Player Matchup

Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Azrael the Old
Baron Samedi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 3
Susano
Susano
Legitranger23
Susano
Level 10
God Stats
2W - 1L
1,320 SR
Queue Stats
17W - 6L
1,677 Elo+
Party 2
Khepri
Khepri
ShAdOw SwoORd
Khepri
Level 96
God Stats
1W - 1L
1,269 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 3
Izanami
Izanami
thebeefman159lb
Izanami
Level 128
God Stats
8W - 4L
1,500 SR
Queue Stats
80W - 53L
1,681 Elo+
Party 2
Team Averages
Level 85
1,418 SR
1,665 Elo+

VS

Team Averages
Level 95
1,680 SR
1,650 Elo+
Hun Batz
Hun Batz
BubbleFruit
Hun Batz
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 91L
1,664 Elo+
Party 1
Horus
Horus
KingRichie1998
Horus
Level 42
God Stats
37W - 14L
1,753 SR
Queue Stats
133W - 71L
1,688 Elo+
Party 1
Olorun
Olorun
MateoDelgado
Olorun
Level 27
God Stats
2W - 2L
1,839 SR
Queue Stats
33W - 24L
1,678 Elo+
Party 1
Ares
Ares
Tweak25D
Ares
Level 111
God Stats
0W - 1L
1,698 SR
Queue Stats
127W - 88L
1,663 Elo+
Party 1
Neith
Neith
thecosmodreamers
Neith
Level 145
God Stats
79W - 78L
1,608 SR
Queue Stats
79W - 78L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
2 / 2 / 13
9,285
714
11,800
12,387
13,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Azrael the Old
Baron Samedi
16
3 / 2 / 5
8,918
686
9,177
11,083
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 1 / 6
10,139
780
8,899
7,474
3,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 0 / 9
8,522
656
2,821
8,494
5,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
6 / 1 / 4
10,009
770
13,504
8,192
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BubbleFruit
Hun Batz
17
2 / 2 / 2
9,524
733
8,784
11,919
4,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 5 / 2
8,018
617
8,073
15,228
11,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
15
1 / 4 / 2
8,464
651
5,095
7,614
3,218
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
14
1 / 6 / 3
8,826
679
8,290
15,147
14,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 2 / 3
9,309
716
3,909
8,042
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
19
Kills
6
6
Deaths
19
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
13
4.25
W
Baron Samedi
Azrael the Old
Baron Samedi
3
2
5
2.75
L
Hun Batz
BubbleFruit
Hun Batz
2
2
2
1.5
L
1
5
2
0.4
W
7
1
6
10
L
Olorun
1
4
2
0.5
W
1
0
9
5.5
L
Ares
1
6
3
0.42
W
6
1
4
8
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,201
Damage
34,151
47,630
Taken
57,950
30,650
Mitigated
37,304
12,585
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,800
653
0
2,328
12,387
13,627
82
2,385
9,934
26,687
0
W
Baron Samedi
Azrael the Old
Baron Samedi
9,177
1,965
1,551
4,795
11,083
4,573
534
4,583
6,209
36,333
0
L
Hun Batz
BubbleFruit
Hun Batz
8,784
1,180
0
503
11,919
4,594
0
4,526
7,004
0
50,228
L
8,073
2,513
935
2,687
15,228
11,825
0
6,590
8,573
0
14,430
W
8,899
1,291
0
0
7,474
3,158
850
386
7,023
0
28,247
L
Olorun
5,095
2,444
0
75
7,614
3,218
0
2,123
5,450
28,972
0
W
2,821
132
433
3,122
8,494
5,920
572
4,001
4,415
9,814
0
L
Ares
8,290
219
0
2,487
15,147
14,499
0
7,586
7,351
15,856
0
W
13,504
7,187
0
356
8,192
3,372
1,675
2,030
6,086
0
52,004
L
3,909
865
0
950
8,042
3,168
84
2,195
4,574
0
35,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,873
Gold Earned
44,141
222
Minions Killed
257
0
Camps Cleared
0
1,231,281
Distance Traveled
1,232,885
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,285
714
32
2
0
271,608
0
W
Baron Samedi
8,918
686
43
3
0
215,732
2
L
Hun Batz
9,524
733
99
8
0
279,893
0
L
Horus
8,018
617
19
1
0
242,918
1
W
Susano
10,139
780
57
4
0
276,768
1
L
Olorun
8,464
651
59
5
0
214,278
0
W
Khepri
8,522
656
15
1
0
222,622
1
L
Ares
8,826
679
10
1
0
260,239
0
W
Izanami
10,009
770
75
6
0
244,551
1
L
Neith
9,309
716
70
5
0
235,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role