Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DinoSmores
Tyr
Level 148
God Stats
0W - 3L
1,187 SR
Queue Stats
111W - 102L
1,515 Elo+
Party 2
Thoth
Thoth
Kakashisenpai35
Thoth
Level 67
God Stats
0W - 1L
1,251 SR
Queue Stats
31W - 30L
1,486 Elo+
Party 2
Tiamat
Tiamat
TRAVIX 110 PR
Tiamat
Level 156
God Stats
0W - 3L
1,093 SR
Queue Stats
70W - 56L
1,476 Elo+
Party 2
Neith
Neith
itzowobinttv
Neith
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
269W - 209L
1,521 Elo+
Party 2
Team Averages
Level 116
1,306 SR
1,499 Elo+

VS

Team Averages
Level 114
1,460 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
RCH036
Cabrakan
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 99L
1,436 Elo+
Party 1
Skadi
Skadi
ST-anger555
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SenDogg716
Morgan Le Fay
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 113L
1,536 Elo+
Solo
Nemesis
Nemesis
beeaste
Nemesis
Level 54
God Stats
1W - 0L
1,301 SR
Queue Stats
13W - 14L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
8 / 3 / 2
10,110
778
8,883
17,932
7,077
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 8 / 4
8,073
621
5,233
19,238
20,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 7 / 8
8,842
680
12,121
12,380
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 3 / 4
8,647
665
12,296
11,054
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 5 / 5
7,834
603
8,106
14,845
4,212
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
7 / 1 / 12
10,853
835
18,526
10,126
3,979
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
RCH036
Cabrakan
16
2 / 3 / 13
10,001
769
8,401
14,030
19,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 3 / 11
11,641
895
15,773
12,145
4,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
SenDogg716
Morgan Le Fay
16
2 / 3 / 15
10,131
779
18,212
9,601
4,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
beeaste
Nemesis
16
3 / 4 / 13
10,503
808
6,451
14,857
9,098
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
14
Kills
26
26
Deaths
14
23
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
3
2
3
W
Nu Wa
 
Nu Wa
7
1
12
13
L
1
8
4
0.38
L
3
7
8
1
W
Cabrakan
RCH036
Cabrakan
2
3
13
2.83
W
12
3
11
5.83
W
Morgan Le Fay
SenDogg716
Morgan Le Fay
2
3
15
3.17
L
2
3
4
1.33
W
Nemesis
beeaste
Nemesis
3
4
13
2.38
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,639
Damage
67,363
75,449
Taken
60,759
40,537
Mitigated
40,959
28,812
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,883
682
1,299
10,046
17,932
7,077
0
8,771
9,161
0
21,035
W
Nu Wa
 
Nu Wa
18,526
7,022
1,658
3,531
10,126
3,979
1,823
5,254
4,872
39,402
0
L
5,233
487
1,260
3,152
19,238
20,303
0
11,509
7,729
0
14,229
L
12,121
37
487
1,852
12,380
3,391
0
8,215
4,165
26,578
0
W
Cabrakan
RCH036
Cabrakan
8,401
933
778
1,416
14,030
19,005
289
6,120
7,910
12,441
0
W
15,773
6,194
808
442
12,145
4,600
1,741
4,398
7,747
0
33,624
W
Morgan Le Fay
SenDogg716
Morgan Le Fay
18,212
747
684
1,476
9,601
4,277
1,040
4,207
5,394
30,428
0
L
12,296
128
539
3,647
11,054
5,554
0
7,206
3,848
33,054
0
W
Nemesis
beeaste
Nemesis
6,451
1,492
0
1,474
14,857
9,098
603
4,438
10,419
0
14,574
L
8,106
1,333
1,391
5,139
14,845
4,212
0
9,438
5,407
0
22,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,506
Gold Earned
53,129
119
Minions Killed
124
0
Camps Cleared
0
1,136,846
Distance Traveled
1,293,031
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,110
778
20
2
0
265,289
0
W
Nu Wa
10,853
835
32
2
0
251,080
1
L
Tyr
8,073
621
14
1
0
219,268
0
L
Thoth
8,842
680
23
2
0
208,316
0
W
Cabrakan
10,001
769
11
1
0
252,803
1
W
Skadi
11,641
895
34
3
0
250,642
0
W
Morgan Le Fay
10,131
779
30
2
0
263,289
1
L
Tiamat
8,647
665
27
2
0
246,043
1
W
Nemesis
10,503
808
17
1
0
275,217
9
L
Neith
7,834
603
35
3
0
197,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role