Player Matchup

Agni
Agni
BBHIRISH
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,225 Elo+
Party 2
Shiva
Shiva
BlackNinja559
Shiva
Level 142
God Stats
24W - 20L
1,515 SR
Queue Stats
186W - 173L
1,557 Elo+
Solo
Medusa
Medusa
ComradeStarr
Medusa
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,700 Elo+
Party 2
Team Averages
Level 95
1,505 SR
1,494 Elo+

VS

Team Averages
Level 89
1,449 SR
1,467 Elo+
Vulcan
Vulcan
MoldyBananas
Vulcan
Level 7
God Stats
11W - 9L
1,227 SR
Queue Stats
18W - 22L
1,214 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
spark1127
Ah Muzen Cab
Level 101
God Stats
13W - 10L
1,522 SR
Queue Stats
73W - 56L
1,535 Elo+
Party 1
Bastet
Bastet
ºGioHaakon
Bastet
Level 158
God Stats
9W - 6L
1,598 SR
Queue Stats
188W - 152L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 6 / 6
9,835
703
6,700
9,275
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 2 / 5
11,253
804
17,227
15,840
15,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
4 / 3 / 8
10,348
739
12,121
10,621
3,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 5 / 6
8,799
629
4,723
8,552
2,449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
spark1127
Ah Muzen Cab
14
4 / 7 / 3
9,695
693
11,038
15,439
3,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
16
6 / 5 / 4
11,313
808
13,810
15,732
5,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
17
Kills
11
11
Deaths
17
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
3
6
6
1
W
10
2
5
6.25
W
Medusa
4
3
8
2.67
L
Vulcan
1
5
6
0.8
L
Ah Muzen Cab
spark1127
Ah Muzen Cab
4
7
3
0.79
L
Bastet
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,048
Damage
29,571
35,736
Taken
39,723
21,778
Mitigated
11,603
5,762
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,700
789
0
1,129
9,275
2,570
308
1,998
7,277
27,019
0
W
17,227
2,921
342
3,004
15,840
15,474
232
2,205
13,635
0
31,425
W
Medusa
12,121
3,231
0
1,287
10,621
3,734
432
1,026
9,595
0
60,934
L
Vulcan
4,723
1,540
78
499
8,552
2,449
0
1,699
6,586
13,696
0
L
Ah Muzen Cab
spark1127
Ah Muzen Cab
11,038
2,900
0
1,778
15,439
3,848
0
2,858
12,233
0
39,500
L
Bastet
13,810
2,798
0
4,016
15,732
5,306
0
2,517
12,644
0
32,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
29,807
214
Minions Killed
121
8
Camps Cleared
4
773,002
Distance Traveled
730,281
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,835
703
65
5
3
247,694
3
W
Shiva
11,253
804
47
3
1
274,330
4
W
Medusa
10,348
739
102
7
4
250,978
6
L
Vulcan
8,799
629
27
2
0
228,824
0
L
Ah Muzen Cab
9,695
693
45
3
1
229,023
2
L
Bastet
11,313
808
49
4
3
272,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role