49,322
0
L
Jing Wei
igmadrid
Jing Wei
6,704
4,720
0
3,305
17,388
5,394
4
3,503
13,839
0
87,700
L
Bellona
javiier69
Bellona
8,676
2,669
0
3,763
21,752
21,437
0
4,740
16,782
4,244
56,368
L
2,830
575
330
5,141
20,875
11,439
580
5,944
14,723
17,570
1,333
W
Neith
26,411
10,974
0
5,463
10,951
5,934
10,114
2,621
8,330
0
127,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,393
Gold Earned
46,532
590
Minions Killed
430
0
Camps Cleared
0
2,079,563
Distance Traveled
1,918,712
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,381
590
120
6
0
426,507
4
W
Kuzenbo
12,182
580
36
2
0
420,898
13
W
Da Ji
13,772
656
152
7
0
387,573
2
W
Eset
12,760
608
128
6
0
410,315
4
L
Awilix
9,311
443
79
4
0
371,960
1
L
Zhong Kui
9,243
440
85
4
0
360,674
3
L
Jing Wei
9,845
469
144
7
0
401,127
1
L
Bellona
10,286
490
109
5
0
376,424
9
L
Geb
7,847
374
13
1
0
408,527
7
W
Neith
14,298
681
154
7
0
434,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role